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Dr.Rebus

Italian Soldiers & Weapons 1.0

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Great Weapons,

Just wondering where I could find weapon classnames and magazine classnames?

I only downloaded the weapons but the classnames weren't included in the readme.

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Amazing work! one of the best so far. well done guys. You should be proud. notworthy.gif

Bug: M4sd, the aim is off. bullet hits way higher than the sight.

thanks again!

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wow those look excellent, and thank you for properly crediting the authors of the models and textures of those weapons, the guys over at CDG work very hard to make those.

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My good god. Those look amazing. Look at that texturing job. D/L'ing... Congrats and thank you   notworthy.gif

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one of the best looking soldiers so far imho + a nice variation of weapons. gd job man ! will there be vehicles in the future aswell ?

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The BIS weapons that we used with these soldiers are only Stinger and M107. biggrin_o.gif

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Very nicely textured units but...outstanding job with the new weapons and retextures M4s, M249s amd MP5s. Truly amazing stuff..very well done boys..congrats.

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Complimenti davvero Rebus gran lavoro!!

Well done mate great job! thumbs-up.gif

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Put it in to Evolution

Put it in to Berzerk

Put it in to DynamicWar

Put it everywhere because now we see how BIS SUX!

yay.gif

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That spas12 got fully permission from Ubisoft in detailed with RS Las Vegas team , friends smile_o.gif

Enjoy those units and weapons too  xmas_o.gif

Nice one, just tryna confirm it thats all. i wasn't bashing.

I just tried these units and weapons out and they are pretty outstanding.

I would love to put 'em in a future movie project anyday..

notworthy.gif

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Put it in to Evolution

Put it in to Berzerk

Put it in to DynamicWar

Put it everywhere because now we see how BIS SUX!

yay.gif

Ahahhhahhaha thank you all! biggrin_o.gif

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Mark82101 is making missions how he said.

If there is another one that can make some missions tell me.

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G'day Dr Rebus,

Just a question - do your Italian troops use locked faces? I installed your mod, but then lost all of the Swiss Cam faces (even when typing in the init code - for ALL my DL'd units) and just got white faces.

I removed the Italians and the cam faces worked again. Could it be that mate? Hope not - because I think the Italians would look extra tough with cam faces!

Thanks mate

Stew

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Just a question - do your Italian troops use locked faces? I installed your mod, but then lost all of the Swiss Cam faces (even when typing in the init code - for ALL my DL'd units) and just got white faces.

Yes we use a little script for faces,didn't notice that problem before confused_o.gif

Possible solutions for now

1: Unpack the pbo and remove this from config

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class Extended_Init_EventHandlers

{

class Man

{

REB_Init_Faces="_this execVM ""\REBUS_EIunits\Init_Faces.sqf"";";

};

};

2: Or use a trigger with radio activation instead to put directly in units init the setface code.

We will try to fix.

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Just a question - do your Italian troops use locked faces? I installed your mod, but then lost all of the Swiss Cam faces (even when typing in the init code - for ALL my DL'd units) and just got white faces.

Yes we use a little script for faces,didn't notice that problem before confused_o.gif

Possible solutions for now

1: Unpack the pbo and remove this from config

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class Extended_Init_EventHandlers

{

class Man

{

REB_Init_Faces="_this execVM ""\REBUS_EIunits\Init_Faces.sqf"";";

};

};

2: Or use a trigger with radio activation instead to put directly in units init the setface code.

We will try to fix.

The way you have it set there it is executing the script for all ArmA men, not just the ones in your addon.

"Class man" should be replaced with the base class for your units.

This is assuming that the code you quoted is copied straight from your addon.

Edit: Ok looking at the posts again I guess you figured it out already whistle.gif

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Thanks Aimpoint, just to clarify, will that removal from the config allow Swiss faces to be used with the Italians?? I'd love to be able to do that! pistols.gifpistols.gif

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Thank you Matt for explaination smile_o.gif

@Stewy

In short yes,we hope to find the right solution for the problem.

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Thanks Aimpoint for that mate - much appreciated! smile_o.gif

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This night will be available the version 1.01 of Italian units without face's script.

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Version 1.01 will be up very soon,faces script removed to avoid any problem..sorry for the incovenience.

Btw thank a lot to Madmatt for the help.

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