ocramweb 0 Posted April 2, 2007 Exactly, cut and past mistakes:Should have been : <<'-remove SaraLiteDry.pbo and  the "SaraLiteDry.bi.bisign" from ...\ArmA\AddOns\ directory and Place the files "McNSaraLiteDryite.pbo"  in your ...\ArmA\AddOns\ directory'>> You do not need the sig file anymore on v1.1 SaraLiteDry.bi.bisign belong to SaraLiteDry.pbo a non working ver of v1.1 (actually the 'winter island'...) that was left online for a few hours Share this post Link to post Share on other sites
vilas 477 Posted April 2, 2007 if you made south you can do north too if this addon gives better framerate, better game and graphic performance, than please do north, it will be very usefull Share this post Link to post Share on other sites
mcnools 62 Posted April 2, 2007 if you made south you can do north tooif this addon gives better framerate, better game and graphic performance, than please do north, it will be very usefull Unfortunatly.. no, I can't :/ atleast I don't know how. This is just a simple retexture (and some reconfig now) of the map that came with the demo, wich is just the southern part of sahrani :/ when the tools are out someone could probably do a north-sahrani map, and it might be possible by reconfiguration or something, but I don't know. Share this post Link to post Share on other sites
ocramweb 0 Posted April 2, 2007 if you made south you can do north tooif this addon gives better framerate, better game and graphic performance, than please do north, it will be very usefull I can yes increase my viewdist a lot because: - there is less object to calculate ( took some trees out of the map, and that is not done in config) - i downsized plants - and I decreased or cut Wind effect on plants. (you'll be able to do this in 1.06 in option cut grass i think) - but now the north part if BIS is ok with it (South from demo was free), take some trees or plants  out, is feasable it'll be hard work do, i had to decompile/edit/compile more than 460 files for south north should make my fingers fall and with Visitor3 it will take much less to do for the same. so yes I can do North (witch has south anyway), might do it if tools doesn't turn up. --------------------- =DST= OcramWeb Share this post Link to post Share on other sites
[aps]gnat 28 Posted April 3, 2007 Stand alone version! Well done guys Share this post Link to post Share on other sites
mcnools 62 Posted April 5, 2007 Just so you guys know, I'm currently working on making the "distance-textures" suit the ones who appear close to the player better (in other words, I'm fixing the farmland-looking areas etc.) Share this post Link to post Share on other sites
sickboy 13 Posted April 6, 2007 Just so you guys know, I'm currently working on making the "distance-textures" suit the ones who appear close to the player better (in other words, I'm fixing the farmland-looking areas etc.) Nice to Read, Awaiting your release, can't wait to play on it Share this post Link to post Share on other sites
mcnools 62 Posted April 6, 2007 Just so you guys know, I'm currently working on making the "distance-textures" suit the ones who appear close to the player better (in other words, I'm fixing the farmland-looking areas etc.) Nice to Read, Awaiting your release, can't wait to play on it Right now I'm just waiting for an updated config from Ocramweb, and then I'll just test it a bit and try to eliminate any annoying bugs that might pop up (probably/hopefully won't though). Ocramweb seems a little busy though, so I don't know when it'll be. Edit: Spoke to Ocramweb, he might have the new config sometime after tuesday stay tuned. Share this post Link to post Share on other sites
ocramweb 0 Posted April 7, 2007 Ok, as I promise:                           after another big fight against restrictions.                                              . . . and a good chainsaw                                              Here is the first Bio News Paper made of the trees of Saralite Gone to cut more trees,I'll be back --------------------------------- =DST= OcramWeb Share this post Link to post Share on other sites
mcnools 62 Posted April 8, 2007 Haha good one Ocramweb! Send me the config when your'e done (you can send it over email, McNools@gmail.com) So I can put it in the island with updated textures and put it up at rapidshare Share this post Link to post Share on other sites
ocramweb 0 Posted April 17, 2007 I'm back... and be kicking soon. Share this post Link to post Share on other sites
mcnools 62 Posted April 17, 2007 I'm back... and be kicking soon. Awesome I was worried you had dissappeared or something :O Share this post Link to post Share on other sites
Daniel 0 Posted April 17, 2007 Aye, me too. Can't wait for the next version. Share this post Link to post Share on other sites
ocramweb 0 Posted April 18, 2007 first forest and after a nice holliday and a few Hex editing second forest: hard work, I have been working like a dog, i wasn't sleeping like a log ... Â ---------------------------- =DST= OcramWeb Share this post Link to post Share on other sites
inferno7312 0 Posted April 19, 2007 great JOB. just want to know when that will be release. Share this post Link to post Share on other sites
mcnools 62 Posted April 19, 2007 Yeah, great job how do you do that? by hex-editing the .wrp? well, anyway, send it to me when your'e done I've done a little more work on the textures on the map etc. it looks great so far Share this post Link to post Share on other sites
ocramweb 0 Posted April 22, 2007 It does take it's time ! ...but I think it's worth it  PS: I think I am around 65% of job done;to make Saralite Island look lot warmer, if anybody want to make a suncream addon... ------------------------- =DST= Ocramweb Share this post Link to post Share on other sites
jerryhopper 286 Posted April 22, 2007 Great stuff ocramweb! i cant wait! i added a small story with info on SPA. (http://arma.valuenet.nl/SahraniPressAgency/display-item.php?newsid=16) Share this post Link to post Share on other sites
mcnools 62 Posted April 22, 2007 Looks excellent mate And jerryhopper, note that I'm the one who made all the textures for the island, Ocramweb reconfigured it, changed files etc. to make it standalone and to reduce the vegetation etc. (just looked a bit like in the thing you wrote that you thought Ocramweb made it all by himself) (although the work Ocramweb has done, and is doing, has taken more time than the work I've done ;D also, I'm working abit more on the textures as we speak). Oh, and ocram, maybe you could reduce the number of insects etc.? since it's a very dry climate, there should be too much insects. Share this post Link to post Share on other sites
bravo 6 0 Posted April 25, 2007 i think this is nice. Im testing it and its faster then the other version (southpart only with vegetation) Would be nice to have all Island like this. Share this post Link to post Share on other sites
ocramweb 0 Posted April 28, 2007 Looks excellent mate And jerryhopper, note that I'm the one who made all the textures for the island, Ocramweb reconfigured it, changed files etc. to make it standalone and to reduce the vegetation etc. Â (just looked a bit like in the thing you wrote that you thought Ocramweb made it all by himself) (although the work Ocramweb has done, and is doing, has taken more time than the work I've done ;D also, I'm working abit more on the textures as we speak). Oh, and ocram, maybe you could reduce the number of insects etc.? since it's a very dry climate, there should be too much insects. My mistake ! I shouldn't show my work on this topic,McNools I made your Dry Sahrani island work as a stand alone,made the anim, took out some trees from the map and reworked the configs,effect grass,wind...etc (20 hours of work) on Dry Southern Sahranie.and I gave you v1.1 on your island. wich i shared with you with pleasure. But I never said that I was also going to give you this one What I do is a brand new Island, I have now more than 80 hours of works on it and it is not finished yet,no worries McNools I am not taking your textures at all, I do all the layer changes myself ... and as I am not stopping at taking trees out, I'll open a new subject soon, to push my island further and not misleading with yours. on my side 70 % of job done for now. Regarding your request on taking out or diminishing the wildlife on your Island,I ll do this for you soon, and post the link or mp it to you, so you can carry on with your texturing work for Dry southern sahrani and release your Island pretty soon I hope. I think it is good to have different surrounding under arma waiting for the tools, so long life dry southern sahrani. -------------------- =DST= OcramWeb Share this post Link to post Share on other sites
mcnools 62 Posted April 29, 2007 Ah, I see, well, I'm looking forward for your version. Still, I think you should have alerted me earlier that you were going solo. Edit: Also, I released my final version on the first page. Share this post Link to post Share on other sites
Daniel 0 Posted April 29, 2007 Brilliant! Is there any chance of someone sticking a mirror up for v1.2? I'm having trouble trying to download it. Share this post Link to post Share on other sites
mcnools 62 Posted April 29, 2007 Daniel @ April 29 2007,20:47)]Brilliant! Is there any chance of someone sticking a mirror up for v1.2? I'm having trouble trying to download it. There's a new mirror in the first post now (or just click here: http://www.armaholic.com/page.php?id=1006 ) Share this post Link to post Share on other sites