Jump to content

Bunks

Member
  • Content Count

    106
  • Joined

  • Last visited

  • Medals

Community Reputation

0 Neutral

About Bunks

  • Rank
    Sergeant
  1. Bunks

    Player moves like a drunken sailor.

    Thanks Cel, I was planning on giving it a try now with some of the supposed fixes. I was wondering if Rg & dyslexic's old mod for that still was necessary or even worked? ---------- Post added at 09:54 PM ---------- Previous post was at 09:51 PM ---------- I find this post humorous coming from someone telling me what a sim should be. I was probably scripting missions before you ever heard of a sim. And FYI, I walked away from the game because the community behaved like a petulant child when someone pointed out the obvious. I see some things never change.
  2. Bunks

    Player moves like a drunken sailor.

    Wow, three years ago this game had sluggish UI problems, and I come back to give AO a try and find out the same old nonsense is still going on. Get over yourselves guys, the game was cluncky, is clunky, and will always be clunky in CQB until its fixed. Rg made a mod to tweek it, but people like myself walked away before giving it a try because of the same old "go play COD" crowd. BIS lost my money and many more like me for that same behavior over the last few years, yet once again the mods still defend it.
  3. Bunks

    ATARI Dead...Arma Dead Too?

    What's that...crickets I hear? BIS and especially you admins who let the fanbois roam free attacking everyone seeking some hope or help with all the BS this game had. When people were telling you how bad this game was, all they wanted was some confirmation that it would be addressed, and all they got was called names and attacked while admins did nothing but support those attacks. Just came back one last time to see if anything was done but of course not, silly me. BIS...kiss my ass! you killed a great thing.
  4. Blaming ArmA exclusively for the "loss" of community memebers is a very naieve point of view. The "community" was in decline long before ArmA was released, which is the natural way of things. To expect EVERYBODY who bought OFP to buy ArmA is a logical fallacy. Sorry Bravo but the decline in the community didnt mean us old OFP vets werent waiting in the wings cause we were. But when Arma was released, it was those very same vets that walked away from the game en masse. Do you need to have all the threads by me and many others telling the fanbois that the game "as is" will kill the community. Cause it did. My entire group fractured and walked away because of this game, RG bless his heart is the only one who is sticking with it. All old OFP players btw. Codemasters IMO cant do any more harm than what BIS has already done.
  5. Really, just a graphic change? I must have missed that review and got the wrong cover on my 3 games which say something totally different. Not to mention the tons of interviews BIS did claiming so many new features. No wonder why I felt so cheated. Well, far as im concerned, which ever game comes first gets my money. If they come out the same time, Ill try Codemasters first, since BIS has already screwed me over once with this piece of trash. Got to be fair and give Codemasters a chance to do the same. Im an "equal opportunity to be screwed over customer" gamer by nature.
  6. Bunks

    Games Convention '07

    Bring on the second version, anyone's! At this point BI or Codemasters...I don't care. Arma is such a POS that any new news at least brings a sliver of hope.
  7. Bunks

    ArmA is just ... disappointing

    Let me add to some previous things that I just found shocking with the release of this game. In OFP smoke never effected the AI and it was frustrating. The map click delay was also another whacky thing that was fixed with a basic script by a mission maker. Now AI is a difficult task to get right, but lets be real here. Modders fixed the smoke issue back in OFP, yet BIS released this game with the same damn problem. (already complained about the AI in vegitation) But now after making (and scrapping) 7 MP missions in a row where AI behavior borders on the absurd, Im going back into retirement from this game till the modders, or very unlikely, BIS fix some really silly things with the AI and editor. Here's a clue BIS, go back and beg the old WGL, FDF,BAS and other modders to fix your game for you then resell the game. Or just release the tools now. But the more Im playing this game, the more it gets on my nerves. So its time to take a vacation from it till something changes. ++just fyi BIS, the reason this game bugs me (sorry the pun) is not the bugs. After many weeks of tweaks on my end (faster computer, custom keybinds, trakIR) the UI is just so non intuitive and sloppy it makes playing it a chore. Fix your keybinds, fix the AI, and get rid of the goofy animation cycles. Out!~
  8. Bunks

    Frame Rate is King

    This is the very true statement. Do not follow logic with Arma it doesn't apply. We tested this game with various cards on the same computer and found that each card had its own unique settings (sweet spots) based on resolutions and on detail. +just to add, we also tested these on an AMD board and an Intel board and found these (sweet spots) were different on each setup. Which is why I never bothered posting the findings of our tests to avoid adding more to the confusion.
  9. Bunks

    Expansion: Arma: Queen's Gambit

    Im totally on the same page here with you espectro. Which IS why I saw this as a bait and switch (which would be illegal) When Arma (without an expansion) has all the features they said it would have in pre release, then all is well. If they need finacial and community support, then releasing the tools before or maybe even with the expansion would be a sign of good faith. But it would be very silly of BIS (business wise) to release tools before an expansion for obvious reasons. Which is why my knee-jerk reaction to this news was skeptical. So here's my pledge, I bought not one but three copies of Arma and gave one to someone who wasnt going to play the game and now does. If what is said is true and tools are released before or with this expansion, I promise to not buy only 1 but 3 copies of this expansion just to give to others who wouldnt. How's that for support by a bitchy whiner? You want to be loyal to BIS, great. But do so where it counts cause brown noses don't keep BIS in business.
  10. Bunks

    ArmA is just ... disappointing

    Tests were done on Win XP home and Win XP Professional. Vista was too early in develepment at that time and the game was V1.04 or 1.05 if memory serves. XP pro ran some test faster than home. Arma Vidz- I guess you just didnt read my post. Like I said, I agree that the system is screwy, the testing showed that. Why did the 7950 get better frame rates at one higher resolution than most lower ones??? Questions like that came up all thru the testing. For example, my old x850xt ran the game better at 1440 resolution with shader details on low than any other setting or resolution. We knew this stuff going in. The reason why I am even bothering telling you this is because if you just accpet your belief that it takes a super rig to play this game, then you will never find the solution. Like I told you before, its not just the chipset, its the bells and whistles that your board has that only increases the chance of issues. Arma did better with simpler and older systems overall. Till they optimize these things, that just remains to be a fact. Like KDog35, he seems to want to believe it takes a $2000 rig to play the game. Well, who am I to change his beliefs but it just isnt true. There are still people with great systems having problems just like he is. So spending cash wont fix the problem for sure. Im just correcting what he said for its lack of validity, not defending the game. Thats in the best interest of the consumer, not BIS. Kdog- you want to bring your  PC to FLorida, I will be glad to help you. Other than that, the game depends on too many systems to identify from here. Do what I did with my older rig. Which was find the weakest part, replace or modify those parts, then test the results. I eneded up getting that rig from an average 21 FPS to up to 32 FPS in the same test by removing a sound car, adding a new HD, OC the CPU 8%, and by finding the best combonation of settings the card seemed to like. Which ended up being 1440 resolution. Why? who the hell knows. We know the game is not optimized, but it may not be for that $2000 rig you think will fix the problem either.
  11. Bunks

    Expansion: Arma: Queen's Gambit

    Delaying the process of completion is usually the consequence of not staying on task. That's logical in my world. But if you dont see the logic, oh well , we agree to disagree. as for not supporting modders: Is Sdoc another account of yours?
  12. Bunks

    Expansion: Arma: Queen's Gambit

    BIS did support the community, but one can say that the modding community supported BIS as well. Its not hard to say without them OFP would have died off a long time ago. So does that mean this is now a one way street? Some of us do not like the game as is and purchased the game solely on the promises of modders making it better. Resistance did do wonders for OFP, but it also cost more money to do so. No one complained and went along for the ride, but we didnt have an already established modding community then like we do now. So to do things the same way means BIS is putting that group on the backburner. Many of us are still here because we trust BIS, but trust is a two way venture. Your loyality to BIS is noted, but your lack of concern for the modders is noticed as well. So who is really bitching here is just a matter of who's intrest you have.
  13. Bunks

    Expansion: Arma: Queen's Gambit

    Did I say there would be no patch in the meantime? No Did I say the tools wont be released before this?No Am I assuming anything? NO DId I say they werent supporting the game? No I didnt What I did say is good faith. As in keeping one's promise. When the game has everything they original promised and in good working order, then have at it. But to put people on new projects when the game is still way under its promises, then something doesnt smell right in Denmark. So if they patch this up to say 1.14 or 1.21 or whatever version to fix the numerous bugs it should have never had in the first place, is that not the time to think about newer versions. But if this is already in the works then where are the tools? Do they now get put back another 6 months for this? Do I have to buy another version of the game just to have the things they promised in the original version? Just like Resitance, if I wanted my OFP game to get patched above 1.46 then I had to buy a new game to do so. If the product is delayed or unfinished before this is released, then no matter how you cut it, that's called bait and switch. And like Mad dog said, alot of work is going into this. Is it not plausible that the man hours for this would not effect the outcome of what I already paid for? And is it not reasonable that the tools would have to be delayed in order to make an expansion more marketable by having no competition? Now who's doing assuming? But the main theme is called good faith. The modders and paying community have proven theirs, but this (if it is true) is not a good step toward reciprocation.
  14. Bunks

    ArmA is just ... disappointing

    Since we are talking about what is disapointing with the game this does stay on topic I guess. But to answer the 1st part of this. You would think those cards should run the game fine, but not if the GPU was 3rd in the chain on performance. As for the super-perfomance part, here's where I went the other way when building for Arma. I went with the simplest setup possible but with good and fast parts but not the always the top end. Here's why: We tested 6 cards in the same computer and found at the same settings the 7800gt and the 7900gs did just as good as the 8800gts and the X1900xt. When a few settings were increased then the numbers favored the 8800 and the 7900gs. The 7950 had issues at different resolutions and details but thats another story but the cards were having little impact on overall perfomance outcomes. So we went to memory and HD setups. Here we saw other variations in raw perfomance. Even OS changes made differences for some reason. SO yes the game is screwy. The game is very fickle, how well your bandwidth is between your NB and SB is just as much a factor as your processor speed and GPU. All of these are links in a chain. One is off or not performing as it should, and the whole thing falls apart like a house of cards. My advice, dont look for the newest and fastest because the game wasnt designed with those things in mind. Ie SLI, dual core, Raid HD...ect. These will work with many other games, but for some reason are only more things that can screw up the whole systems perfomance if everything isnt working perfect. I went with a simple Mobo (650iUltra) and a solid chip (e6420), tight timing memory which I underclocked (gskill 4435-1T) and a basic (7900gs) with a raptor HD for my Arma game alone. Very cheap setup...I could have easily spent more. But the people I trusted told me what will and wont work so I took their advice, and they were right. I now play better than some super rigs with this low end system. So simple answer, you bet, this game is screwed up in the optimization area. But it is getting better (for some at least). on a side note- on one of the Overclocking forums I suggested that instead of running stress test software like Orthos to prove stability rates for CPU bragging rights, they use Arma instead because this game will find instability in a system faster than any of those stress testing programs.
  15. Bunks

    PC Discussion Thread - All PC related in here.

    The AGP or PCI-e is not a perfomance based one (although it is clear the PCI-e does have benefits in Bandwidth which is more of a factor in Arma than anyone seems to think) but the fact that older technology is now more expensive and shorter lived. My other PC has an x850 AGP and ran fine once I OC the processor and added a new HD to it. Prior to that, OC the video card did nothing for performance because it wasnt the weakest link in the system. Arma is CPU and Bandwidth intensive with GPU being more of a factor of adding detail and viewdistance WITHOUT LOSING FRAME RATES. Bandwidth (meaning memory, NB,SB, and HD interface) is a serious limiting factor in gameplay. AGP systems are already limited in this area, so if your system plays well its because everything is probably well balanced and you get the most out of it. Adding a high end AGP card may well be like putting an 8 cylinder engine in a golf cart. Ive done testing with multiple cards in the same system and even payed to have it tested by a tech site. So this isnt my opinion but one provided by hard data and my own cold cash.
×