Laqueesha 474 Posted April 16, 2010 Is it possible for someone to implement these high quality models into ArmA 2? :D Link(s) below. http://www.turbosquid.com/Search/Index.cfm?keyword=Camelot+Inc&page_size=200 Share this post Link to post Share on other sites
fighterman 10 Posted April 16, 2010 a viking would be as it is amphibious. Share this post Link to post Share on other sites
Binkowski 26 Posted April 16, 2010 Is it possible for someone to implement these high quality models into ArmA 2? :DLink(s) below. http://www.turbosquid.com/Search/Index.cfm?keyword=Camelot+Inc&page_size=200 well, expensive. plus you'd have to weigh the models, and name all of the selections so that they will work in arma2. which is a bitch. Share this post Link to post Share on other sites
Laqueesha 474 Posted April 16, 2010 well, expensive. plus you'd have to weigh the models, and name all of the selections so that they will work in arma2. which is a bitch. A shame, those U.S. Army soldiers look mad real. :( a viking would be as it is amphibious. http://www.defenseindustrydaily.com/images/LAND_BvS10_Viking_UK_Trials_lg.jpg Woah there, image size. :eek: Share this post Link to post Share on other sites
stubs 10 Posted April 16, 2010 An implementation of the coriolis effect would be really cool. Kinda like the wind script for ACE 2. From what I've heard, a rifle round will deviate over half a meter from its target at one click if shooting North or South. Would be really cool for long range sniping. Share this post Link to post Share on other sites
vasmkd 12 Posted April 16, 2010 I would like to see this bad boy in ARMA2 The BMP-T Terminator Based on t-72 chassis and armament includes: two 30 mm 2A42 dual-feed cannon two AGS-17D 30 mm grenade launchers 9M120 Ataka-V ATGM system (4 launchers) one 7.62mm machine gun additional weapons can be installed For more info go to http://en.wikipedia.org/wiki/BMPT Share this post Link to post Share on other sites
fighterman 10 Posted April 16, 2010 (edited) does anyone know how to use arma 1 mods on arma 2 because i was looking at some of the arma 1 mods on armahollic and they looked pretty good. http://www.diseno-art.com/images/skycrane.jpg. these would be good addons Edited April 16, 2010 by fighterman forgot second one Share this post Link to post Share on other sites
Banderas 0 Posted April 18, 2010 How about a little exoticum: Ruger Mini-14 http://world.guns.ru/assault/as37-e.htm More weapons for rednecks, vigilantes, drug-associates, bandit gangs, post-apocalyptic survivor folks and if you have a problem, if no one else can help, and if you can find them, maybe the A-Team. Share this post Link to post Share on other sites
pre-Vet 10 Posted April 18, 2010 I would request more detailed and realistic C2(Command&Control) capabilities: -Radios dont have an unlimited range, commanders need to be in that range to give orders. -not every soldier has a radio, only company-,platoon-,squad-,team- and assistant teamleaders. making it a valuable piece of kit and essential to be picked up from fallen leaders to remain in contact with heigh command and other units. -have commanders with special C2 recources, vehicles, helicopters and planes like the AN/PRC-117F, LAV-25, UH-60C and AWACS. -give these vehicles realistic advantiges for example electronic warfare options, exclusive communications, optics and streaming UAV/satallite images. -give these vehicles realistic disadventiges for example no seating for passengers(only for C2 operators), less or no weaponary. -have a special C2 interface for these commanders when using these recources. -restrict (fire)support calls to C2 equipment operators. this request is realistic and supports the saying: "no comms, no war" C2 is an essential part of warfare, making your unit victorious when properly applied. losing your teams C2 will result in losing unit cohesion and behind enemy lines it may be neccecary to exfill in a SERE(Survival, Evasion, Resistance and Escape) style. Share this post Link to post Share on other sites
Laqueesha 474 Posted April 18, 2010 Perhaps some fully functioning stealth aircraft in ArmA 2? I would request more detailed and realistic C2(Command&Control) capabilities: -Radios dont have an unlimited range, commanders need to be in that range to give orders. Agreed, but the maps are so small in ArmA 2 to have an effect on radio range. -not every soldier has a radio, only company-,platoon-,squad-,team- and assistant teamleaders. making it a valuable piece of kit and essential to be picked up from fallen leaders to remain in contact with heigh command and other units. If you type in "removeallitems this" in the unit's init line, you can achieve this. Share this post Link to post Share on other sites
galzohar 31 Posted April 18, 2010 Agreed, but the maps are so small in ArmA 2 to have an effect on radio range. Depends on the island and radio. A radio with 15km range would be rather heavy. A standard 3KG radio would only work for ~3km, and even that isn't carried by everyone. TS3 addon/plugin is an attempt to implement this, but AFAIK it's currently a WIP and is not too realistic (at least number-wise) at the moment. Share this post Link to post Share on other sites
esco7800 10 Posted April 19, 2010 the us has b52 addon russian have no heavy Bombers I would like to see the Tu-95 or Tu-22 for the russian Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted April 19, 2010 I remember in the old OFP days someone made a "Videorecorder" addon. Anyone with me here? Id like that to be ported..Had some cool effects and so.. Share this post Link to post Share on other sites
[aps]gnat 28 Posted April 19, 2010 the us has b52 addon russian have no heavy Bombers I would like to see the Tu-95 or Tu-22 for the russian Yeh, bit of a gap. I hope to correct one day soon. But "soon" has no eta I'm sorry. Share this post Link to post Share on other sites
esco7800 10 Posted April 19, 2010 Gnat;1611151']Yeh' date=' bit of a gap. I hope to correct one day soon. But "soon" has no eta I'm sorry.[/quote']great to hear looking forward to it whenever it comes Share this post Link to post Share on other sites
Nixo 10 Posted April 19, 2010 Maps maps maps....... Archipelago? Many small & big islands. My request :D Share this post Link to post Share on other sites
Banderas 0 Posted April 19, 2010 Maps maps maps....... Archipelago? Many small & big islands. My request :D Yes, some 51x51 maps what will have some sense to have jets flying over them, mortar range does not cover 75% of the map...but those will be just dreeeeams dreams dreams dreams for a while the us has b52 addon russian have no heavy Bombers I would like to see the Tu-95 or Tu-22 for the russian Tu-160 for the people!!! Share this post Link to post Share on other sites
Devil Dogs SF 13 Posted April 21, 2010 I have a quick request for some USN Seamen in their NWU (Navy Working Uniform). I suppose it wouldn't be too hard to make them seeing as the NWU is based on the Marines MARPAT camo. I think these units could add some immersion seeing as the only Navy units in the game are the LHD crewmen. Share this post Link to post Share on other sites
Nixo 10 Posted April 21, 2010 I have a quick request for some USN Seamen in their NWU (Navy Working Uniform). I suppose it wouldn't be too hard to make them seeing as the NWU is based on the Marines MARPAT camo. I think these units could add some immersion seeing as the only Navy units in the game are the LHD crewmen. Saw this. Might release a small addon with some units with this camo :D Modders do look in this topic =) Starting the work.............. NOW! :D Share this post Link to post Share on other sites
Aeneas2020 10 Posted April 21, 2010 yeh it should be easy enough to reskin the USMC officer to look like that Share this post Link to post Share on other sites
Nixo 10 Posted April 21, 2010 yeh it should be easy enough to reskin the USMC officer to look like that Doing that right now.... =) Share this post Link to post Share on other sites
spectrersg 9 Posted April 21, 2010 http://en.wikipedia.org/wiki/Uniforms_of_the_United_States_Marine_Corps#Blue_Dress If anyone is interested in doing these, please contact me via PM. Share this post Link to post Share on other sites
Devil Dogs SF 13 Posted April 21, 2010 I thanked ya in the release thread, but thanks again Nixo. Share this post Link to post Share on other sites
icewindo 29 Posted April 21, 2010 http://en.wikipedia.org/wiki/Uniforms_of_the_United_States_Marine_Corps#Blue_DressIf anyone is interested in doing these, please contact me via PM. Oh yep I had the same idea after playing the last "real" Blood Money mission for some time, but my addon workload is pretty much set. Share this post Link to post Share on other sites
Laqueesha 474 Posted April 22, 2010 I have a quick request for some USN Seamen in their NWU (Navy Working Uniform). I suppose it wouldn't be too hard to make them seeing as the NWU is based on the Marines MARPAT camo. I think these units could add some immersion seeing as the only Navy units in the game are the LHD crewmen.http://i240.photobucket.com/albums/ff147/PrivateHudson_98/USN_NWU1.jpg http://i240.photobucket.com/albums/ff147/PrivateHudson_98/nwu_pattern.jpg I requested this several months earlier, but it got missed. Glad to see someone else requested it. :D How about some U.S. Navy NWU units? They would be a great supplement to the existing U.S. Navy LHD deck crew in ArmA 2.All that would be required is a simple texture re-skin/re-color of the existing USMC Officer unit, and some minor texture-related detail changes, such as changing/removing the EGA from the uniform textures. Some reference pictures below. http://www.corpsman.com/wp-content/uploads/2008/12/blue-cammis.jpg http://www.lifeinthenavy.com/img/sailorswin.jp http://img100.imageshack.us/img100/989/z1qi9.jpg Share this post Link to post Share on other sites