Colossus 2 Posted October 17, 2007 (edited) Foreword As some of you might know, BI updated their website (www.bistudio.com) in 2009 and along came a developer's blog. Since BI doesn't just post topics which concern ArmA: Armed Assault but also everything else BI does, I think it's time to make ourselves a universal thread where you can discuss ALL of the topics this blog provides. Blog entries (Developer's Blog) Ending transmission here due to inactivity. You can search for all of this through BI's blog. Report in! Martin Valasek - Karts by unknown (11 July 2014) - ArmA3.com Report in! Jan Dusek - Audio by unknown (4 June 2014) - ArmA3.com Roadmap 2014/15 - Arma 3 DLC Strategy by unknown (29 May 2014) Arma 3 Roadmap 2014/15 by Joris-Jan van 't Land and Jay Crowe (1 May 2014) Scanning the horizon: ArmA 3 in 2014 by Jay Crowe (24 January 2014) - ArmA3.com Report in! Dave Zapletal – Art by unknown (17 December 2013) - ArmA3.com Report in! Thomas Ryan – Campaign by unknown (11 November 2013) - ArmA3.com Report in! Martin Pezlar – Environment by unknown (17 October 2013) Report in! Marek Spanel – CEO by unknown (13 September 2013) Report in! Jaroslav Kasny – Playable Content Design by unknown (28 August 2013) - ArmA3.com Survive / Adapt / Win by Joris-Jan van 't Land and Jay Crowe (06 August 2013) Report in! Borivoj Hlava – Design by unknown (17 July 2013) - ArmA3.com Report in! Miloslav Cinko – QA by Jervant Malakjan (24 June 2013) Report In! Petr Kolar – Encoding by unknown (31 May 2013) Report In! Lukas Haladik - Sandbox Design by unknown (16 May 2013) Full Steam Ahead by Joris-Jan van 't Land (20 February 2013) Secure player ID introduced by OndÅ™ej Å panÄ›l (26 November 2012) Entering Open Source - Man@log by OndÅ™ej Å panÄ›l (20 November 2012) Noisecontrolled by Joris-Jan van 't Land (01 August 2012) Sound Czech by Jervant Malakjan (20 June 2012) Operation A3: Electronic Entertainment Expo by Jay Crowe (01 June 2012) Report In! - Interview with Pavel Guglava, Lead Artist by Jay Crowe (17 May 2012) Czeching out Lemnos by Jay Crowe 23 May 2012) Take On Field Trips, Part 4: Tiger Squadron! by Jay Crowe (20 April 2012) Take On Field Trips, Part 3: R44! by Jay Crowe (18 April 2012) Take On Field Trips, Part 2: Airshow! by Jay Crowe (13 April 2012) Take On Field Trips, Part 1: MD-520N! by Jay Crowe (11 April 2012) Report In! - Interview with ZdenÄ›k Vespalec, Animation Lead by Jay Crowe (05 April 2012) Hungary for Sound by Jay Crowe (07 March 2012) Scanning the Horizon: Arma 3 in 2012 by Daniel Musil (23 February 2012) Report In! - Interview with Miroslav Horvath, World Design Lead by Jay Crowe (21 December 2011) Take On Narrative - Origins by Jay Crowe (20 December 2011) Take On Editing by Jay Crowe (10 November 2011) Take On Tutorials by Jay Crowe (10 October 2011) Report In! - Interview with Frantisek Novak and Jan Kadlec, Senior Programmers by Jay Crowe (26 September 2011) Take On Animations! by Jay Crowe (19 September 2011) From Flashpoint to Arma by Marek Å panÄ›l (22 June 2011) Experimental betas - Interpolating the future by OndÅ™ej Å panÄ›l (15 June 2011) Take On Community FAQs by Jay Crowe (06 June 2011) Take On Testing: Focus Groups! by Jay Crowe (16 May 2011) Report In! - Interview with Lukáš MiláÄek, Executive Producer by Jervant Malakjan (12 May 2011) Taking on a sharper focus by Joris-Jan van 't Land (24 March 2011) Report In! - Interview With The Lead Artist David Zapletal by Martin M. BoÄek (09 December 2010) Report In! - Interview with Jay Crowe, Creative Lead by Martin M. BoÄek (17 November 2010) Report In! - Interview With Joris-Jan van 't Land, Senior Designer by Jay Crowe (12 November 2010) Report In! - Interview with Lukáš Gregor and Filip Zigo, programmers by Jay Crowe (05 November 2010) Report In! - Interview with Karel MoÅ™ický, senior designer by Jay Crowe (07 October 2010) Pre-2010 blog entries Papa Bear To All Units: A2 105 Incoming by Marek Å panÄ›l (18 December 2009) Show me the Light by OndÅ™ej Å panÄ›l (12 December 2009) Real Virtuality Going Multicore by OndÅ™ej Å panÄ›l (23 November 2009) ARMA II Beta Builds Released by Marek Å panÄ›l (19 August 2009) Finally water! by Jan Hovora (13 May 2009) ARMA 2 - The Name Tale by Marek Å panÄ›l (29 April 2009) Calling all quartermasters. by Joris-Jan van 't Land (14 April 2009) Few small notes about the events of previous months. by Jan Hovora (18 February 2009) ArmA Support and Patching Plans - Part III by Spanel Bros. (24 July 2008) Open Source Warfare by Bart van Paassen (16 June 2008) Mano a mano - Online Warfare by Bart van Paassen (22 May 2008) ArmA2 Vegetation progress - Part II by Jan Hovora (12 May 2008) Breaking the 32 bit Barrier by Ondrej Spanel (12 March 2008) ArmA Support And Patching Plans - Part II by Ondrej Spanel (6 March 2008) ArmA2 Vegetation progress - Part I by Jan Hovora (3 March 2008) Killing Bugs by Ondrej Spanel (16 February 2008) ARMA 2 - Technology Inside by Ondrej Spanel (5 February 2008) ARMA 2 - Building Destruction by Ondrej Spanel (20 November 2007) Greetings from Porto by Ivan Buchta (08 October 2007) ArmA 2 Expectations by Spanel Bros. (01 October 2007) CWR Developments by CWR Team (26 September 2007) ArmA: Queen's Gambit street date by Petr Bulir (25 September 2007) Landscape Almost Real by Ivan Buchta (20 September 2007) ArmA Support And Patching Plans - Part I by Spanel Bros. (29 August 2007) Bohemia Interactive Goes Web 2.0 by Marek Spanel (29 August 2007) External entries Make ArmA Not War is not the First Editing Competition by Karel MoÅ™ický (21 May 2014) Game Maps by Karel MoÅ™ický (26 August 2013) Private Military Creators by Karel MoÅ™ický (23 July 2012) Blog entries (Community Blog) This part is just for easier access to the rest of the blog archive. New community venture announced by Jan Pražák (16 December 2009) ARMA II Community Update by Paul R. Statham (13 August 2009) ARMA: Armed Assault Community Awards 2008 by Jan Pražák (12 May 2009) Community Awards 2008 finalist voting complete by Váša RolnÃk (12 May 2009) Cold War Rearmed - Another Milestone Approaches by The CWR Team (06 May 2009) Chernarus revealed! by Váša RolnÃk (01 May 2009) Community Awards 2008 finalists form by Váša RolnÃk (24 April 2009) Community Awards 2008: Nominations CLOSED! by Paul R. Statham (16 April 2009) New Bohemia Interactive Forums online by Jan Pražák (10 April 2009) Migration status update by Váša RolnÃk (31 March 2009) Forum Migration Delay by Váša RolnÃk (30 March 2009) Forum migration downtime by Paul R. Statham (19 March 2009) Community Awards 2008: The Competition that time forgot! by Paul R. Statham (19 March 2009) Community Awards 2008 nominations form by Paul R. Statham (19 March 2009) 2008 Community Awards: Update by Paul R. Statham (01 July 2008) Community Blog Interview No2: Jerry Hopper by Paul R. Statham (09 May 2008) 2008 Community Awards: Nominations by Paul R. Statham (09 May 2008) Patch 1.09 reminder & Festive Wishes. by Paul R. Statham (25 December 2007) Community Blog Interview No1: Kegetys by Paul R. Statham (29 November 2007) Community Blog Post: Numero Uno by Paul R. Statham (29 November 2007) Comments... It's up to you... Edited October 22, 2016 by Colossus New entry Share this post Link to post Share on other sites
Colossus 2 Posted October 18, 2007 Is the INVEX Digitex conference open for public? Would be very interresting to hear about their thoughts and ideas for the future. Also what they've learned since ArmA. Share this post Link to post Share on other sites
Raptor 10 Posted October 18, 2007 btw. the invex news isn't a blog entry. Hope their will present some vids of the actualstatus of the game. Share this post Link to post Share on other sites
Colossus 2 Posted October 18, 2007 Yes, well, it was on latest updates. The question still remains: Is the INVEX Digitex conference open for public? Share this post Link to post Share on other sites
Dwarden 1125 Posted October 18, 2007 yes BVV trade fairs are open to publicafter first 2 days which are opened for 'Pros' You can attend even first two days just the ticket price is way higher http://node1.bvv.cz/invex-gb Share this post Link to post Share on other sites
berghoff 11 Posted March 4, 2008 Killing Bugs <span style='font-size:8pt;line-height:100%'>-by Ondrej Spanel</span> Share this post Link to post Share on other sites
SFG 1 Posted March 5, 2008 Vegetation Progress - Jan Hovora Share this post Link to post Share on other sites
MehMan 0 Posted March 5, 2008 So that's another article more than the community blog...hmm Placebo? Share this post Link to post Share on other sites
MehMan 0 Posted March 6, 2008 Those community awards have been coming soon for a while now no? Share this post Link to post Share on other sites
Placebo 29 Posted March 6, 2008 Yes they have, they're much closer now, I wrote most of the blog entry the other day Share this post Link to post Share on other sites
Raptor 10 Posted March 6, 2008 btw, actually we have year 2008 Placebo ArmA Support And Patching Plans - Part II - Ondřej Španěl Share this post Link to post Share on other sites
mattxr 9 Posted March 7, 2008 Thanks Suma and others for the blog updates.. Much Appreciated its great to see the progress with the game(s) Share this post Link to post Share on other sites
Placebo 29 Posted March 7, 2008 btw, actually we have year 2008 Placebo Yes, but obviously the awards are for achievements during 2007 silly Share this post Link to post Share on other sites
berghoff 11 Posted March 12, 2008 Another update by programmer Suma Share this post Link to post Share on other sites
Colossus 2 Posted March 12, 2008 Quote[/b] ] I call this technique Non-addressable Memory Store. One hint, if nobody has done it already: PATENT Â Share this post Link to post Share on other sites
berghoff 11 Posted March 12, 2008 Yes, the MegaTexture has already been claimed by iD software . Share this post Link to post Share on other sites
armatech 8 Posted March 12, 2008 thanks for the info Share this post Link to post Share on other sites
Commando84 0 Posted March 12, 2008 i think they meant the memory solution Share this post Link to post Share on other sites
4 IN 1 0 Posted March 12, 2008 yeah suma better check if other company clame the patent for this kind of technique if its never been done b4 Share this post Link to post Share on other sites
paragraphic l 2 Posted March 12, 2008 After +/- 10 years of running a business he'd probably does never have come into any legal stuff like this before, so yeah great for the heads up now that it is on the NET Share this post Link to post Share on other sites
Dwarden 1125 Posted March 12, 2008 blog is broken, not possible read older entries ! Share this post Link to post Share on other sites
Colossus 2 Posted March 13, 2008 I can't even log in. Seems like something is wrong with the website. Share this post Link to post Share on other sites
mr burns 132 Posted March 13, 2008 Another update by programmer Suma Where would i get those? Possibly good for ArmA Also 'Creutz' in our comments wanted to bring following link tu Suma´s attention: http://msdn2.microsoft.com/en-us/library/aa366527.aspx Share this post Link to post Share on other sites
sickboy 13 Posted March 13, 2008 Another update by programmer Suma Suma a.k.a Big Genius from the CZ. I just love it. Thanks a lot for these blog updates, I truelly enjoy them, the technical aspects as well as the informational aspects! Share this post Link to post Share on other sites