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xaedus

supersonic

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Can any of the jets go supersonic? If so can ground troops hear a sonic boom as the fighters pass by?

Edited by xaedus

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In real life the Su-34 and F-35 are the only aircraft capable of supersonic flight.

The F35B is coded as "maxspeed=1400" which if I take that to be km/h translates to 756 knots which is definately above Mach 1 by a small margin. I do doubt that supersonic effects are modeled but that's just my gut feeling.

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There are no afterburners in the game and (as far as I know) none of the aircraft in the game have supercruise capability, so it's very unlikely you'll see an aircraft go supersonic in the first place, let alone hear a sonic boom.

Modders will surely add this later.

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The jets should be able to go Supersonic, I never tried as yet but it was almost possible to go supersonic in OFP with the A10 from a high altitude dive. Theres no supersonic cracks/bangs from jets in ArmA2 from what I know (I'm sure someone would of posted it on youtube by now if there was), though BIS could probably easily do it similar to how supersonic bullets crack in ArmA/ArmA2 (just need to use different sounds and how far the sound travels)

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Frederf most modern aircraft fighter IRL are supersonic. ;)

Think that you will need a much bigger map/island for a proper use of supersonic or supercruise flight. Lets see how such stuff and effects can be implemented in a proper/realistic way.

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I think Frederf was refering to the aircrafts present in ArmA2

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Frederf most modern aircraft fighter IRL are supersonic. ;)

Using afterburners, yes. Not many fighters can achieve supersonic speeds without them (supercruising capability). Since afterburners aren't modelled in Arma2 (yet) and neither the F-35B nor the other aircraft in the game have supercruise capability, none of the aircraft should be able to go supersonic anyway.

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Hehe then Frederf was too fast or he didnt get his cup of coffee :D

Anyway with setVelocity you can give a boost to F35B, AV8B and the Su-34 - or any other thing. Now there isnt a sonic boom but new flyby sounds. Imho BIS should first of all improve AI flight skills/behaviour. Its too easy to pick them off.

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Of course I specified which aircraft in ArmA2 are capable of mach one. Of course with setVelocity anything is possible.

By the way, Espectro, 1247 km/h at sea level is slower than mach one.

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Of course I specified which aircraft in ArmA2 are capable of mach one. Of course with setVelocity anything is possible.

By the way, Espectro, 1247 km/h at sea level is slower than mach one.

Mach 1 is 761mph and he was traveling at 774 mph so he was doing faster than mach 1 unless there is something about being at sea level that I dont know about?

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Mach 1 is "the speed of sound" which depends entirely on the air medium. The higher the altitude, the slower Mach 1 is in TAS. At sea level standard conditions I think your 761 mph figure is right or at least close enough.

I converted 1247 kmph to 673 knots which I thought was only slightly higher in mph. No one in aviation uses mph so it's a really unfortunate measure to talk about anything regarding airplanes. Yeah that should be M1+ so I was wrong. There wasn't any audio effects where there?

The same applies to tank shells that transition between supersonic and subsonic during their flight. You should get a crack during that transition but you don't. Bullets that have a supersonic muzzle velocity will always snap overhead even if they drop to subsonic during their flight.

Whoever said "Oh they don't have afterburner so they must not be capable" made a huge assumption that BIS models things that accurately. There's no military power or afterburner according to BIS just "speed." The F35B in the config has a maxspeed of 1400 (kmph) which is indeed supersonic.

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Not all aircraft with afterburners are capable of supersonic flight at all altitudes, either (in real life).

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There wasn't any audio effects where there?

He probably wouldn't know even if there were as the pilot can't hear it. Also, I think you get sonic boom only during transition from subsonic to supsonic, not the other way.

Edited by Amuro

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I guess it's just not implemented :D

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Nope, but with the new soundengine and directional sounds etc who knows what we can do. In ArmA1 we have flyby sounds like in ACE so its easy to make a "BANG" when a jet flies high in the sky passing us for example.

Bottom line again: This is ARMA! Nothing is impossible. :)

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The aircraft addons I converted for Arma1 had sonic booms, even if they weren't perfect.

I'm expecting greater things in Arma2 better sound for people on the ground :)

Southy

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In real life the Su-34 and F-35 are the only aircraft capable of supersonic flight.

The F35B is coded as "maxspeed=1400" which if I take that to be km/h translates to 756 knots which is definately above Mach 1 by a small margin. I do doubt that supersonic effects are modeled but that's just my gut feeling.

1400 km/h is well over mach 1.3 at 30000 feet and standard temperature. In real life, F-35 can reach mach 1.6 with weapon load.

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