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Giorgos78

256 players on ARMA 2 in DEDICATED SERVERS

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You still don't get it, do you?

You question is weird, as everyone WOULD be saying YES. Even the ones saying Quality over Quantity wouldn't mind the option being there since arma is all about user created missions, where you can target a certain number of players.

Also:

It is not only about the server performance, data transfer, but also about the network optimizations, CPU usage etc.

Plus:

1. Arma is in theory infinite in the number of players you could set up.

2. Most servers out there are either public ones payed by big providers, or any type of group related to ArmA in any way: teams, clans, tournaments etc. So there is not only 1 "official" server out the game style doesn't fit it.

3. ArmA2 will be (hopefully) a better optimized Arma1. By that i don't expect a huge number of changes even in how the network traffic is handled etc.

4. ArmA 1 max number of player have been 123. The server was stable, not laggy for about 3h, but right on its verge. Will Arma2 be more stable: i hope so. Would it handle 150 players? i hope so. will it handle twice as more as Arma1? there is no way....

So, then, since for ArmA2 is impossible *because for ArmA1 is, even if the server could easily take a lot more beating, but it is the game that crashes, and not the server*, why then this question? (i am not saying that from a game developed from the start with this goal in mind wouldn't be possible, but that would not be arma)

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  (pufu @ Mar. 11 2009,21:44) said:
You still don't get it, do you?

You question is weird, as everyone WOULD be saying YES. Even the ones saying Quality over Quantity wouldn't mind the option being there since arma is all about user created missions, where you can target a certain number of players.

Also:

It is not only about the server performance, data transfer, but also about the network optimizations, CPU usage etc.

Plus:

1. Arma is in theory infinite in the number of players you could set up.

2. Most servers out there are either public ones payed by big providers, or any type of group related to ArmA in any way: teams, clans, tournaments etc. So there is not only 1 "official" server out the game style doesn't fit it.

3. ArmA2 will be (hopefully) a better optimized Arma1. By that i don't expect a huge number of changes even in how the network traffic is handled etc.

4. ArmA 1 max number of player have been 123. The server was stable, not laggy for about 3h, but right on its verge. Will Arma2 be more stable: i hope so. Would it handle 150 players? i hope so. will it handle twice as more as Arma1? there is no way....

So, then, since for ArmA2 is impossible *because for ArmA1 is, even if the server could easily take a lot more beating, but it is the game that crashes, and not the server*, why then this question? (i am not saying that from a game developed from the start with this goal in mind wouldn't be possible, but that would not be arma)

You still don't get it, do you?

This is not a technical discasion tread

it writen in the title

DO YOU WANT 256 PLAYERS?huh.gif

YES OR NO

what is that you dont understand?

just vote with honesty

thanks

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  (Giorgos78 @ Mar. 11 2009,22:05) said:
  (pufu @ Mar. 11 2009,21:44) said:
You still don't get it, do you?

You question is weird, as everyone WOULD be saying YES. Even the ones saying Quality over Quantity wouldn't mind the option being there since arma is all about user created missions, where you can target a certain number of players.

Also:

It is not only about the server performance, data transfer, but also about the network optimizations, CPU usage etc.

Plus:

1. Arma is in theory infinite in the number of players you could set up.

2. Most servers out there are either public ones payed by big providers, or any type of group related to ArmA in any way: teams, clans, tournaments etc. So there is not only 1 "official" server out the game style doesn't fit it.

3. ArmA2 will be (hopefully) a better optimized Arma1. By that i don't expect a huge number of changes even in how the network traffic is handled etc.

4. ArmA 1 max number of player have been 123. The server was stable, not laggy for about 3h, but right on its verge. Will Arma2 be more stable: i hope so. Would it handle 150 players? i hope so. will it handle twice as more as Arma1? there is no way....

So, then, since for ArmA2 is impossible *because for ArmA1 is, even if the server could easily take a lot more beating, but it is the game that crashes, and not the server*, why then this question? (i am not saying that from a game developed from the start with this goal in mind wouldn't be possible, but that would not be arma)

You still don't get it, do you?

This is not a technical discasion tread

it writen in the title

DO YOU WANT 256 PLAYERS?huh.gif

YES OR NO

what is that you dont understand?

just vote with honesty

thanks

Some people here are making me lol, i'll vote! Your vote simply tells BIS that you want more people. They are not psychics, they are socialy limited basement programmers.

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  (Giorgos78 @ Mar. 11 2009,22:05) said:
  (pufu @ Mar. 11 2009,21:44) said:
You still don't get it, do you?

You question is weird, as everyone WOULD be saying YES. Even the ones saying Quality over Quantity wouldn't mind the option being there since arma is all about user created missions, where you can target a certain number of players.

Also:

It is not only about the server performance, data transfer, but also about the network optimizations, CPU usage etc.

Plus:

1. Arma is in theory infinite in the number of players you could set up.

2. Most servers out there are either public ones payed by big providers, or any type of group related to ArmA in any way: teams, clans, tournaments etc. So there is not only 1 "official" server out the game style doesn't fit it.

3. ArmA2 will be (hopefully) a better optimized Arma1. By that i don't expect a huge number of changes even in how the network traffic is handled etc.

4. ArmA 1 max number of player have been 123. The server was stable, not laggy for about 3h, but right on its verge. Will Arma2 be more stable: i hope so. Would it handle 150 players? i hope so. will it handle twice as more as Arma1? there is no way....

So, then, since for ArmA2 is impossible *because for ArmA1 is, even if the server could easily take a lot more beating, but it is the game that crashes, and not the server*, why then this question? (i am not saying that from a game developed from the start with this goal in mind wouldn't be possible, but that would not be arma)

You still don't get it, do you?

This is not a technical discasion tread

it writen in the title

DO YOU WANT 256 PLAYERS?huh.gif

YES OR NO

what is that you dont understand?

just vote with honesty

thanks

It's already in ArmA. But it doesn't work because home internet connections are way too slow and the computer hardware to run all of this hasn't been invented yet.

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  (SgtH3nry3 @ Mar. 11 2009,22:12) said:
  (Giorgos78 @ Mar. 11 2009,22:05) said:
  (pufu @ Mar. 11 2009,21:44) said:
You still don't get it, do you?

You question is weird, as everyone WOULD be saying YES. Even the ones saying Quality over Quantity wouldn't mind the option being there since arma is all about user created missions, where you can target a certain number of players.

Also:

It is not only about the server performance, data transfer, but also about the network optimizations, CPU usage etc.

Plus:

1. Arma is in theory infinite in the number of players you could set up.

2. Most servers out there are either public ones payed by big providers, or any type of group related to ArmA in any way: teams, clans, tournaments etc. So there is not only 1 "official" server out the game style doesn't fit it.

3. ArmA2 will be (hopefully) a better optimized Arma1. By that i don't expect a huge number of changes even in how the network traffic is handled etc.

4. ArmA 1 max number of player have been 123. The server was stable, not laggy for about 3h, but right on its verge. Will Arma2 be more stable: i hope so. Would it handle 150 players? i hope so. will it handle twice as more as Arma1? there is no way....

So, then, since for ArmA2 is impossible *because for ArmA1 is, even if the server could easily take a lot more beating, but it is the game that crashes, and not the server*, why then this question? (i am not saying that from a game developed from the start with this goal in mind wouldn't be possible, but that would not be arma)

You still don't get it, do you?

This is not a technical discasion tread

it writen in the title

DO YOU WANT 256 PLAYERS?huh.gif

YES OR NO

what is that you dont understand?

just vote with honesty

thanks

It's already in ArmA. But it doesn't work because home internet connections are way too slow and the computer hardware to run all of this hasn't been invented yet.

This is not a technical discasion tread

it writen in the title

DO YOU WANT 256 PLAYERS?

YES OR NO

what is that you dont understand?

just vote with honesty

thanks

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Then this thread fills no purpose. ArmA already has support well beyond the 256 player-limit.

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  (dmakatra @ Mar. 11 2009,22:19) said:
Then this thread fills no purpose. ArmA already has support well beyond the 256 player-limit.

the tread is about ARMA2

it writen in the title

DO YOU WANT 256 PLAYERS on ARMA 2 ??

YES OR NO

what is that you dont understand?

just vote with honesty

thanks

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  (Giorgos78 @ Mar. 11 2009,16:17) said:
This is not a technical discasion tread

it writen in the title

DO YOU WANT 256 PLAYERS?

YES OR NO

what is that you dont understand?

just vote with honesty

thanks

Why wouldn't people want it?

I would love to have the ability to play with 255 other people. There is no disadvantage to it. You can always set the player limit lower. I want a game where I can play with 10,000,000,000 other people and I don't care that there aren't even that many people on the planet.

I am half thinking that those MAG people paid you for this too.

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I wouldn't like 256 players because it wouldn't be a tactical game anymore, chernarus is 225kmsq, so every kilometre there would be atleast one person (on avg) and in a game with helicopters and planes, it would just get crowded, by all means keep the 100+player IC etc but don't go above 150 is what i'm saying..

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  (SASrecon @ Mar. 11 2009,17:00) said:
I wouldn't like 256 players because it wouldn't be a tactical game anymore, chernarus is 225kmsq, so every kilometre there would be atleast one person (on avg) and in a game with helicopters and planes, it would just get crowded, by all means keep the 100+player IC etc but don't go above 150 is what i'm saying..

So you wouldn't want the ability to have 256 players in the event that you change your mind someday? or for those people who want 256 players? Keep in mind nothing is stopping you or other people from making a 100 player or 150 player map. 250 people is just over a company plus some air support per side which isn't that much at all. I am fairly sure that battalions have probably operated in smaller areas.

Ex. 3,000 - the number of casualties the U.S. took at Omaha beach an 5 mile (8km) long strip of beach.

Point is- I would like the ability, no one is forcing you to play with that many.

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  (Giorgos78 @ Mar. 11 2009,22:22) said:
  (dmakatra @ Mar. 11 2009,22:19) said:
Then this thread fills no purpose. ArmA already has support well beyond the 256 player-limit.

the tread is about ARMA2

it writen in the title

DO YOU WANT 256 PLAYERS on ARMA 2 ??

YES OR NO

what is that you dont understand?

just vote with honesty

thanks

Would you stop repeating the same stuff each time someone tells you something you don't want to hear?

ArmA already has support for 256 players, I don't see why ArmA2 should be worse in this area.

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  [b said:
Quote[/b] ]Alright, we'll have to trust Zipper Interactive's experience with online gaming, then.

Why Zipper Interactive - are you gettin paid for such "poll advertisements"?

  [b said:
Quote[/b] ]But they do have an in-game screenshot for us to look at in the meantime. This is the first of them all, and we say it does leave a good impression.

Amazing you can really see and judge from a screenshot how good mp gaming in Arma2 will be? Throw away all crystal balls - ask Giorgos78!!

  [b said:
Quote[/b] ]It's gonna be a bloodbath.

Your knowledge about the games developed by BIS is zero or nada?

Btw isnt Zipper Interactive a commercial company?

  [b said:
Quote[/b] ]§4) Advertising commercial products

Do not advertise any commercial products other than those of BIS/BIA on the forums without prior BIS/BIA approval.

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  (NoRailgunner @ Mar. 11 2009,23:36) said:
  [b said:
Quote[/b] ]Alright, we'll have to trust Zipper Interactive's experience with online gaming, then.

Why Zipper Interactive - are you gettin paid for such "poll advertisements"?

  [b said:
Quote[/b] ]But they do have an in-game screenshot for us to look at in the meantime. This is the first of them all, and we say it does leave a good impression.

Amazing you can really see and judge from a screenshot how good mp gaming in Arma2 will be? Throw away all crystal balls - ask Giorgos78!!

  [b said:
Quote[/b] ]It's gonna be a bloodbath.

Your knowledge about the games developed by BIS is zero or nada?

Btw isnt Zipper Interactive a commercial company?

  [b said:
Quote[/b] ]§4) Advertising commercial products

Do not advertise any commercial products other than those of BIS/BIA on the forums without prior BIS/BIA approval.

mty friend i read this on the internet

this is not my words

YES ZIPPER INTERACTIVE came to greece and the hole stuff

made a **** job to me and now i owe them.

mercy my friend!!!!!

the only reazon i mention MAG is because ZIPPER made to the consoles sometthing that no body have done until now...

256 players online

this is my proof of what can be done in ARMA 2 also

im repeating the same thing becaouse the gamers keep talking about technical stuff of the servers

this threafd is for the number of players.

some people forget that

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dear poster ...

1. longer answer :

others tried to explain to you that with ArmA 128+ players is possible as long:

A. the server CPU single core performance is available

B. rest of server hardware is top quality (NIC, RAM, OS etc)

C. the server line and surrounding nodes are highest tier

D. clients joining with enough powerful computers and lines to enjoy it

now ... about ArmA 2 we already know it's :

A. optimized more than ArmA

B. supporting multi-core/multi-cpu

and from OFP/ArmA serie we know there was no 'top' number limit (what hardware can handle you get)

thus the 128 to 256 players scenario is already NOT in impossible land or like sony claims PS3 only smile_o.gif

2. shorter answer :

yes , as long it's worth it

p.s. there is no point cause drama nor attack other posters or post in advertising style for PS3 MAG / ZIPPER INTERACTIVE or Sony ...

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  (Dwarden @ Mar. 12 2009,00:05) said:
dear poster ...

1. longer answer :

others tried to explain to you that with ArmA 128+ players is possible as long:

A. the server CPU single core performance is available

B. rest of server hardware is top quality (NIC, RAM, OS etc)

C. the server line and surrounding nodes are highest tier

D. clients joining with enough powerful computers and lines to enjoy it

now ... about ArmA 2 we already know it's :

A. optimized more than ArmA

B. supporting multi-core/multi-cpu

and from OFP/ArmA serie we know there was no 'top' number limit (what hardware can handle you get)

thus the 128 to 256 players scenario is already NOT in impossible land or like sony claims PS3 only smile_o.gif

2. shorter answer :

yes , as long it's worth it

p.s. there is no point cause drama nor attack other posters or post in advertising style for PS3 MAG / ZIPPER INTERACTIVE or Sony ...

friend listen

stop talking and vote...... if you like

If you dont like to vote its ok with me BUT dont talk technical issues in this thread

i think i made it crystal clear that 256 players is an option for some other games

i was very acurate with names and numbers

256 players is a fact

DO YOU WANT IT ON ARMA 2 FOR PC -360- PS3 huh.gif?

just vote

no need of talking

statistics will give the answear

simple math...

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Id like to order a warning level and a lock please  wink_o.gif

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Demanding a yes or no answer? Tell me, did you stop beating your girlfriend, yes or no? No side commentary allowed wink_o.gif

Sorry, I just can't vote on this. I prefer fixing problems that would likely increase net traffic and lower the maximum number of players. I also would want many players. Then again, I know I can't have both. There is no yes and no answer to this question, not to me anyways...

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im sure this guy knocked at my house trying to sell car insurance the other day,

yea it sounds great that 200+ players can join in a single dedicatated server, but i can see the server handling it very well, if just one person joins with a high ping then the rest of the 199 players will get affected by it then you will see problems.

rethink your pitch and marketing hoohaa and try again

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Hi all

The poll is pointless

The options do not allow for the amount of people on existing ArmA 1 servers.

120 Plus has been available in ArmA for some time. That some games are catching up is fine.

Theoreticaly whistle.gif the Real Virtuality engine as it exists already supports in exess of 250 players. The question is always good enough servers.

Then there are questions of game type. And as you pointed out player psychology. And motivation methods and a whole bunch of psychology and sociology.

Then there is the whole question of Command, Control, Communications and Inteligence (CCCI). Have you ever lead even a platoon? Never mind the reinforced company in your MAG game or the Battle Group and battlion levels that the Real Virtuality engine is capable of. And that is before we start talking AI. What is this MAG games AI like?

As to that MAG game it says massive action game but I already play ArmA with 3000 entities in a true all arms battle. That MAG game just looked cramped and small. Looking at that map I am guessing 4K square max; barely enough to fire a sniper rifle and no room to maneuver a battalion.

MAG is just another shoebox shooter with invisible walls fake air assets with magic bombs. I will get bored with it in a few months, if it is as bad as COD4 then just days.

OFP1/ArmA I have played for years.

Sorry I do not want a prison for my mind.

Kind Regards walker

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  (Giorgos78 @ Mar. 12 2009,00:17) said:
just vote

no need of talking

statistics will give the answear

simple math...

And the answer will lead to..? What?

And what will the statistic say? Probably that most, if not all, want the possibility for 256+ player (which i btw in theory possible since OFP times).

The reason people talk is that the poll is unnecessary. To main reasons; 1. no reason not to want it. 2. we already got it.

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If you don't like his thread just don't post anything and leave him alone. As long as he's following the rules then he's fine. Take it to the pm's if you absolutely cant restrain yourself. And as for arma 256, arma2 doesn't promise anything like that. So stop assuming it will be the same...

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Ok, this thread may have started with the best of intentions, but it has evidently derailed into the Bunny-Pancake-Head zone.

The answer to the original poster's question has been posted many times.

Thread locked.

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