william1 0 Posted May 30, 2007 Two fully equiped airports for the SLA army in North Saharani , the first placed in the north part of the main island , and the second one in the island of Antigua . Edit : Updated to version 1.2 fixed some problems with Overlapping of textures in Antigua Airport , fixed deformed runway lights on Arma 1.08 It's highly recommnded to use them along with the awesome take-off and landing scripts by Mandoble , you can get it here Mandoble scripts Addons needed : editorupdate 102 by Lowfly editorupdate 102 special thanks to Kristian from the mod Bases over Saharani. some pics : download link 1.2 : http://rapidshare.com/files....ar.html Share this post Link to post Share on other sites
MEDICUS 0 Posted May 30, 2007 Looks very nice! Is this something like the BOS-Project or a "new/different" Island pbo? MfG Medicus Share this post Link to post Share on other sites
william1 0 Posted May 30, 2007 yes , something like BOS , i thought we needed some airports for the SLA Share this post Link to post Share on other sites
Sgt_Eversmann 1 Posted May 30, 2007 oh dude you messed up the link! http://rapidshare.com/files/34234431/North_Saharani_Airports.rar.html Share this post Link to post Share on other sites
MEDICUS 0 Posted May 30, 2007 yes , something like BOS , i thought we needed some airports for the SLA Aye .. really nice work! The Dirt-Runways in Pita and on Antigua aren't really that useful Thx for this goody! MfG Medicus Share this post Link to post Share on other sites
[aps]gnat 28 Posted May 30, 2007 Wow ... they look so cool. Nice work !! Share this post Link to post Share on other sites
Scrub 0 Posted May 30, 2007 Well done! Can't wait to try them out.. Share this post Link to post Share on other sites
Tic-Tac 0 Posted May 30, 2007 Sry for this but how do you install it? Share this post Link to post Share on other sites
Curatalo 0 Posted May 31, 2007 wow william.....I did just about this same EXACt thing.... funny Share this post Link to post Share on other sites
william1 0 Posted May 31, 2007 Sry for this but how do you install it? you can open the missions with the editor Share this post Link to post Share on other sites
stuntboy 0 Posted May 31, 2007 Very good work william! All that needs to be done to get them perfected, is to change the runway numbers to reflect their directions, but that's maybe being a little fussy I will definately be adding these to some old wip missions of mine. Stuntboy Share this post Link to post Share on other sites
lt.chris 0 Posted May 31, 2007 these airports are quite impressive nice job will try out  Share this post Link to post Share on other sites
jasono 0 Posted May 31, 2007 Very nice. Is the editor update required to use the runways in MP, or just to edit them? Share this post Link to post Share on other sites
ocramweb 0 Posted May 31, 2007 editorupdate 102 by Lowfly does not need users to have the addons to play, but to edit you do need it as the editor will not recognise the object without it. By the way as mistakenly named this is for Sahrani not Saharani  nice job Share this post Link to post Share on other sites
sickboy 13 Posted May 31, 2007 Nice work dude, North Sarahni badly needed an airport editorupdate 102 by Lowfly does not need users to have the addons to play, but to edit you do need it as the editor will not recognise the object without it.Wrong. My editorupdate is the only one that isn't needed for players, only for editors.LowFly created his own classes, aswell as added models that didn't have classes before. Any mission that was built with LowFly's editorupdate requires the addon. Share this post Link to post Share on other sites
Tic-Tac 0 Posted May 31, 2007 I put the mod folder in my missions folder in my arma directory. I can't load them in the mission editor and you can't play the mission as it says "no player selected" or something like that. Please can someone help as i really want to try this mod Share this post Link to post Share on other sites
william1 0 Posted May 31, 2007 put them in your : "C:\Documents and Settings\user\My Documents\ArmA\missions" folder to play just select any of the available soldiers in the misssions as player , or create a new one by selectinfg F1 and double Left mouse click on the map Share this post Link to post Share on other sites
Tic-Tac 0 Posted June 1, 2007 Thanks for that it now works Share this post Link to post Share on other sites
ocramweb 0 Posted June 1, 2007 editorupdate 102 by Lowfly does not need users to have the addons to play, but to edit you do need it as the editor will not recognise the object without it.By the way as mistakenly named this is for Sahrani not Saharani  nice job ooops my mistake sickboy i did past editor LF 1.02 wanting to mention six 1.05 saying you just needed it in editor. the airport template do need lowfly 1.02 to use Share this post Link to post Share on other sites
Tankbuster 1747 Posted June 9, 2007 Question. As this is not an addon in the simplest sense, can it cause conflicts with other stuff? Specifically, I'm using BAS f to make some missions and I'd like the airfield at Pita, too. But your addon takes the form of a mission.sqm, and so does BAS f. I'm wondering if one will overwrite the other when installing? If it does, can I open a mission using Northern Sahrani Airports, copy everything from the Pita Airfield, then copy it back into another mission created using BAS f. Thanks, Tanky -Paul- Share this post Link to post Share on other sites
Tankbuster 1747 Posted June 9, 2007 Question.As this is not an addon in the simplest sense, can it cause conflicts with other stuff? Specifically, I'm using BAS f to make some missions and I'd like the airfield at Pita, too. But your addon takes the form of a mission.sqm, and so does BAS f. I'm wondering if one will overwrite the other when installing? If it does, can I open a mission using Northern Sahrani Airports, copy everything from the Pita Airfield, then copy it back into another mission created using BAS f. Thanks, Tanky -Paul- Answering my own question ... I can make a small mission using N Sahrani Airports, copy all the objects, load up a BAS f mission I'm currently using and paste all the objects into it. I'll credit in the final version, of course. Share this post Link to post Share on other sites
william1 0 Posted June 12, 2007 updated to version 1.2 due to some topographic changes on Sahrani in version 1.08 check first page Share this post Link to post Share on other sites
[aps]gnat 28 Posted June 12, 2007 Nice one ! Thanks! Share this post Link to post Share on other sites
Tankbuster 1747 Posted November 18, 2007 How can this be made to work on QG Sahrani? In the past, I've used the merge in the editor to get the airport into my BAS missions. I'd like to use the Pita airport on a Reunited Sahrani mission, but the editor wont let me merge them. Am I going to have to do a good old fashioned copy/paste of the unit from one map to the other, or is there a more accurate way? Share this post Link to post Share on other sites