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opg4740

Why I think ArmA will still be better than OFP2

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"It's ridiculous to discuss about things that are not released yet! "

you are new to the Internet and these cool things called "forums" aren't you.

We can complain and bitch about anything and everything.

Hell I think we should start reviewing the Duke Nukem game next.

The core of my argument against OFP2 and for ArmA isn't about flashy images and such, it was about a framework sim game vs what may be just an action war game.

for the record, I really like Combat Mission. and that had, and still has horrid graphics. 10 min into the game and you won't even notice.

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Quote[/b] ]We can complain and bitch about anything and everything.

...ahh this is your intention.

But you don't have more informations about OFP2...so you are truly only judging from pictures etc.

You're new to "Ad & PR", aren't you?

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the problem is that with ArmA, BIS lost some old OFP veterans..

Blaming ArmA exclusively for the "loss" of community memebers is a very naieve point of view.

The "community" was in decline long before ArmA was released, which is the natural way of things. To expect EVERYBODY who bought OFP to buy ArmA is a logical fallacy.

Sorry Bravo but the decline in the community didnt mean us old OFP vets werent waiting in the wings cause we were. But when Arma was released, it was those very same vets that walked away from the game en masse. Do you need to have all the threads by me and many others telling the fanbois that the game "as is" will kill the community. Cause it did.

My entire group fractured and walked away because of this game, RG bless his heart is the only one who is sticking with it. All old OFP players btw. Codemasters IMO cant do any more harm than what BIS has already done.

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Well, I'm clearly not going to be able to bring you back to the rational, logical path, you're clearly hellbent on blaming ArmA for everything that is wrong with the world and wont be stopped.

You are wrong tho.

ArmA on its own is not the soul cause for the "retirement" of many of the OFP community. To believe that every single member of the OFP community would transfer over to ArmA is nothing short of plain stupid.

I can name dozens of players, hardcore and dedicated, who left for reasons other than ArmA. Hell, I can name a LOT of players who quit before ArmA was even mentioned, before OFP:E even came into existance.

To blame ArmA completely as the reason for every member who has left is, as I have already said, a logical fallacy.

And with that rather interesting equation, you have proven nothing more than how ridiculous you are.

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Quote[/b] ] Who follows EA?
a big international team. tons of graphics designers, texturers-modellers. and they have a chance, they don't have a "community", which give lessons to the professionnals.

i don't want to see, neither BIS or Codemaster to fail, i just want to see happy players, with one of these games.

notworthy.gifnotworthy.gif

nice post

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Ok, so Codemasters is pushing out OFP2.

it will be avail for Xbox.

Framework simulator games don't make good console games.

If you make it run on a console, then you have to remove everything "open" for the game.

Does anyone else remember games that were good, they came out with a sequel and made a console port during the sequel?

Deus Ex would be a great example, they had to completely dumb down the interface to allow for console play (and players).

Do you know that ARMA 2 will be a console game too? icon_rolleyes.gif

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Well, I'm clearly not going to be able to bring you back to the rational, logical path, you're clearly hellbent on blaming ArmA for everything that is wrong with the world and wont be stopped.

You are wrong tho.

ArmA on its own is not the soul cause for the "retirement" of many of the OFP community. To believe that every single member of the OFP community would transfer over to ArmA is nothing short of plain stupid.

I can name dozens of players, hardcore and dedicated, who left for reasons other than ArmA. Hell, I can name a LOT of players who quit before ArmA was even mentioned, before OFP:E even came into existance.

To blame ArmA completely as the reason for every member who has left is, as I have already said, a logical fallacy.

And with that rather interesting equation, you have proven nothing more than how ridiculous you are.

i agree. one of the reasons could be the years. a lot of ofp veterans had at the release of ofp: 20-25 years old. now add 7 years.

personally i'm 33, i play at ofp since 2002. for me, the BIS world is became boring, even if i like always ofp and if i continue to make addons for it. but this is too long to learn all the needed stuff to create addons for arma (i mean some almost correct addons).

and when i see a lot of guys, to say that their addons will be better than the BIS ones. ok, i wait to see that.

BIS is not guilty, of course not. The world changes, people change; they have other interests, a real life, some children. etc etc etc.

the problem of BIS is to have a parasitic community, which know all, which is better than the professionnals, which is a military encyclopaedia, which gives lessons all the time, etc etc etc .

the BIS's job is to earn money, not to create a game for each one.

i don't like Arma, this is my choice, not the fault of BIS.

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To me ArmA is the perfect successor of OFP. I also like the way the Multiplayer community turned more to COOP this time.

I will try OFP2, of course. But my heart is with BIS and while I'm not looking forward very much to OFP2 I am numbstruck with anticipation for ArmA2. I will stay with the community until the light goes out, and try to learn more and more to contribute.

BIS must have the hardest working community ever. Even though there are alot of "I-know-this-because-I-watched-gun-clips-on-you-tube"-people the community is still mostly made up of nice people sharing info and labour. And BIS must be the first ones to really understand the power of listening to the community.

While crappy game-publishers like EA and others make it harder for the gamers to contribute, by locking, hiding and patching every single possibility to add content... BIS just opens more and more. ArmA gives me the same vibes as many open source projects.

So... anyway... ArmA2 will probably squash OFP2 like a bug, but OFP2 will sell better since Codemasters have the dough to advertise it. But they will have to use BIS hard work to do it...

I bet we'll see tons of ads like "The sequel of the Best Selling Military Simulator OPERATION FLASHPOINT". Well... no BIS, no OFP. So Codemaster... nener.gif

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Not that I really care, I will buy both ARMA II and OPF2 because I am a supporter of military type games; however, I must that the ARMAII stills are kind of underwhelming.

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i'll probably be getting a new laptop just so i can play ArmA II and OFP2 at full max (i can play arma1 at about 90% full graphics)

huge fan of both OFP and ArmA

just think it will split the ofp/arma community even more... huh.gif

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I think only one of these two games will survive more than 1 year. So if arma II will support current mod tools that were just released and ofp2 won't have such tools, ofp2 won't be option at least for me.

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I think that if theres an easy to convert or use addons from ArmA 1 (current one) for use in ArmA 2 then I think that will be good. I'm worried that people will stop modding in ArmA 1 to wait for ArmA 2, and I don't want that sad_o.gif

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I dont know but has anyone seen the system specs for the new colin macrae game that uses the engine that OFP2 is based on?

Very high *i think ill leave it there*

If the same is the case with the new OFP 2 then only those who have a IBM Blue Gene Supercomputer will be able to play it. tounge2.gif

Seriously though, at least i can almost rely on BIS to produce a game that is usable on low - med - high end systems.

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the problem of BIS is to have a parasitic community, which know all, which is better than the professionnals, which is a military encyclopaedia, which gives lessons all the time, etc etc etc .

the BIS's job is to earn money, not to create a game for each one.

i don't like Arma, this is my choice, not the fault of BIS.

Did he just call us parasites...?

huh.gif

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"Why I think ArmA will still be better than OFP2"

I believe Since BIS were the REAL Creators of OFP1, and now The Creators of ARMA1, I sure believe they will do a better job then a simple Publisher.

...Unless BIS is also working on OFP2 wink_o.gif

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Wow.. you based nothing of relevance to why OFP2 will be better than ArmA2 or vis versa.

Bottom line IMO:

ArmA2 Looks Exactly Like ArmA (Currently).

OFP2 (even though rendered): Is coming along nicely. Codemasters sent me an email saying and I quote

Quote[/b] ]It's rendered in-game assets - the game is still around a year from launch so there's little to show in-game at the moment, but we're pretty confident that the final game will approach this level of detail.

ArmA2's got nothing to currently show for it. But not that I care honestly, ArmA will be THE only game that I play for at least a year. OFP2 hopefully will do well because lets face it.. if OFP2 IS great, then why not head over there and play it? I mean hey, they said it themselves: AI are the highlight of the game, it includes a mission editor, and states that the best feature will be multiplayer... When BIS obviously thinks we need new "great" single player campaigns with their new expansion. I would have been content without knowing ArmA2 wasn't even in production... but now I feel like ArmA was just a sell out to invest in another buggy game engine. And I say this as a loyal OFP fan and ArmA fan of 6 years. BIS has let me down. sad_o.gif

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Six years and yet you apparently did not pay attention to events spanning within those years. So I'll give you a short recap.

early 05,OFP:E was announced, here is a screenshot

http://ofp.gamepark.cz/news/pics2/xboxnew3.jpg

Now here is a screenshot of "Armed Assault"

http://ofp.gamepark.cz/news/pics2/cae3shot02.jpg Notice the similarities?

The image was first uncertain to be Arma or a misplaced OFP:E image, however the presence of the MH-6 and the bridge, looks like its near the entrance to Corazol.

These images were posted between the fifth and sixth months of 05.

In the same month Game2 images were shown

http://ofp.gamepark.cz/news/pics2/FP2e3shot02.jpg

http://ofp.gamepark.cz/news/pics2/more-1.jpg

Originally Arma was to be OFP1.5, that is to say basicly OFP:E for PC.

At the end of 05 was when Arma began to shape into something different, new units, etc.

http://ofp.gamepark.cz/news/pics3/ArmA_Progress_04.jpg

fourth month of 06 gave newer images of updated infantry models, texture, lighting and water amongst other things. Now here is the interesting thing, I remember reading on the BIS website (and I would fetch the link if I could find it again)

That game2 and Arma were being worked on by two seperate groups of staff, the two probably lended some units back and forth to help progress on some things. So no this has been in the making for awhile but I cannot say if/when there was a halt in production. Why they chose the name ArmaII is beyond me but thats their decision, as for the Gameplay differences that game2 offered, I'll let you research that on your own.

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I don't think there will be any comparrison between the 2 games. I honestly think that Codemasters will push out a mass market BF2/2142 style game using the OFP brand. Codemasters like so many other developers/publishers now place more emphasis on profit margin than innovation. Like it or not, the only true successor to OFP is ArmA.

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The bottom line after 25 pages. Seriously do you really think Codemaster will include zombies in OFP2? I highly doubt it.

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the problem of BIS is to have a parasitic community, which know all, which is better than the professionnals, which is a military encyclopaedia, which gives lessons all the time, etc etc etc .

the BIS's job is to earn money, not to create a game for each one.

i don't like Arma, this is my choice, not the fault of BIS.

Did he just call us parasites...?

huh.gif

not a person in particular, only few persons wink_o.gif

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I don't think there will be any comparrison between the 2 games. I honestly think that Codemasters will push out a mass market BF2/2142 style game using the OFP brand. Codemasters like so many other developers/publishers now place more emphasis on profit margin than innovation. Like it or not, the only true successor to OFP is ArmA.

Codemasters hasn't really made any FPS's (yet). Except OFP. And OFP was fair and balanced. So I'm rootin for em'.

Think about it this way, no matter which side of the fence you are one: Each company now has competition. Now both companies will work hard(er) to please their customers. This means better games for us, and more work out of them smile_o.gif

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I think a company has to decide if they want a thin slice of a large pie, or a fat slice of a small pie.

Or, in the case of BIS, the whole small pie smile_o.gif

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I don't think there will be any comparrison between the 2 games. I honestly think that Codemasters will push out a mass market BF2/2142 style game using the OFP brand. Codemasters like so many other developers/publishers now place more emphasis on profit margin than innovation. Like it or not, the only true successor to OFP is ArmA.

Codemasters hasn't really made any FPS's (yet). Except OFP. And OFP was fair and balanced. So I'm rootin for em'.

Think about it this way, no matter which side of the fence you are one: Each company now has competition. Now both companies will work hard(er) to please their customers. This means better games for us, and more work out of them smile_o.gif

Codemasters (thank the lord) had little developmental input on OFP so to expect anything like it from their own in house dev team is expecting a bit much imo.

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Seems to me alot of people here have idealized BIS and are terrified that Codemasters will actually make a good game.

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Ok, so Codemasters is pushing out OFP2.

it will be avail for Xbox.

Framework simulator games don't make good console games.

If you make it run on a console, then you have to remove everything "open" for the game.

Does anyone else remember games that were good, they came out with a sequel and made a console port during the sequel?

Deus Ex would be a great example, they had to completely dumb down the interface to allow for console play (and players).

Do you know that ARMA 2 will be a console game too? icon_rolleyes.gif

honestly, I didn't know.

thanks.

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