BraTTy 0 Posted June 28, 2007 http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=50;t=23340 Share this post Link to post Share on other sites
abs 2 Posted June 29, 2007 How many polies is the tank? Abs Share this post Link to post Share on other sites
vilas 477 Posted June 29, 2007 i told you few times, Aloisi made this 3d mesh that i improved, he sent me his 3ds mesh, i imported it to oxygen, i made addon to put it in the game (LODs), you were asking me to send this addon tou you "just to look at this" and now you making of my and Aloisi addon your main flag ? i told you if you wanna cooperate first do some things like textures, prepare good blueprints, and only thing you do is showing pictures of mine Sherman that i sent you by e-mail Aloisi mesh of Sherman how to texture ? - first do good texture from photos or painted with wheels, details with some profiles like front with screws and etc. the best way is making textures from blueprints by painting/paste on blueprint some details - instal oxygen and bulldozer - than configure paths to oxygen and bulldozer - than import textures to oxygen on LOD resolution - select faces on model, type B from keyboard Share this post Link to post Share on other sites
GIJOE94 0 Posted June 29, 2007 Ti0n3r, as I said Its only beta. Share this post Link to post Share on other sites
Col. Faulkner 0 Posted June 29, 2007 No offence, but I think you all need to go away for a good month or two and really find out how to do this modding stuff for yourselves. The information is readily available if you look for it - and I notice that others on this thread have been good enough to post links to help you out. Only thereafter come back and show off what you've done. All this "can anyone do this basic stuff for us?" (paraphrased) Â is not winning you any fans. Posting a green square and calling it "beta textures" for a tank model is beyond ridiculous. Share this post Link to post Share on other sites
Guest Ti0n3r Posted June 29, 2007 Ti0n3r, as I said Its only beta. It looks more like pre alpha to me. Is there really any point in posting stuff in that state? I think you should work on the mod for a few month and then come back and post some "real" pics. Share this post Link to post Share on other sites
GIJOE94 0 Posted June 30, 2007 Mabey, but I do have a pic of our opel blitz, and we do have a c47 skytrain in progress.These pictures can be seen in this forum. Share this post Link to post Share on other sites
JukkaN 0 Posted July 2, 2007 Hi folks! We got now german Opel Blitz made by Faust. GIJOE94 has writed a cofig for it. (we got it ingame) It needs to be textured, made bigger and have more LOD's Share this post Link to post Share on other sites
BloodOmen 0 Posted July 2, 2007 Doesnt look to bad so far. Good work When your beta testing look my name up, id be very interested in testing some of this out Share this post Link to post Share on other sites
belgerot 33 Posted July 3, 2007 Agreed, looks very good so far. once you have it re-sized, you could add several small details into the model here and there, but it is a great start. Will you make the Maultier version as well? Share this post Link to post Share on other sites
blackgrain 0 Posted July 3, 2007 Hi folks! We got now german Opel Blitz made by Faust.GIJOE94 has writed a cofig for it. (we got it ingame) It needs to be textured, made bigger and have more LOD's !Uaaaaaaauuuu!! Good Opel Blitz!!! Share this post Link to post Share on other sites
JukkaN 0 Posted July 3, 2007 Faust has made it even better: Share this post Link to post Share on other sites
GIJOE94 0 Posted July 3, 2007 Good isn't it folks.Now 3 things befor It might be released. 1.LOD's need doing. 2.Needs resizing 3.Textures need finnishing. After all this we might make a Beta release. Share this post Link to post Share on other sites
abs 2 Posted July 3, 2007 Do you guys know how to resize? Abs Share this post Link to post Share on other sites
GIJOE94 0 Posted July 3, 2007 I'm sure faust, the auther does. Share this post Link to post Share on other sites
BraTTy 0 Posted July 3, 2007 Faust certainly is talented. He doesn't come here and chat? Congrats on your mod moving along.Looking good ! Share this post Link to post Share on other sites
xendance 3 Posted July 3, 2007 How many triangles does that model have? Share this post Link to post Share on other sites
JukkaN 0 Posted July 4, 2007 Hi everyone! Faust has now finnished the textures: Share this post Link to post Share on other sites
nephilim 0 Posted July 4, 2007 doesnt look that much finished to me :/ could use some more work on it.. as a base yes.. but it lacks the sweetness Share this post Link to post Share on other sites
mechastalin 0 Posted July 4, 2007 doesnt look that much finished to me :/could use some more work on it.. as a base yes.. but it lacks the sweetness I think specular and normal maps will finish it off quite nice. Share this post Link to post Share on other sites
nephilim 0 Posted July 4, 2007 normal map is applied, but it somewhat looks like just some embossed lines.. a simple spec map wont help either.. the texture lacks detail.. Share this post Link to post Share on other sites
JdB 151 Posted July 4, 2007 the texture lacks detail.. Indeed. Dust, mud, scratches, more rust etc needs to be added to make it seem used, instead of an almost showroom model. Share this post Link to post Share on other sites
AtStWalker 0 Posted July 4, 2007 I think specular and normal maps will finish it off quite nice. specular ? on a militar vehicle ? avoid the reflection of light is the basis.. Share this post Link to post Share on other sites
GIJOE94 0 Posted July 4, 2007 well it is alpha guys, but faust is doing all the mapping and stuff.Looks great don't it.Sherman now having the texture added on to it. Share this post Link to post Share on other sites
Col. Faulkner 0 Posted July 4, 2007 Nice Jerry truck! I can't wait to let my lads rake it with Bren and Tommy gun fire! Â (and I mean that in the nicest possible way) Â Share this post Link to post Share on other sites