MODUL 3 Posted August 11, 2008 []==================================[]   []==================================[] Time has come to give ArmA community more freedom for creation of screenshots, screen-art's and, maybe, for missions and campaigns. I present you MODUL Animations Pack v2, this pack contains 45 static animations (has hard exhaled  ). Enjoy friends, i wait from you for excellent screenshots  DOWNLOAD MODUL Anims Pack v2 (exe file)[1.7 mb] DOWNLOAD MODUL Anims Pack v2 (rar file)[1.5 mb] Share this post Link to post Share on other sites
CameronMcDonald 146 Posted August 11, 2008 Many thanks for releasing these, Modul. Great work, I'm sure. Share this post Link to post Share on other sites
canis lupus 20 Posted August 11, 2008 thanks downloading and testing right away the advanced readme is just great, it doesn't matter much but perhaps an english installer and readme next time Share this post Link to post Share on other sites
MODUL 3 Posted August 11, 2008 the advanced readme is just great, it doesn't matter much but perhaps an english installer and readme next time Setup suggests to choose language before installation and on it depends what readme a file it will be installed (rus or eng). Share this post Link to post Share on other sites
mr burns 132 Posted August 11, 2008 If i ever come by a normally packed version i´ll sure as hell will have some joy using these, thx for your efforts Share this post Link to post Share on other sites
canis lupus 20 Posted August 11, 2008 sorry missed that somehow Share this post Link to post Share on other sites
Dead3yez 0 Posted August 11, 2008 Armaholic news updated and download page created. Modul Animations Pack V2 Share this post Link to post Share on other sites
convoker 0 Posted August 11, 2008 Thanks, nice job! Â Share this post Link to post Share on other sites
wipman 1 Posted August 11, 2008 Hi, will the units in the 1St screenshot ever be released? and will they use custom faces or they use only the predefined face?. Let's C ya Share this post Link to post Share on other sites
roberthammer 582 Posted August 11, 2008 Great ! Modul strikes back Share this post Link to post Share on other sites
Blackhawk 0 Posted August 11, 2008 Amazing Modul! Nothing else to say, But I am getting a bit bored with ICP. Share this post Link to post Share on other sites
Stavanger 0 Posted August 11, 2008 Mirror by ePrison.de Animations Pack v2 by MODUL good Job and Regards, Stavanger Share this post Link to post Share on other sites
MODUL 3 Posted August 11, 2008 Hi, will the units in the 1St screenshot ever be released? and will they use custom faces or they use only the predefined face? I think, that i did not need to do a picture with this soldier, and many ask that about them. If i release it, at a distant day. The face one for each skins(textures). And at me it is a lot of problems with this model, as it in ODOL format(model did not enter in MLOD pack from BIS).Great !   Modul strikes back   Dead3yez, Stavanger thanks for news and links(mirrors). Share this post Link to post Share on other sites
Deathstruck 375 Posted August 11, 2008 I love you modul !! just joking, I love those anims and readme xD one (invisible) beer for you Those anims look totally bad-ass, I like how you made also RPG variants Are you planning for v3 version with "pistol" or "death/dying" animations ? Share this post Link to post Share on other sites
MODUL 3 Posted August 11, 2008 I love you modul !! just joking, I love those anims and readme xD one (invisible) beer for you Those anims look totally bad-ass, I like how you made also RPG variants Are you planning for v3 version with "pistol" or "death/dying" animations ? I love you too  I wished to make animations for a pistol, for machine guns(except PK), but i could not hold at myself all these animations any more, i have been just obliged by them to share with ArmA community. Meanwhile i do not plan 3 version. Share this post Link to post Share on other sites
1in1class 0 Posted August 11, 2008 Vary nice pack Nice if we can see some animations where it can be played out in an SP mission Ya know so that they can take on hits and move instead of them just standing and not moveing. Nice pack Share this post Link to post Share on other sites
miller 49 Posted August 11, 2008 Wow great, Thanks MODUL Â ArmABase.de Mirror and News : Mirror: Modul Animations Pack V2 by MODUL Kind regards Miller Share this post Link to post Share on other sites
CrazyAce 0 Posted August 11, 2008 This is sick man; I wanted to know how you made the soldiers jump over the wall when I saw that picture posted on the picture thread. Thanx for the realese. Share this post Link to post Share on other sites
mooch 0 Posted August 12, 2008 Nice! These will look cool on our screenshots. Is anyone working on a way to do animations in-game, multiplayer? Like hand-signals for instance? Share this post Link to post Share on other sites
cjuraman 0 Posted August 12, 2008 Is anyone having problems installing this? I run the installer and it says that it was installed to the proper directory, but the @MODUL_anims folder is nowhere to be found. The screens do look stellar though Share this post Link to post Share on other sites
MODUL 3 Posted August 12, 2008 Is anyone having problems installing this? I run the installer and it says that it was installed to the proper directory, but the @MODUL_anims folder is nowhere to be found. The screens do look stellar though I think, that you or have installed game in one place, and then have moved to another, or you use the piracy version of game. Installator automatically defines in what catalogue your version of game has been installed and in a root of this directory instal a folder @MODUL_Anims. Share this post Link to post Share on other sites
ComadeR 0 Posted August 12, 2008 how to use this anims? Share this post Link to post Share on other sites
Deathstruck 375 Posted August 12, 2008 how to use this anims? omg readme somebody ? O_o also there are pletora of tutorials at this forums Share this post Link to post Share on other sites
Shadow NX 1 Posted August 12, 2008 Bit late but, great release like all things with the OTK stamp. Looking forward to try these later. Share this post Link to post Share on other sites
Necrobot 0 Posted August 13, 2008 Excuse me, but do AI use these? Or do I have to implement them into my missions myself? That would be really cool, if if you replaced some of the animations completely with these, and possibly add these new ones, so all the AI are reacting realistic. Share this post Link to post Share on other sites