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SolidSnake-(SNK)

Do the Bis Team hate Russia?

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Hi.

I love Bis and Ofp/ArmA, but why do they keep bashing the Russians with making them the enemy in every game they make? When we got so many "Bandit" states they could replicate like Irak or what i most want to see and i personally think they should make is a made up african island with Goverment, Rebels, Militia and US Special forces to save the day:)

So since Bis probably wont stop bashing the Russians this topic is also a Plea to BAS2 team to PLEACE import Tonal and all the addons to ArmA!

But pleace redo the Island so there is no unrealistic bridges that are 2km long when you could make a 50m bridge over the water a coupple of hundred meters to the one of the sides

instead. Its Africa, not Dubai where they have to much money;)

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BIS team likes Russia, that's why there will be so many Russian units and vehicles in A2. wink_o.gif

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Having russians as enemies is politically safe, you dont tread into "iraq"territory with all the possible ramifications that brings.

But personally I rather see covert ops action with the palyer attacking groups of individuals that pose as a threat than having a whole army, I see no problem in having every level being it's own short war.

For instance, there's a band of arms suppliers that supply the wrong ppl with weapons, you are deployed as part of a covert SAS or SEAL unit to dispose of said threat when he's traveling with a truck full of stolen ak 47's and rpg's.

You insert via blackhawk or similar some 15-20 clicks ahead of the target, track to the point of attack which is a part of the road where the truck has to slow down.

When he comes you open up, battle might be over in 20-30 seconds, very little resistance, you hump back to extraction, exfil and mission complete.

And sometimes the entire mission might go to heck, everything goes wrong and you ahve a hard time getting out, dynamic missions which aren't progressively harder makes for a more realistic game...

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Well one thing which comes to my mind is that to be succesful in USA, they are afraid to put anyone else than the USA as the "good guys". I personally think this ideology is wrong, but I am not the one who owns the BIS company and who need to make sure it returns a profit, and bread and butter for their dinner tables.

Why not make a military game in which you can choose which side is "good" ?

I would not mind to see some other setting.

Well let's think about having some other group than "the commies", or "the Ruskies", as the bad guys. Iraq? Iran? I wouldn't use Iran, it would just irritate Iranians even more and that is not needed I think. Iraq, well that's a realistic setting. To be honest with you, I am not interested in having a USA vs. Iraq game come out from BIS. Maybe because I do not relate to what is going on in Iraq. It is definitely not my battle. This is quite likely different for some USA people.

I have thought about having the wars in Yugoslavia in a game could be interesting, and I would certainly like to play such a game. But I think it can be too dangerous to make such a game at this time, as I think the situation in the Balkan is not stabilized enough yet (it wouldn't surprise me if they start fighting again in the next 10 years).

A battle where one side is Soviets/Russians is a battle into which I can relate myself with relative ease, taking into notice some historical events. This can be true for many people in the Czech Republic too, including the people at BIS. I don't know if this is the reason why BIS has used "commie" stuff in their games but I can imagine it could at least partly be because of that.

OR then, one more thing... in the Czech Republic the military has used a lot of Soviet/Russian military equipment, similarly to Finland! Now, it has been great for me to play Operation Flashpoint and Armed Assault, as a lot of the stuff in the games I saw and touched myself while I was serving in the Finnish Defence Forces! This adds hugely to the "I want to play this game!" factor! For example, I was serving in an Armoured Reconnaissance Company which had BMP-2's (maybe some BMP-1's too), and seeing and using those same machines in the game gave me a thrill of a lifetime. Add the famous FDF Mod for Operation Flashpoint on top of that, and that's my dream game come true, I even had the RK-62, with a sound so close to the original one (awesome work by the FDF Mod sound team)! Maybe this is why the BIS team wanted to put a lot of Soviet/Russian equipment into the game! Yep I'm now convinced that has to be it!

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I love Bis and Ofp/ArmA, but why do they keep bashing the Russians with making them the enemy in every game they make?

Strange, but I don't see any Russians in ArmA

I see SLA, RCAS, and the US. Nowhere do I see any Russians. On the same front, OFP was about the cold war and what 'could' have happened. It's quite hard to replicate the cold war without Russia, isn't it?

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It's quite hard to replicate the cold war without Russia, isn't it?

Actually, if we're gonna stretch it even further, it was the Soviet Union, so, no Russians in BIS games so far. tounge2.gif

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funny you should say that, because I was thinking the same thing as I was writing my post, but I assumed it was being a little too anal tounge2.gif Seeing as Russia was part of the Soviet Union, I guess we can let that one slip.

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Wasn't Kazakstan apart of the USSR, would explain why i saw that guy that looked like Borat in OFP

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http://www.rockpapershotgun.com/?p=375

Quote[/b] ]Bohemia are nothing if not shaped by their experiences. And the realistically-tinged eighties-set wargame directly mirrored that. “It was definitely influenced from living behind the Iron Curtain in communism,†Marek explains, “As a kid, listening to the voice of Americans on the radio, and really seeing things from the other side. That was a big influence: a fight against Russians. When you lived in Communism, you felt different about it than when you lived in a Western country and didn’t mind or didn’t understand. We got inspiration to create a kind of anti-communist game.â€

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why do they keep bashing the Russians with making them the enemy in every game they make?

Really? Lets see:

- Gravon: no

- Fairy Tale Adventure: no

- Operation Flashpoint: yes

- Armed Assault: no

smile_o.gif

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- Fairy Tale Adventure: no

Good list - I would add Fairy Tale Adventure: not only no - it is quite the opposite - all the good "guys and gals" in there are Russian. smile_o.gif and there are basically no enemies in there other than "your own pride is your enemy", which is the moral of the game. icon_rolleyes.gif

This game shows clearly there are things about Russia we love. The whole game is based on a Russian fairy tale which is very popular in our country.

We really are bashing "commies", and we have quite strong and rational reasons for that. We are bashing commies no matter what country them come from, and while Russia was a prominent communist country, I do not think bashing communism means being evil to Russia, as while Russia bears a lot of responsibility for spreading and enforcing communism in our area, it probably paid the biggest price for the communism from all countries.

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I guess that means if we ever get a futuristic space game from BI, it's could be something like this maybe? wink_o.gif

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I love politically and morality incorrect games and I havent see enought that on BIS games. Maybe Spanel brothers didnt liked that there were no any computer games story in czech so they had to code everything themselves when soviet communist party still holded economy life. So now they pay those suffers from their early coding times to giving russian a role of evil pistols.gif .

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The soviet union was hardly communist, In communism there is no government, no classes, no currency. Communism is a utopian idea, which is pretty impossible due to human nature.

The soviet union was socialist not communist, both are different.

socialism

''Socialism refers to a broad array of doctrines or political movements that envisage a socio-economic system in which property and the distribution of wealth are subject to control by the community[1] for the purposes of increasing social and economic equality and cooperation. This control may be either direct—exercised through popular collectives such as workers' councils—or indirect—exercised on behalf of the people by the state. As an economic system, socialism is often characterized by state or community ownership of the means of production.''

Communism.

''Communism is an ideology that seeks to establish a classless, stateless social organization based on common ownership of the means of production. It is usually considered a branch of the broader socialist movement that draws on the various political and intellectual movements that trace their origins back to the work of Karl Marx. ''

cheers,

opf12345

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Yep u are rigth opf12345 about that. I preferly say every so called communist countries like NK, SU were tyrannically leaded by one's dictator. I hope to see a game were I can take any nations from world and fight whit that. BIS overestimate the US markets instead of rising Asian and Middle-East pc games marketing.

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This game shows clearly there are things about Russia we love. The whole game is based on a Russian fairy tale which is very popular in our country.

We really are bashing "commies", and we have quite strong and rational reasons for that. We are bashing commies no matter what country them come from, and while Russia was a prominent communist country, I do not think bashing communism means being evil to Russia, as while Russia bears a lot of responsibility for spreading and enforcing communism in our area, it probably paid the biggest price for the communism from all countries.

Though i disagree on "bashing commies" attitude, i do appreciate your honest-minded position.

And it will be good to see the Russian side again in Arma 2. But i hope we won't be be bashing "commies" there smile_o.gif

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BIS is located in the czech republic.. do you think the czechs have any love for the russians?

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Guest Ti0n3r

Did they ever say the Russians would be the bad guys in ArmA II? tounge2.gif

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BIS is located in the czech republic.. do you think the czechs have any love for the russians?

The history of Russia is quite complicated. There where periods when we made lots ov evil to our neighbours and to our own people. Our problem is that we are not sorry about it.. ( unlike germans after WW2 ) If Russia would officially say that we apologies for the terror we made it could help us to overcome the past.

But the current political situation in Our Country is getting worse.. So i wouldn't expect that to happen soon.

But after all our people MUST find a way to live in good relationships. Our nations have the same roots and i hope we can speak to each other without the "help" of our leaders.

BTW. The communist's goverment made some good things. We defeated Hitler and saved Europe from that evil. I'm not shure it was possible without Stalin's tirany.

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We really are bashing "commies", and we have quite strong and rational reasons for that. We are bashing commies no matter what country them come from, and while Russia was a prominent communist country, I do not think bashing communism means being evil to Russia, as while Russia bears a lot of responsibility for spreading and enforcing communism in our area, it probably paid the biggest price for the communism from all countries.

I find this comment quite interesting, simply because I got to wondering how it might sound if "commies" was replaced with a different group? It's interesting that one might not hesistate to talk about one's propensity for "bashing commies", but one would think twice before admitting to "bashing [insert minority group here]" (I'm sure you can think of a suitable group to use as an example).

It's all just political correctness, isn't it? Anyway, I guess it's just the gross generalising that irked me enough to post in the first place. smile_o.gif

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I reckon all games should have red vs. blue. No wait, red could be Russia. Pink vs. blue.

/sarcasm.

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- Fairy Tale Adventure: no

Good list - I would add Fairy Tale Adventure: not only no - it is quite the opposite  - all the good "guys and gals" in there are Russian. smile_o.gif  and there are basically no enemies in there other than "your own pride is your enemy", which is the moral of the game.  icon_rolleyes.gif

This game shows clearly there are things about Russia we love. The whole game is based on a Russian fairy tale which is very popular in our country.

We really are bashing "commies", and we have quite strong and rational reasons for that. We are bashing commies no matter what country them come from, and while Russia was a prominent communist country, I do not think bashing communism means being evil to Russia, as while Russia bears a lot of responsibility for spreading and enforcing communism in our area, it probably paid the biggest price for the communism from all countries.

I'm sure someone could make fairytale a fighting mod in ARMA. We can make anything lol

ARMA: FairTale ReArmed. I like the ring of that. tounge2.gif

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I reckon all games should have red vs. blue. No wait, red could be Russia. Pink vs. blue.

/sarcasm.

Try IL2 and its sequels; Written by Russians, Allied forces are red and Axis are blue. They obviously don't have a problem with that.

If it really bothers people, I wonder how difficult it would be just to set up ArmA2 with side 1, 2 and 3 and let the mission designers decide what troops go where.

BTW, don't kid yourself; Commies are perfectly acceptable bad guys. The only enemy that could really trump them would be Neo-Nazis. Possibly in a fictional South American setting, though finding a country that could give a major power a run for it's money would be quite a trick.

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It would be very, very boring without the good old "bad" Ivan. No one could quite kick American's ass in OFP like Russians did and make it realistic & plausible. They give you a run for your money like no one else does.

Quote[/b] ]“It was definitely influenced from living behind the Iron Curtain in communism,†Marek explains, “As a kid, listening to the voice of Americans on the radio, and really seeing things from the other side. That was a big influence: a fight against Russians. When you lived in Communism, you felt different about it than when you lived in a Western country and didn’t mind or didn’t understand. We got inspiration to create a kind of anti-communist game.â€

As far as the BIS staff is concerned - they might have been running away from the Soviet propoganda growing up in the People's Republic of Czechoslovakia, to be had in the end by the good old Uncle Sam and his informational warfare machine - owned for the rest of their lives.

So please leave the Russians in ArmA2 - otherwise they will feel left out. smile_o.gif

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