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koroush47

Instead of just making differn't threads for all the suggestions... Look at this Devs

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ARMA 2 is about realism, it is supposed to be a tactical simulator.

I've seen a bunch of threads about stuff we need in the game like flashlights... fast ropes... stuff like that.

Well why can't we just kindly and politely ask the game developers to give us what real life has. For example: If marines have flashlights in RL .. can we get a flashlight in the up coming patches? Don't marines fast rope too? Proof: (

) Thermal vision? If the marine force recon use them then why can't we get it in arma 2 also? It would just make the game better.

Pretty much what we are asking is... can we just get the stuff they have in Real life? Then the game will be complete.

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can we just get the stuff they have in Real life? Then the game will be complete.

So your suggestion is: please do everything. Brilliant :)

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Thing is quite a lot of the things that people are requesting are already able to be done by the community with relatively little fuss/hassle, (for example a fast rope addon was the first to be released for Armed Assault on these forums)

Leave BIS to handle the tricky dicky stuff that would make a good difference

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ARMA 2 is about realism, it is supposed to be a tactical simulator.

No it's not. ArmA2 is supposed to be a tactical game.

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No it's not. ArmA2 is supposed to be a tactical game.

But he is right and he was fooled like the most newbs by the packaging with the slogan "The ultimate Military Simulator".

I've marked the important part bold, where i also would assume "Simulator = Realism as Focus".

However in Arma2 this is clearly not the case.

"The Ultimate Military Game" or "The Ultimate Military Tactical Game would have been much much better and such statements like "Arma2 is about realism, right?" would have not been brought up here and elsewhere so often.

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Money is spent on developing the many different things a game consists of. They are put together in a specific way to generate fun gameplay for a targetted audience while playing through the game. You 'navigate' through the game via missions belonging to a campaign. A environment and time period is only chosen as a background and to make playing the campaign more believeable.

Therefore it doesn't make sense to produce stuff of the environment in all its glory, you only need the stuff which is used in the campaign.

Example:

You see clouds in the sky. Hiding your plane / heli in the clouds isn't part of the campaign, therefore its not needed to be simulated in the game.

Booking a flight at the airport and flying over to the US isn't part of the campaign, therefore the american continent isn't part of the gameworld either.

The whole world could be simulated in todays games, its only a matter of money. It won't be done though because it doesn't make sense in a game. That, and you can't please everyone.

Edited by ])rStrangelove

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According to the box it is not just a simulator, it is THE ULTIMATE MILITARY SIMULATION - and most definetely not a game.

I choose to see it as a game, but this is not what the box says. But of course I am just referring to the Morphicon release. ;)

Mr. g-c was quicker!

Edited by Alpha-Kilo

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1. Where did you bought Arma2?

2. Did you ask some real military advisors or did you follow the game advertisements and gaming news?

3. Do you really think that someone will sell a professional military simulator for 40-50 Euro on entertainment/games market?

Imho BIS should build a stable platform, improve performance & basic gameplay stuff, release tools and keep on fixing bugs. :hammer:

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1. Where did you bought Arma2?

2. Did you ask some real military advisors or did you follow the game advertisements and gaming news?

3. Do you really think that someone will sell a professional military simulator for 40-50 Euro on entertainment/games market?

Imho BIS should build a stable platform, improve performance & basic gameplay stuff, release tools and keep on fixing bugs. :hammer:

Fact is that no-one asked for a "Professional" military simulation, but if the game manufacturer and/or the publisher claims it on the packaging "The Ultimate Military simulation" you should at least could expect some sort of Realism.

Arma2 has none, or not much more than its 9 year old Predecessor OFP1.

Fact is also the whole german press laughs about this really ridiculous slogan and the gamestar review even starts with it as the slogan sets the expectations really high!

I don't know if i describe this slogan as a "simple lie" is enough to express my and others feelings about it.....

A fair and honest one would have been "The ultimate military arcade shooter" - but "simulation" is really 100% missplaced here.

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Fact is that no-one asked for a "Professional" military simulation, but if the game manufacturer and/or the publisher claims it on the packaging "The Ultimate Military simulation" you should at least could expect some sort of Realism.

Arma2 has none, or not much more than its 9 year old Predecessor OFP1.

Fact is also the whole german press laughs about this really ridiculous slogan and the gamestar review even starts with it as the slogan sets the expectations really high!

I don't know if i describe this slogan as a "simple lie" is enough to express my and others feelings about it.....

A fair and honest one would have been "The ultimate military arcade shooter" - but "simulation" is really 100% missplaced here.

enough bashing already...

If you are so disappointed and were looking for a total simulation then go pay 2000 USD and get yourself a VBS2 or better go enlist the army...

:protest:

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enough bashing already...

If yo are so disappointed and was looking for a total simulation then go pay 2000 USD and get yourself a VBS2 or better go enlist the army...

:protest:

You don't get the point as you have not read my post entirely!

Read it again please! I simply was expecting SOME more realism and have been disapointed, but its not about me here - its about the other 1000s of buyers which are now disappointed.

And the bashing about the slogan gets in my opinion 90% towards the publisher and anyway, come' on this is 100% justified - the slogan is simply a lie!

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Oh my gawd, it says it's the ultimate military simulation! That means it must contain absolutely every aspect of modern warfare, uber-realistic physics on a level never before seen and I must physically die when my character dies! Also I want to smell the smoke in the air and feel the heat when there's an explosion...

So much to-do over a stupid slogan. :rolleyes:

It's a game, people. Get the fuck over it already.

EDIT: Sorry for the trolling outburst. I simply can't think of any sensible addition to this pointless thread. Just ignore me.

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You don't get the point as you have not read my post entirely!

Read it again please! I simply was expecting SOME more realism and have been disapointed, but its not about me here - its about the other 1000s of buyers which are now disappointed.

And the bashing about the slogan gets in my opinion 90% towards the publisher and anyway, come' on this is 100% justified - the slogan is simply a lie!

Well you are not the fckin spokesperson for the other 1000 players..

If they are so annoyed, they can post whatever they want in the forums.

ArmA2 is the ultimate Mil Sim as much as a GAME can be and as much as BIS wants it to be...if you want further realism, well I gave you the options.

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Oh my gawd, it says it's the ultimate military simulation! That means it must contain absolutely every aspect of modern warfare, uber-realistic physics on a level never before seen and I must physically die when my character dies! Also I want to smell the smoke in the air and feel the heat when there's an explosion...

So much to-do over a stupid slogan. :rolleyes:

It's a game, people. Get the fuck over it already.

Funny ridiculing remark! How about stay a bit mature with this issue?

You marked the wrong word in italic, the "ultimate" is not the problem... the "Simulation" instead is the real problem i see here.

...uber-realistic physics on a level never before seen...
Well it would have been nice if there were ANY even slightly obvious and believable physics, but i'm failing to see some.
...every aspect of modern warfare...
Well no comment here, would be to much truth for some of you here, as it seems....
Well you are not the fckin spokesperson for the other 1000 players..

If they are so annoyed, they can post whatever they want in the forums.

ArmA2 is the ultimate Mil Sim as much as a GAME can be and as much as BIS wants it to be...if you want further realism, well I gave you the options.

With your post we can see what happens when closeminded adicted fanboys get confronted with the truth.... Dude seriously for me there is also no other games currently playable than BIS games. But its time to see the truth, Arma2 is not the holy grail many many of people expected it to be, and i fully leave myself out here currently when i tell you this!.

To you funny point with the "fcking spoksperson" - in oppposite to you, i can read german and i can read german comments on all review sites.... this is enough for me to recall some 100 rather extremely negative views regarding Arma2. Then there is the community "meter", a "rating" by the community and its on 61%, is that not enough?

Edited by mr.g-c

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Depends on how you define "simulation". Comparing Arma2 to other military themed games, calling it an arcade shooter is just a joke. My other comments were mainly aimed at the author of this thread, who's argumentation seems to be "since it's the ultimate military simulation, it must include absolutely everything". That, to me, is just laughable.

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Depends on how you define "simulation". Comparing Arma2 to other military themed games, calling it an arcade shooter is just a joke. My other comments were mainly aimed at the author of this thread, who's argumentation seems to be "since it's the ultimate military simulation, it must include absolutely everything". That, to me, is just laughable.

You have a point here of course!

When we would assume that a "simulation" has the basic environment stuff like day-night cycles, weather effects, big open world, etc. then i must say that all games i played in the past would have been "Simulations".

GTA4, Far-Cry, Far-Cry2, Crysis, Stalker, etc.

However i would not dare to call those games "Simulations" at all :p

And i think there is the the point when Christian Schneider from Gamestar says "With Simulation/Realism in modern Standards Arma2 has not much in common..."

So Modern Standards are that even shooters have those parts of these basic simulation aspects by default, get my point?

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)rStrangelove;1303148']Money is spent on developing the many different things a game consists of. They are put together in a specific way to generate fun gameplay for a targetted audience while playing through the game. You 'navigate' through the game via missions belonging to a campaign. A environment and time period is only chosen as a background and to make playing the campaign more believeable.

Therefore it doesn't make sense to produce stuff of the environment in all its glory' date=' you only need the stuff which is used in the campaign.

Example:

You see clouds in the sky. Hiding your plane / heli in the clouds isn't part of the campaign, therefore its not needed to be simulated in the game.

Booking a flight at the airport and flying over to the US isn't part of the campaign, therefore the american continent isn't part of the gameworld either.

The whole world could be simulated in todays games, its only a matter of money. It won't be done though because it doesn't make sense in a game. That, and you can't please everyone.[/quote']

For the people that ArmA2 is actually aimed at, the campaign is not the game. It's there, and I hear it's good (which is a bonus), but it's there mostly to drive the casual/singleplayer sales. The meat of the product is indeed it's breadth & scale that extends outside the campaign.

Within its limits natch :)

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...modern Standards...

Again, lack of definition. What are the "modern standards" that define a simulation and who set them? And which ones does Arma2 fail to achieve?

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....

well posting what you think/suggest/don't like is of course OK but turning the whole thing into a copypasta is another thing.

Its been 2 weeks since the release and you are posting the same things over & over again...for 2 wks now.

Get over it...

BIS doing best they can....or what they regard as "appropriate".

If you can't live with that then next couple of years will be a hard journey for you.

Copypasta (or Copy pasta, or COPY PASTA) is text on *chans that gets copied and pasted over and over. This is how it works: someone posts something on /b/ that riles people up. People see the topic and copy that first inflammatory post. Then a week or so later someone posts it again. Or they might post it a day later. Or a minute later. Whatever. The flamewar starts over again.

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Again, lack of definition. What are the "modern standards" that define a simulation and who set them? And which ones does Arma2 fail to achieve?

Yeahh, well its hard to put my thoughts into english words.... let me try it again.

So we simply assume that basic simulation features are today in basically every more-or-less successful 3D game by default (examples are GTA4, Far-Cry, Far-Cry2, Crysis, Stalker, etc.), then those games - and they are only "Shooters/Fungames", not Simulations - set these features as a standard (despite other great thing ahead of Arma2 like Physics).

Now when you bring out a game today and call it a "(Ultimate) Military Simulation" and hype the game so much like Arma2 was hyped by the early Videos and Pictures,etc. , you must actually make sure that your product has a bit more than all those "modern standard-features", even the many shooter-games released earlier, have implemented.

Now understood? :p (its sound like rubbish, i have a mind blockade today - dunno how to explain it else)

well posting what you think/suggest/don't like is of course OK but turning the whole thing into a copypasta is another thing.

Its been 2 weeks since the release and you are posting the same things over & over again...for 2 wks now.

Get over it...

BIS doing best they can....or what they regard as "appropriate".

If you can't live with that then next couple of years will be a hard journey for you.

Fair point and such, but

"To get over it" is easier said than made, mate....

You know when i recall my early life then there were no comparable big disappointments, where i was following the more-or-less whole development process , and later disappointed like with Arma1 and now Arma2. It feels like hit in the face by a 10kg Sledgehammer.

And yes i am patient... i was patient with OFP1, i was patient with Arma1 and i will be with Arma2 of course.

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Well why can't we just kindly and politely ask the game developers to give us what real life has.... can we just get the stuff they have in Real life? Then the game will be complete.

Neither practical, realistic or feasible, sorry :)

As for the whole debate about it being "ultimate military simulator", of course it is, because we said so, and it says it on the box, if there's another OTS PC game out there that deserves the title "ultimate military simulator" more than ArmA2 then feel free to PM me a link to it :)

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