vilas 477 Posted April 20, 2007 I know that there is / there are some addons of Australia, NZ troops I made one small addon for it this is not in topic about my addons, because his addon is independent from "basic addon", it uses Stanag mag and M203 grenade from BIS this is a pack of black AUG model A1, A1 short, A3, A3 Eotech SD, A3 Grenade launcher it can be used to any soldiers pack and changed if needs telescope for A3 model is not super detailed, because I was asking few people for sources, but there are no enough sources, so I am releasing it "as it is" http://www.vilas.armaholic.net/vil_aug.rar http://ofp.gamepark.cz/_hosted/vilas/arma/vil_aug.rar Share this post Link to post Share on other sites
plasman 0 Posted April 20, 2007 THAAAAANKS ! Vilas ! Now it's time I re-start working on my New Zealands troops addon. Edit: Thanks in advance to advise the various weapons' names in order people could add them to their troops in the editor and to their addons as well. Share this post Link to post Share on other sites
vilas 477 Posted April 20, 2007 VIL_steyr_aug_a1 [30Rnd_556x45_stanag] VIL_steyr_aug_short [30Rnd_556x45_stanag] VIL_steyr_aug_a3 [30Rnd_556x45_stanag] VIL_steyr_aug_a3_gl [30Rnd_556x45_stanag, 1Rnd_HE_M203] VIL_steyr_aug_sd [30Rnd_556x45_stanagSD] Share this post Link to post Share on other sites
plasman 0 Posted April 20, 2007 Thanks ! Outstanding job. Congratulations Share this post Link to post Share on other sites
Richieb0y 0 Posted April 20, 2007 nice weapons too bad Bi is not working on the hands Share this post Link to post Share on other sites
imutep 0 Posted April 20, 2007 Great job vilas The A3 Grenade launcher Version is cool Thanks a lot Share this post Link to post Share on other sites
wika_woo 182 Posted April 20, 2007 w000t one of my fav rifles... So gettin it!.. awesome work. Share this post Link to post Share on other sites
jerryhopper 286 Posted April 20, 2007 Very nice work vilas! you seem to be a perfect candidate for a short radio interview.im looking for active arma content creators to have a chat. i submitted the news to the Sahrani Press Agency (http://arma.valuenet.nl/SahraniPressAgency/index.php) Share this post Link to post Share on other sites
recoill 0 Posted April 20, 2007 Great work vilas . You made this Steyr nut very happy Share this post Link to post Share on other sites
CameronMcDonald 146 Posted April 21, 2007 Lovely. All that is needed now is a shadow as mentioned above. Share this post Link to post Share on other sites
vilas 477 Posted April 21, 2007 than tell me how to do it ? OFP metods not work in ARMA, there are no tools or exapmple ARMA models editable Share this post Link to post Share on other sites
nephilim 0 Posted April 21, 2007 nice one thing tho the eothech appears to be pretty slim on the pics. at least afai can compare it other eotech pics. nice work tho Share this post Link to post Share on other sites
CameronMcDonald 146 Posted April 21, 2007 Well, not sure about the other bloke, but I mean once the tools come out, make sure there's a shadow. No rush. Share this post Link to post Share on other sites
dob 0 Posted April 21, 2007 i don't remember where but in the forum they re one thread wher u can find tuto for shadow in arma Share this post Link to post Share on other sites
HqPL 0 Posted April 21, 2007 As always good job villas. This aotech looks little weird, but its preety nice too. Prob the best that i saw ingame. Share this post Link to post Share on other sites
wika_woo 182 Posted April 21, 2007 Sorry For the noobish question.. But how do u "load" the weapon in game?.. I tried inserting an ammo truck. What type of unit do u need?.. Thanks.. Share this post Link to post Share on other sites
HqPL 0 Posted April 21, 2007 Create any unit (doesnt matter wich side) in init field type : <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> removeAllWeapons this;this addMagazine "30Rnd_556x45_stanag";this addMagazine "30Rnd_556x45_stanag";this addMagazine "30Rnd_556x45_stanag";this addMagazine "1Rnd_HE_M203";this addWeapon "VIL_steyr_aug_a3_gl";this selectWeapon "VIL_steyr_aug_a3_gl"; Here is a weapon list: (ammo in []) VIL_steyr_aug_a1 [30Rnd_556x45_stanag] VIL_steyr_aug_short [30Rnd_556x45_stanag] VIL_steyr_aug_a3 [30Rnd_556x45_stanag] VIL_steyr_aug_a3_gl [30Rnd_556x45_stanag, 1Rnd_HE_M203] VIL_steyr_aug_sd [30Rnd_556x45_stanagSD] Also try with : http://community.bistudio.com/wiki/addWeaponCargo http://community.bistudio.com/wiki/addMagazineCargo http://community.bistudio.com/wiki/clearMagazineCargo http://community.bistudio.com/wiki/clearWeaponCargo Share this post Link to post Share on other sites
wika_woo 182 Posted April 21, 2007 Create any unit (doesnt matter wich side)in init field type : <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> removeAllWeapons this;this addMagazine "30Rnd_556x45_stanag";this addMagazine "30Rnd_556x45_stanag";this addMagazine "30Rnd_556x45_stanag";this addMagazine "1Rnd_HE_M203";this addWeapon "VIL_steyr_aug_a3_gl";this selectWeapon "VIL_steyr_aug_a3_gl"; Here is a weapon list: (ammo in []) VIL_steyr_aug_a1 [30Rnd_556x45_stanag] VIL_steyr_aug_short [30Rnd_556x45_stanag] VIL_steyr_aug_a3 [30Rnd_556x45_stanag] VIL_steyr_aug_a3_gl [30Rnd_556x45_stanag, 1Rnd_HE_M203] VIL_steyr_aug_sd [30Rnd_556x45_stanagSD] Also try with : http://community.bistudio.com/wiki/addWeaponCargo http://community.bistudio.com/wiki/addMagazineCargo http://community.bistudio.com/wiki/clearMagazineCargo http://community.bistudio.com/wiki/clearWeaponCargo ah great man.. I'll try it out a bit later... Thanks.. Share this post Link to post Share on other sites
SAURON 0 Posted April 22, 2007 Great weapon! one thing though. it seems like the silenced version is not silenced at all. otherwise very nice, keep up the good work Share this post Link to post Share on other sites
vilas 477 Posted April 22, 2007 ? silenced uses M4 SD magazines, so it should behave like M4 SD of BIS, read magazine class info it seems like your ARMA is other than my ? Share this post Link to post Share on other sites
Jackal326 1181 Posted April 23, 2007 Or maybe its because you defined the SUPPRESSED AUG to use the G36's sounds From the config: Quote[/b] ] [...] class VIL_steyr_aug_sd : VIL_steyr_aug_a3 { model = "\Vil_Aug\aug_eo"; modelOptics = "-"; optics = 1; opticsZoomMin = 0.29; opticsZoomMax = 0.42; distanceZoomMin = 100; distanceZoomMax = 100; displayName = Steyr AUG A3 Eotech SD; magazines[] = {"30Rnd_556x45_stanagSD"}; modes[] = {"Single", "Fullauto"}; class Single : Mode_SemiAuto { sound[] = {"\ca\Weapons\Data\Sound\G36_1_SS_A", 5.62341, 1}; reloadTime = 0.1; recoil = "assaultRifleBase"; recoilProne = "assaultRifleBase"; dispersion = 0.0015; minRange = 2; minRangeProbab = 0.1; midRange = 100; midRangeProbab = 0.7; maxRange = 200; maxRangeProbab = 0.01; }; class FullAuto : Mode_FullAuto { sound[] = {"\ca\Weapons\Data\Sound\G36_1_SS_A", 5.62341, 1}; soundContinuous = 0; reloadTime = 0.1; recoil = "assaultRifleBase"; recoilProne = "assaultRifleBase"; dispersion = 0.0035; }; class Library { libTextDesc = Steyr Aug; }; }; ArmA uses the sounds you define in cfgweapons no matter what magazine you have loaded (unlike OFP), so its loading the Default STANAG SD magazine's characteristics (damage/rounds used, no tracers etc) but using the G36's firing sounds. Share this post Link to post Share on other sites
vilas 477 Posted April 23, 2007 yeah, right, i fixed config in file, new file on both FTP, i was only testing models, so i forget Share this post Link to post Share on other sites
Sled88 0 Posted April 23, 2007 Hey vilas... The model is very nice man! Great work... But could you maybe rework the textures... they are really small... Maybe I could give you some of an AUG Softair... (Black one) Share this post Link to post Share on other sites