diggin.robat 0 Posted July 16, 2008 Dloading now and playing all night long I did already. Yes, it is quite an experience. Especially the arty-mission. Never knew that there is an artillerie script working that good and leaving craters. Driving the tanks is real fun. I really was waiting for a ride in a FT-17 for ages. Now I´ll dive into mission making, something I spared for so long. Still there some issues to solve, but I understand, that it is a V1.0, right? Share this post Link to post Share on other sites
Igor101AD 0 Posted July 16, 2008 "I made "mission" in about 2 min. to see your work ProfT. I put 6 squads of British infantry supported by 3 tanks. They were advancing under arty fire. Mustard gas was all over the place. Half of my team got KiA by first german arty shot. When gas spread, another man got killed. German HMG was fireing at flanking sqad. I thought that our assault will fail. But then tank arrived. They smashed enemy arty, and allowed us to advence. When we entered the forest it turned out that Germans prepared another defense line. With flamethrowers. More than 20 man got killed by flamethrowes. After intensive firefight Germans started to falling back. The forest is ours. We did it." My first contact with mod. Unable to forget. I love it! Â Share this post Link to post Share on other sites
ProfTournesol 956 Posted July 16, 2008 First page updated to include download link kindly provided by our friends of OFP.INFO   Thanks guys, i know everything isn't perfect nor 100% accurate, but the main point is to enjoy it anyway  Share this post Link to post Share on other sites
zeronge 0 Posted July 16, 2008 anyone has multiplay this addon? according to My community players and my experience. I like this WW1 mod so much but multiplay has little problem when player's squad start in ai leader. other player's Not move in my OFP but they said "I am moving on it. do you have problem?" and heavy leg to play basic Island (nogoval malden ETC...) (I created just three squad's in multiplay mission) but When I play single mission to use this. this mod is great working. Share this post Link to post Share on other sites
Sepe 1 Posted July 17, 2008 Finally! And an ofp.info mirror, too! I feel it's time to crawl under some barbwire! Share this post Link to post Share on other sites
sas troop 0 Posted July 17, 2008 OK, ProfT,, if you dont want to change those magazines for rifles, I suggest to you to change reload time, because always when you reload you ahve to wait about 5 second to shot again. just make a small fix for it that when you reload you can immediately shot again Share this post Link to post Share on other sites
-Snafu- 78 Posted July 17, 2008 WW1 Mod Link It would be nice if the reload time could be increased. A good soldier would have been able to get a decent amount of shots off in a minute. Share this post Link to post Share on other sites
ProfTournesol 956 Posted July 17, 2008 Ok, here's a mini bug fix (first page updated also), correcting some of Sas Troop found bugs : Bug fix uptdated 18/07 : - Nagant sound corrected - Vickers sound corrected - Reload time reduced to fit to the anim time. - correct optics for scoped weapons - slightly better optics for riffles (not m16 optics everywhere) Mini bug fix updated 18/07 (634 Ko) Share this post Link to post Share on other sites
Igor101AD 0 Posted July 17, 2008 Link doesn't work By the way, it's first release? Will we have more? Share this post Link to post Share on other sites
sudayev 27 Posted July 17, 2008 Another bug I`ve found: French airplanes dont have an editor icons. Share this post Link to post Share on other sites
Bociek78 0 Posted July 17, 2008 Sorry folks, how to install this mod? can't unpack to folder Operation Flashpoint because there will overwrite Anim.pbo Share this post Link to post Share on other sites
bennie1983nl 0 Posted July 17, 2008 C:\Program Files\Codemasters\Operation Flashpoint\ww1mod <-folders Share this post Link to post Share on other sites
bennie1983nl 0 Posted July 17, 2008 Ok, here's a mini bug fix (first page updated also), correcting some of Sas Troop found bugs :- Nagant sound corrected - Vickers sound corrected - Reload time reduced to fit to the anim time. Mini bug fix (634 Ko) Â Â Link is dead ! Share this post Link to post Share on other sites
ProfTournesol 956 Posted July 17, 2008 Rapidshare.de seems out of order today. Re-uploaded mini fix on rapidshare.com (previous links updated). @Bociek78 : create a mod folder : in fact copy and paste the entire ww1mod folder after extraction in the "\codemasters\operation flashpoint" folder. Then create a shortcut as stated in the readme : <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">CREATE A SHORTCUT WITH PROPERTIES (for example) : "C:\Program Files\OperationFlashpoint\FLASHPOINTRESISTANCE.EXE" -mod=WW1MOD Share this post Link to post Share on other sites
Bociek78 0 Posted July 17, 2008 ok it works, thanks. It was my mistake - i see no WWI scene in menu, like in civil mod:), great stuff Share this post Link to post Share on other sites
Deathstruck 375 Posted July 17, 2008 Somehow, my lee enfield has instead of the optic normal ironsight and about reload anim, did you tried Ksatria's samurai mod ? gunners there had similiar system of reloading but they used proper bolt-reload anim, care to ask for permission ? Share this post Link to post Share on other sites
ProfTournesol 956 Posted July 17, 2008 Quote[/b] ]Somehow, my lee enfield has instead of the optic normal ironsight Ok, same bug for each scoped weapons  , just corrected it and updated the bug fix. Just download it again. Quote[/b] ]and about reload anim, did you tried Ksatria's samurai mod ? gunners there had similiar system of reloading but they used proper bolt-reload anim, care to ask for permission ? I know Ksatryia well and i helped him for his mod, but there's no specific reload anim, only BIS one. For my part, i included IOE anim pack (don't know the author), but people can always use BIS one. The length of the anim will be the same in both case. Share this post Link to post Share on other sites
-Snafu- 78 Posted July 18, 2008 Does anybody have the ReadMe for the RDS Artillery addon? Share this post Link to post Share on other sites
Deathstruck 375 Posted July 18, 2008 dude but there is a "specific reload anim" well whatever mate Share this post Link to post Share on other sites
ProfTournesol 956 Posted July 18, 2008 Ok, mini bug fix re-updated today correcting model optics (screwed after adding bayoneting system), riffles don't have systematicaly m16 optics anymore but Vilas wanted ones. See first page (minor correction, but the new optics are better, even if it's the same one for most of the riffles). @ Salvatore_Lee : thanks anyway, i'll get in touch with Ksatryia to check this. Share this post Link to post Share on other sites
tankieboy 0 Posted July 19, 2008 Fantastic job! When do we see the Father Tank? Share this post Link to post Share on other sites
imutep 0 Posted July 19, 2008 Nice to see new stuff for ofp. Nice work Prof Share this post Link to post Share on other sites
sas troop 0 Posted July 19, 2008 OK, great. Now what should be added if you want: 1. Berthier Carbine. 2. German Pioneer divisions and Gewehr 88 shorty. 3. Turkish infantry with Gewehr 93. Bug fix installed, works and makes me paying much better. Share this post Link to post Share on other sites