Maddmatt 1 Posted December 24, 2008 I guess that the took out the last hard-sim features (hope not) as they did in older patchs. What features were removed in older patches? I can't think of any "hard-sim features" that were removed Share this post Link to post Share on other sites
madrussian 347 Posted December 24, 2008 Only one really important hard-core feature that I can think of in early ArmA was that MG gunners had to struggle to keep weapon steady when firing while standing upright. Â Now they can stand there blasting away with no trouble... That's been at least a couple patches ago though. I am most happy at the (finally) elimination of mouse-auto-center. Â Not quite perfect yet (a bit too sensitive) but anything is better than the way it was. Thanks BIS! Share this post Link to post Share on other sites
Benoist 0 Posted December 24, 2008 I guess that the took out the last hard-sim features (hope not) as they did in older patchs. What features were removed in older patches? I can't think of any "hard-sim features" that were removed Before (v1.01/04) when you fired a bullet into a wall (a thin fence made of wood or steel, obviously not made of reinforced concrete), it passed through, but it was also diverted, depending on the angle. And so on with other things. Share this post Link to post Share on other sites
mchide 0 Posted December 24, 2008 I guess that the took out the last hard-sim features (hope not) as they did in older patchs. What features were removed in older patches? I can't think of any "hard-sim features" that were removed Before (v1.01/04) when you fired a bullet into a wall (a thin fence made of wood or steel, obviously not made of reinforced concrete), it passed through, but it was also diverted, depending on the angle. And so on with other things. Thats still present. Share this post Link to post Share on other sites
vilas 477 Posted December 24, 2008 Benoist , so you think better performance is due to worse physical simulation of balistics ?? cause on my PC FPS raised from 25 to 40 on N.Sahrani i had no time to observe things you said, cause i only take a run on N.Sahrani to look how fluent game works or maybe they found error and they were not making performance by the cost of physics ? Share this post Link to post Share on other sites
Binkowski 26 Posted December 24, 2008 Great work, BIS. My performance has increased by about 15% FPS gain. Everywhere. That's a plus Share this post Link to post Share on other sites
Maddmatt 1 Posted December 24, 2008 I guess that the took out the last hard-sim features (hope not) as they did in older patchs. What features were removed in older patches? I can't think of any "hard-sim features" that were removed Before (v1.01/04) when you fired a bullet into a wall (a thin fence made of wood or steel, obviously not made of reinforced concrete), it passed through, but it was also diverted, depending on the angle. And so on with other things. That was never removed, it's still there I'm still wondering what features you were talking about I've never seen people complain about removed features. Anyway, I noticed a bit of a performance gain with the patch. I wasn't expecting that. The game runs like a dream on my old PC That is now a massive change compared to 1.04. Now I wonder if Rockstar will do the same with GTA4, but I guess not Share this post Link to post Share on other sites
.kju 3244 Posted December 24, 2008 The shaders "profiles" are modified. Seems the tweaked those. The modified engine may contain optimizations as well. Share this post Link to post Share on other sites
ANZACSAS Steven 395 Posted December 24, 2008 Beta Patch works good for me.No down sides that i have seen. I would have to say "thumbs up" and a big thanks to everyone at B.I. Studio's. Also, Thanks for the early christmas present. ANZAC SAS boy's wish everyone at B.I. Studio's a Merry Christmas and a prosperous New Year. Steve. Share this post Link to post Share on other sites
Xenios 0 Posted December 24, 2008 It's already been pointed out by Lee Oswald on the first page, but the broken zoom out is a major problem for me. This works fine in 1.14--you just double tap the minus key and your view stays zoomed out. In 1.15, you are forced to drive or fly vehicles zoomed in with no peripheral vision. That's a game-killer for me. Share this post Link to post Share on other sites
Dynamax 0 Posted December 24, 2008 i found a small problem with the no-auto-center steering thing. once you use it and unbind those key back to the old binds, the game changes the auto-center position to the angle it was left at befor you unbind the keys. so now the vehicles pull to one side as thats ne new center for the auto center. its 7am, so i'll test it more later. Share this post Link to post Share on other sites
archsceptic 21 Posted December 24, 2008 I'm wondering, could I expect better performance with this patch on my PC?Just the other day I uninstalled ArmA after experiencing poor results with my new rig. On Rahmadi, with just me and the seagulls I was lucky to reach 27fps at 1680x1050 (xp) with view distance about 3/4 up the slider. I thought, oh well, my new PC's just too good for ArmA. To be specific: Core i7 940. Radeon 4870 X2 2GB. 6 gigs DDR3 memory. Well, I've just reinstalled the game and patched it, now I'm getting peaks of 60fps and lows of 15fps. The lows of 15fps are when I face certain vegetation in the game. Bouncing tanks seem to be back, in the editor I had one T72 bounce up to around a hundred meters. Share this post Link to post Share on other sites
.kju 3244 Posted December 24, 2008 Quote[/b] ]Bouncing tanks seem to be back, in the editor I had one T72 bounce up to around a hundred meters. Was never fixed unfortunately. For more FPS check: PROPER Plants PROPER SgtAceIslandSetting PROPER Shaders Removed by Lowplants Share this post Link to post Share on other sites
Buzz 0 Posted December 24, 2008 Thanks to BIS for the Christmas present, sorry I didn't get you guys anything. 3 nukes went off last night in EVO at the same time and no lag or visible chains. Beauty guys. Share this post Link to post Share on other sites
pauliesss 2 Posted December 24, 2008 Thanks BIS, my FPS increased too, good work and Merry Christmas ! Share this post Link to post Share on other sites
Nikoo 0 Posted December 24, 2008 Quote[/b] ]Bouncing tanks seem to be back, in the editor I had one T72 bounce up to around a hundred meters. Was never fixed unfortunately. For more FPS check: PROPER Plants PROPER SgtAceIslandSetting PROPER Shaders Removed by Lowplants For better FPS, check also and more importantly this : - PROPER Plants standard textures with lowplants. I clearly see that with this new patch 1.15, the game shows less VRAM consumption and more smooth game even in North of Sahrani. With 1440x900 and details to high everywhere. Tested on my Macbook Pro Santa Rosa 2.4GHz, 2Go RAM,NVIDIA 8600GT 512M with EvolutionBlue2. Thanks for the support BIS provides to its products! Share this post Link to post Share on other sites
platoon_spare 0 Posted December 24, 2008 Quote[/b] ]It's already been pointed out by Lee Oswald on the first page, but the broken zoom out is a major problem for me. This works fine in 1.14--you just double tap the minus key and your view stays zoomed out. In 1.15, you are forced to drive or fly vehicles zoomed in with no peripheral vision. That's a game-killer for me. Agreed ... game killer ....... its like being a blinkered Horse.... The rest, ok good work.......... but ruined at the end Dave Share this post Link to post Share on other sites
kklownboy 43 Posted December 24, 2008 I'm wondering, could I expect better performance with this patch on my PC?Just the other day I uninstalled ArmA after experiencing poor results with my new rig. On Rahmadi, with just me and the seagulls I was lucky to reach 27fps at 1680x1050 (xp) with view distance about 3/4 up the slider. I thought, oh well, my new PC's just too good for ArmA. To be specific: Core i7 940. Radeon 4870 X2 2GB. 6 gigs DDR3 memory. Well, I've just reinstalled the game and patched it, now I'm getting peaks of 60fps and lows of 15fps. The lows of 15fps are when I face certain vegetation in the game. Bouncing tanks seem to be back, in the editor I had one T72 bounce up to around a hundred meters. You are using a renamed ".exe", and your CCC, AI seting is at standard? BOT: slow loading textures are all but gone, nice to have no poping stuff. Share this post Link to post Share on other sites
Maddmatt 1 Posted December 24, 2008 Well, I've just reinstalled the game and patched it, now I'm getting peaks of 60fps and lows of 15fps. The lows of 15fps are when I face certain vegetation in the game.Bouncing tanks seem to be back, in the editor I had one T72 bounce up to around a hundred meters. I guess you maxed out all the settings? Try dropping shader quality to medium, that lowers the detail of the vegetation. If you have any form of transparency AA turned on in your graphics driver settings, turn it off. Maybe use a lower anti-aliasing setting? Don't know if that will help. Share this post Link to post Share on other sites
Daniel 0 Posted December 24, 2008 Same as already mentioned. Was ragging the motorbike about to test the fix and noticed how nice it would be to actually be able to see the handlebars... Bump the FOV back to how it was in 1.11(?) and i'd also recommend taking a look at OFP's bike handling; it's still awful in ArmA, very jerky. Share this post Link to post Share on other sites
LT.Schaffer 0 Posted December 24, 2008 I'm wondering, could I expect better performance with this patch on my PC?Just the other day I uninstalled ArmA after experiencing poor results with my new rig. On Rahmadi, with just me and the seagulls I was lucky to reach 27fps at 1680x1050 (xp) with view distance about 3/4 up the slider. I thought, oh well, my new PC's just too good for ArmA. To be specific: Core i7 940. Radeon 4870 X2 2GB. 6 gigs DDR3 memory. Well, I've just reinstalled the game and patched it, now I'm getting peaks of 60fps and lows of 15fps. The lows of 15fps are when I face certain vegetation in the game. Bouncing tanks seem to be back, in the editor I had one T72 bounce up to around a hundred meters. Is Vsync turned off if it's on turn it off and see if it helps... Share this post Link to post Share on other sites
Mr_Tea 0 Posted December 24, 2008 When i try to update my German DVD version of ArmA from 1.14 to 1.15b the patch reports it can not install because my game is version 1.12 and 1.14 needed. I don`t get it. My game is off course patched to 1.14, and that is displayed correctly when i run ArmA. Edit: I run ArmA version 1.14.5256 on WinXP Prof. 32bit SP2. Share this post Link to post Share on other sites
maruk 80 Posted December 24, 2008 When i try to update my German DVD version of ArmA from 1.14 to 1.15b the patch reports it can not install because my game is version 1.12 and 1.14 needed.I don`t get it. My game is off course patched to 1.14, and that is displayed correctly when i run ArmA. You probably have a beta patch installed. Make sure to uninstall any beta patch before installing the new 1.15 beta. If you don't have installer, simply delete subfolder "beta" from your ArmA directory. Share this post Link to post Share on other sites
Daniel 0 Posted December 24, 2008 I got that too, try deleting your old patch data. Share this post Link to post Share on other sites
Mr_Tea 0 Posted December 24, 2008 Oooops, dammit there was really still the old beta-folder in place. Now the update worked flawless, thank`s guys. Share this post Link to post Share on other sites