BigUzi 0 Posted March 19, 2007 And SamotH of course for the excellent Extra pack v3, BigUzi Share this post Link to post Share on other sites
Kirby 2 Posted March 19, 2007 Can you do one last big update for the older FFUR2007? We know that one is better suited to MP and also "feels" better to me and some others I play with... Or is this FFSX patch fully MP stable? Share this post Link to post Share on other sites
SamotH 0 Posted March 19, 2007 Hey! those new models for the US snipers are really cool!!! The only bad thing is that you cant see nothing, but it can be used in 3rd person for moving arround so it ok. One small problem is that in theeditor, when you select the old m24 sniper rifle it has no ammo, not 1 single cartidge, but they can be added with comands. Too bad you didn't add the unlimited savegames, I'll have to keep on cheating, but I have chosen to follow the cheat side in my life so there is no problem Thanks again! Everithing is great! Share this post Link to post Share on other sites
Spinal Tap 84 0 Posted March 19, 2007 Hey TB thanks for the patch, really good stuff. I'm not too big of a fan of the new US sniper ghilie suits (just due to the blocked view in 1st person), but that is a matter of preference. The only real issue I have found is the old resistance anit-armor specialist RPG-29 bug where when you fired the weapon, you would automatically die. Share this post Link to post Share on other sites
ShmUlker 0 Posted March 19, 2007 Quote[/b] ]Thanks to Shmulker for the russian picture used as the patch's banner. You are welcome! All that you will wish I don't download yet but i know you can't do bad.   Thanks for your work and  tell if you need somthing else.  Share this post Link to post Share on other sites
Thunderbird 0 Posted March 20, 2007 Cheers for the kind words, Great to know some people are still around, even if they are far from representing BIS boards as a whole since almost everyone's attention is centered on ArmA, heh. Quote[/b] ]After I died from artillery, corpse and weapon of the soldier carried on very weird, corpse and weapon was levitating without any gravity, just like a balloon. This sounds pretty weird, I will give it a try to figure it out. Quote[/b] ]When I activate ACOG in my weapon in water, soldier is stuck in the water with no way to get out. Heh, then don't do it, seems that further scripting would be needed to disable "Scopes mounting" when swimming. Quote[/b] ]Having played ofp since day one, this has to be the best ofp mod I have ever used. Nice work Thunderbird. You are the welcome. Quote[/b] ]Can you do one last big update for the older FFUR2007? We know that one is better suited to MP and also "feels" better to me and some others I play with... As stated in one of my pm's, it is quite easy to convert the FFUR/SLX 2007 into a vanilla FFUR 2007, but the lack of time did not allow me to concentrate on it, it would hopefully be done ASAP, though. Quote[/b] ]One small problem is that in theeditor, when you select the old m24 sniper rifle it has no ammo, not 1 single cartidge, but they can be added with comands. Thanks for reporting it, this would be fixed with the upcoming patch. Quote[/b] ]Too bad you didn't add the unlimited savegames Heh, to be honest, I had totally forgotten about this, but I promise I will get a close look at it just as soon as time allows it. Quote[/b] ]I'm not too big of a fan of the new US sniper ghilie suits (just due to the blocked view in 1st person), but that is a matter of preference. I second that and this would be changed in the next upcoming patch, sorry, I had to focuse on more relevant priorities, thank you, though. Quote[/b] ]The only real issue I have found is the old resistance anit-armor specialist RPG-29 bug where when you fired the weapon, you would automatically die. I was almost sure I had figured out this issue but apparently it isn't the case, will keep trying until this is fixed. regards, TB Share this post Link to post Share on other sites
battle hampster 0 Posted March 20, 2007 Aside from the noted bugs, really love the patch! +1 on the new sniper units (ghillie model from dave's Code Blue?), especially the faces. Sound f/x on the AK series are a great improvement from the prior one. T-62, F-15C and Linebacker additions are very much appreciated, always nice to have a little something extra. As always awesome work tb84! Don't worry, I assure you there are a few of us full-timer OFP gamers out there, despite the majority focusing on ArmA. Thanks again Share this post Link to post Share on other sites
Thunderbird 0 Posted March 20, 2007 Indeed, full credits to Codeblue's team for having done this nice Ghillie sniper model which unfortunately didn't get the deserved attention, glad you appreciate the models selection as well as the new sounds, though, thanks. :] regards, TB Share this post Link to post Share on other sites
dkell3 0 Posted March 20, 2007 Nice patch! Could someone tell me what the other pack from ShmUlker incorporates. Share this post Link to post Share on other sites
Thunderbird 0 Posted March 20, 2007 I guess you mean "SamotH" extra pack, Get a look at the bottom of the following page here for further informations. regards, TB Share this post Link to post Share on other sites
DarkTerritory3 0 Posted March 20, 2007 Thx for the patch Share this post Link to post Share on other sites
LastRifleRound 0 Posted March 20, 2007 This mod is outstanding. Couldn't get a working Javy in Armed Assault, so I locked this into my OFP and whamm-o, it's where Armed assault should be right now. Putting the target in the external cross hair, is this actual operating procedure, or did suchey put that in to overcome the game engine? Share this post Link to post Share on other sites
Spartan2E 0 Posted March 20, 2007 Great patch, only thing that annoyed me untill now was when I asked for artillery I crash back to desktop(was just checking around in editor when I got out the M1A2 Abrams when I called arty and it crashed). Edit: Seems to be both with artillery and air support. I click on the map and soon after that it crashes. Share this post Link to post Share on other sites
Big-Rooney 5 Posted March 20, 2007 Hey Tbird. I've Been Gone For A While But Its Nice To Return To The FFSX2007 Patch. Love The Updates And New Additions. I'm D\L Now. Cheers Tbird. Thanks Very Much. Share this post Link to post Share on other sites
MisterXY 0 Posted March 20, 2007 Nice Patch, really love the new features! But, no recoil for M203.. cartridges are flying high in the air... Share this post Link to post Share on other sites
Deathstruck 375 Posted March 20, 2007 Heh thx for the patch! BTW:Isnt mounting acog while swimming pretty weird? BTW2:Where are you taking those nice "War" photos? Share this post Link to post Share on other sites
MAA3057 0 Posted March 20, 2007 Great patch! I am happy to see the F-15 featured as well as the good old DMA animations. But... The US soldiers still don't have shadows and the bullets bounce into space. Share this post Link to post Share on other sites
dkell3 0 Posted March 20, 2007 Whoops my bad. Thanks TB. Share this post Link to post Share on other sites
ShmUlker 0 Posted March 20, 2007 Quote[/b] ]Could someone tell me what the other pack from ShmUlker incorporates. Sorry dkell3 but i don't made any pack. SamotH make it. However... SmotH, When do you make ShmUlker incorporates pack? Share this post Link to post Share on other sites
MisterXY 0 Posted March 21, 2007 When I deploy the bipod on the AK, I get a CTD. Share this post Link to post Share on other sites
Winters! 0 Posted March 21, 2007 thx for this MOD TB! With the best addons and the best scripts I have a question ... How can i disable the smoke when you shot ? cuz it makes me lag so much thx Share this post Link to post Share on other sites
Thunderbird 0 Posted March 21, 2007 Thank you all for the nice comments and feedbacks, Quote[/b] ]Putting the target in the external cross hair, is this actual operating procedure, or did suchey put that in to overcome the game engine? If the Javelin gets some Optics, means that they are meant to do the job the cross hair should not do, but due some engine limitation, I guess Earl & Suchey rather prefered to follow the cross hair's way since it does the job properly. Quote[/b] ]only thing that annoyed me untill now was when I asked for artillery I crash back to desktop Please make sure you don't have any "extra" addons in your "Addons & res/addons" folders, that might be causing some incompatibility problems. Quote[/b] ]no recoil for M203 I will get a look at it, but keep in mind that modern mounted grenade launchers cause a very low recoil in real life. ;] Quote[/b] ]cartridges are flying high in the air/The US soldiers still don't have shadows and the bullets bounce into space. Heh, that's a quite long story... But to resume it in a couple of lines, I was messing around with ArmA tools to see if they would work with Operation Flashpoint addons since they are faster and more efficient, especially the new utility carried out by kegetys which allows you to .pbo your folders with 2 mouse-clicks, but one thing I wasn't aware of was that once you use ArmA tools with OFP's stuff, you can't convert the .pbo files into "content-folders" even if the concerned .pbo's work nicely in-game. So I had to keep the "alpha" cartridges I was testing, since I was unable to convert my pbo's into Data-folders, heh. But this would hopefully be fixed with the next incoming patch. :] Quote[/b] ]When I deploy the bipod on the AK, I get a CTD. Added to the bugs list, thanks. Quote[/b] ]How can i disable the smoke when you shot ? Simple, Open your "ffur_slx_settings.sqf" file located in your ffsx2007 folder, Find the following line and set it to 0 <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">SLX_ShotFX = 1; Regards, TB Share this post Link to post Share on other sites
robertso 0 Posted March 21, 2007 Are there any new mirrors for that FFUR_SLX_Patch_1.01.rar except filefront.com, cause its one of the slowest servers of all, and you cant use download accelerators either. Share this post Link to post Share on other sites
rheydrich 0 Posted March 21, 2007 TB Im using ffurslx along with the Libya map mod, do you think thats the reason everytime I use airstrikes or arty it crashes to the desktop.. however before the patch I didnt have any problems and I was using both mods...I'll give it a try... Also by removing // on the slx settings can you enable supressing fire...let me know..thanks Share this post Link to post Share on other sites