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lol..

ok then i make a die hard mod but give bruce willis some hair cuz i dont like bald people..

and i make ak´s with picantinny rails, eotechs and crane stocks..

its a movie god d@mn..

its not a real mil vehicle

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i am giving up with shadows, not work good, weapons is looking some parts better, some parts black

i thik i must wait for tools :/

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Nice job on the APC vilas. thumbs-up.gif

Quote[/b] ]The last pages havent been on topic at all.. Sahrani units, not colonial marines!

Go bang and clear your kitchen. icon_rolleyes.gif

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lol..

ok then i make a die hard mod but give bruce willis some hair cuz i dont like bald people..

and i make ak´s with picantinny rails, eotechs and crane stocks..

its a movie god d@mn..

its not a real mil vehicle

Do yer own...

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vss_n_1.jpg

vss_n_2.jpg

i was not satisfied with previous textures and model of VSS

so a little remodelled weapon now, new texture for stock, new for receiver - if i knew how to make normal maps all could look better, but as for the moment just little improved model

i also added auto mode for player, AI is not using it

when all will be on FTP i will give a signal biggrin_o.gif

EDIT

okay, but only on Czech FTP (second link ) tommorow as I will find time I will put to Armaholic:D

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don't give up so easily on the weapon shadows vilas, what problem(s) do you still get?

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Quote[/b] ]but lack of normal mapping causes that they look completly different from BIS

if you can use Oxygen, you can open my AKMS, G36C, XM177 or XM733 (short Colt M16 variants) or my MP5 and you will see that BIS textures are used there

oh! ok; lol tounge2.gifwink_o.gif btw keep it up, and continue to provide us weapons. smile_o.gif

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OT:

Quote[/b] ]i am addicted to Corel

also i have OEM , so i work only on legal software

thats why my models are made in OXYGEN, not 3DSMAX too

Hello,

Good to see that!, the amount of pirated Max's about now, winds me up, as I forked out (well out my department's budget) for it.

Still i spose it gets people into 3D smile_o.gif

Keep up the good work on your addon.

rgds

LoK

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Synide:

won't give up so easily on the weapon shadows vilas, what problem(s) do you still get?

problem is stupid looking shadows on weapons and soldier

i gave no "lodnoshadow =1", i gave LOD 10000 (as i was told)

i gave model with lower polycount as i it was in OFP

maybe there should be more detailed model ?

all faces are closed, no "open" or "hole" faces

and weapons look really reall sick than

half of gun is almost black

on the soldiers there is "zebra" of shadow

in OFP it was much easier:

last LOD should have less than 300 polycounts and lodnoshadow =0

i saw on my ViBi that there is no limmitation of polycounts

shadows for vehicles are working good

for weapons - no and i don't know why, maybe last LOD should be copy of 1st LOD, maybe some with face properties, maybe i must make new model of shadows from cubics, i have no idea why it behaves like that

you can open one model , make LOD 10000, delete in "properties" "LodNoShadow 1" and save

and you will see how stupid model look and how stupid soldier look and sometimes you will see shadows even on back of soldier !

just like he is transparent wink_o.gif

what concerns weapons :

stg_new.jpg

when i have large and good quality picture weapon look super

because this STG is my bigest pride, best model made untill today, maybe other WW2 mod will make more detailed ?

weapons with ARMA BIS made texture (but no shader maps):

on G36C, AKMS, AKM, AK74M, Beryls, Colts there are BIS textures used, maybe JPG would be better standart for textures than PAA or PAC ?

JPG can be 24 bit color and very high quality

the problem is to find in Google high resolution photos, for example of AN94 or VSS i haven't found picture larger than 500 pixels of whole gun, such detail like receiver - sometimes have 200 pixels, from that source i cannot make good texture :/

if someone wanna cooperate and make some good and real looking textures of weapons - i am happy to join him biggrin_o.gif

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new version of APC is selfstanding addon as i said before, no need other addons, textures from VIBI moved here, also a little changed interior - fixed gunner in chair and some details added, better AI getin action , 11 passengers

very nice, but not "stand alone" wink_o.gif

the M134 is still from the vilas_mod package

QuietMan

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oki, sorry , replacing now on FTP

now it contains definition of new M134

also i found that 3 turrets are possible on other tank biggrin_o.gif

new_wz93.jpg

polish_army_lw.jpg

questionto the Poles, to replace or not to replace, i made new texture of wz.93 pantera camo base

is it better from old one, or not

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Vilas, for the weapon shadow lods (1000.000 resolution lod), try triangulating all of the faces (Select everything then hit the '/' key). Also, go to 'Structure > Topology > Find Components'

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dear Jackal - not works :/

but other thing:

one man from Poland send me good texture of USCM

uscm_camo.jpg

it replaces Tigpat, if someone likes Tigpat, it can be done also (i backuped all)

this screen shows problem with shadow, of course to FTP goes weapon without shadow

in few days i will try to make Sniper rifle from AVP2 and maybe MG looking like Smartgun and VP70 pistol

ooo maybe enenmies - ofpor in tigpat ? ;D

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Ya do the OPFOR in Tiger.

That way you still get to use it. (it does look good)  smile_o.gif

Are you retexing marines with helmets as well?

7433.jpg7432.jpg

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oh man smartgunns in AVp 2 ohh how fun they where to try to survive against some friends in lan biggrin_o.gif some of us played marines and some aliens tounge2.gif smartgun marine was the shit but if there where more than 2 aliens chance was they would cut me down biggrin_o.gif

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Slightly off-topic, does anyone know if it possible to have 4th crewmember in a tank in order to get tanks right? Now tanks have only three.

In older Russian tanks AAMG is actually operated by the loader, but now the only option is to make loader's hatch as commander's position. It is not a big issue, but anyways would be nice to get it right.

And a second one is it possible to have multiple external MGs that are operated by the turret crew?

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lwppromola6.th.jpg topasbuy3.th.jpg

News from the Warsaw Pact!!

Topas/Vilas/Yaciek joint effort to recreate Polish Units from the 80's has reached completion! Additionally, retextured buildings and objects of Northern Sahrani are ready for release - everything made to look like People's Republic of Poland form the early 80's. Release planned for May 1st.

Niech zyje Polska Ludowa  biggrin_o.gif

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Any new stuff or re-texturing of the existing units?

Looks very nice smile_o.gif

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Thx,

Without the tools we've been only able to retexture the standard opfor guys. Nevertheless, they're equipped with polish weapons of that era made by Vilas. When proper tools are available they will get proper uniforms and gear - should look nice then, although soviet allies back those days, the LWP did not look like soviet clones.. they had their own unique uniforms, helmets and gears. Hopefully some day we'll be able to recreate it.  smile_o.gif

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Realy nice work, Topas and Vilas... Great job with LWP, Topas, realy like the helmet. And now Polish men can find the pub without dictionary wink_o.gif

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