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bravo 6

Al Amiriya

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Bravo6, admittedly, I was quite pessimistic when I saw you announce this island. But my gawd, man, did you squash that sentiment. The screenshots and island are looking fan-freakin-tastic. The wheat fields provide astonishing attitude to the look of the map.

Great job buddy, good luck with finishing/releasing. inlove.gif

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all i can say is that Al Amiriya it is being built step by step but its far from ready, im sorry.

I will continue posting updates to know what people think about these stuff and suggest any improvements.

Critics are welcome.

Amiriya_bc33_s.jpg  Amiriya_bc34_s.jpg

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Amiriya_bc35_s.jpg

1600x1200

I believe these wheat fields will bring a new feeling to the game and playability.

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Keep it coming, broham. You got any pictures of the cities, or any villages? I'd like to see some. smile_o.gif Between you and Opteryx, I'm gonna have fun running my 1ID dudes around. smile_o.gif

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I'm still working on some models and completing others, and before they are completely ready and placed i prefer not to post any yet, but they will pop up some day.

till then some green zones, inspired in Zaidon near Al Amiriya.

In other hand heres some pics of some green WIP area around Al Amiriya and some vilas (Inspirations were from Zaidon near Al Amiriya)

Amiriya_bc36_s.jpgAmiriya_bc37_s.jpg

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Amiriya_bc38_s.jpg

1600x1200

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Just curious here...Will all these fields provide

cover from EYES? Will AI´s still be able to see

through the thick field of weet and stuff..??

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Thats something that has been discussed for some days, most people ask this question and i can say from the tests that these fields can give you cover from the Ais and humans.

To answer your question:

Yes, these fields will provide cover from human and AI eyes.

AIs won't be able to fire if they don't see the target.

If they get to close they will eventually see the target and fire.

The only advantage we have from the AIs, in this particular subject, is that we can fire like crazy in all directions if we want, with a little luck we hit something.

If an enemy squad sees you and you go prone in these fields they know you are there but they don't see you so they don't fire, instead they send some to search for you.

If you move from that place without being seen by the enemy they will not follow you, only if they see you again, but they will continue searching you. If they get to close and see you, they will fire.

This was what i experienced while testing.

The LODs seem to work fine.

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was wondering why the lack of any new bravo 6 missions

then i remebered the project ..

looks great ...

pleased you are going the extra mile with custom buildings ....cant wait for release

have a 10 mission mp storyline i was about to release set on sakakah (mainly in the desert wasteland) ...

think ill wait for this and rework ...

good luck with it mate ..

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I had some difficulties setting the texture as it should on photoshop but now i can just work on the color and texture abit more so i can move on with the terrain..

Since i spent some time with these colors and setting, testing  and smashing my head into the wall i think i lost some critic spirit on the colors concern.

Do they look too bright? Fake?

Amiriya_bc39_s.jpgAmiriya_bc40_s.jpg

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Amiriya_bc41_s.jpgAmiriya_bc42_s.jpg

1600x1200                                                1600x1200

These are is the different colors with the sun and clouds blocking the light.

edit: typo

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Might just be my "darker = more realistic LOL GRAW coffee filter" centre speaking, but I prefer the darker wheat. Dunno why, just me.

Your choice ultimately though mate, gosh, can't wait to see this map.

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I also think alittle darker might be better but it shouldn't be too dark because real wheat are not so dark..

you mean the 1st version:

Amiriya_bc25_ss.jpg

or the 2nd:

Amiriya_bc33_s.jpg

I'm still searching for the best texture and color for the wheat to this map.

I really hate to post the same pics but i believe its important to get a conclusion so i can move on.

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does inbetween works for you? wink_o.gif i am not actually kidding, as i think, depending on the season it can look either way...so better go for smth in the middle.

My 2 cents

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The second picture looks pretty much dead on compared to the wheat fields around my house, I live in the agricultural heart of America.  wink_o.gif

But color can differ depending on many variables like level of maturity, soil ph, region, climate, weather and so on. I wouldn't stress to much over it. I'd say leave it be going by the second picture. Especially since the climate is pretty dry, the wheat will be lighter then most wheat fields in wetter areas.

Although the 1st picture would be good if you want to go for that unkept look. If fields get hit with drought half way through the season, aren't maintained well or aren't harvested at the proper time the fields will significantly darker due to the plants dying.  

Mind you, I'm not a farmer but my family founded one of the world's largest agriculture companies so I'm not completely dense in this matter.  pistols.gif

Ultimately what ever color you choose should depend on what kind of look and feel you are going for. The color is trival unless you have a certain idea in mind.

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I like the second, lighter colored wheat field Bravo6. It's cinematic but not unrealistic. Does the time of day and weather come to bear influence on the aesthetics of the wheat in-game? If so, they're perfect they way they are. smile_o.gif

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I think one important thing to take into consideration is how well do they match up to the terrain, if they don't match well the contrast will be apparent when they fade out at the last LOD.

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i know what you mean, in avgani they match perfectly.

In this map i believe it till be hard to make them match..

check it out what i mean: wikimapia

any suggestions?

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The lighter wheet - thats actually how it looks when the sun is on such a field. Maybe the darker one gives a more realistic tone in the game actually, but from the screens, the light ones looks realistic (in sunlight).

Nice work on this map. Looks bloody brilliant. thumbs-up.gif

Regards

Alex

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This is like going to the optometrist... "Can you see better with 1 or 2? 3 or 4?" tounge2.gif

I like the dark one, but if the two images are good examples of how the game illuminates with full sun (no overcast), at 08:00, then I would say go with the light one. To me, determining how to color the textures would depend very heavily on how the engine lights the wheat.

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Yeah lol, i'm trying to find a balanced term for the color for the norming/Mid-day/Afternoon.. ill try not to have pink wheat at the afternoon per example hehe

..mean while im also working on cut wheat LOL  (call me crazy i don't care) biggrin_o.gif

edit: OMG this is starting to look like a farm land  xmas_o.gif

edit2: cut wheat fields will be something like these

Amiriya_bc43_s.jpgAmiriya_bc46_s.jpg

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Amiriya_bc49_s.jpgAmiriya_bc51_s.jpg

1600x1200                                                1600x1200

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to me they look very 'alive' mate looking good so far, just dont wana get lost! in those fields  tounge2.gif

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