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kroky

official complaint to BIS

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Quote[/b] ]What I would like to see is the limitation of usage of any kind of equipment by making it as much as realistic (means also difficult) as possible. I need to stress that this is my personal opinion here.

By doing so most of the weekend pilots would give up after a few tries and if not, banned by the server admin. At least I would try to make air-units less maneuverable through the mouse so that you gain some benefit when using proper sticks and pedals. Or maybe making this difference only effective in veteran mode.

You just can´t please everyone and at the bottom line, Arma is still a game that can be played without having a training manual on your feet while flying or driving. If I shared some of your nitpicking attitude I would now say that you´re only trying to get more angry guys here who complain about being unable to fly, drive, eat a hamburger while playing Arma.

In the end Arma is a multirole game that grants acess to vehicles and various playable units. Noone should be forced to take a weekend course on avionics or flight physics just because he wants to play a "Game". If you want to go for a real vehicle sim, go get one. There is a reason why none of the currently available sims actually depicture and simulate various vehicle classes in one sim.

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OFP never had so many problems.  

Ohh yes it had! OFP 1.00 had many many problems when it arrived back in 2001. But - and this is the most important thing for me - BIS never lost faith nor abandoned it, they took care of most of the issues with subsequentialy free patches. It didn't happend overnigt and took quite awhile before it started to shine in both SP and MP.

BTW, what are you still doing here Luciaino? You obviously don't like ArmA...

/KC

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...when u finally find a chopper the steering has been altered so much from the original ofp that its impossible to fly like chopper and react's more like a plane...

May I ask what version you are playing? Sounds like you still are stuck on 1.00/1.01 for some reason?

The heli FM got an complete overhaul in 1.02 and performs very well if you fly with a joystick and disable the "cross coupling" to stick/rudders.

Quote[/b] ]

Well i'd better not since flight physic's for the chopper's is all messed up in this game the chopper's don't even have the ability to rotate around it's own axis anymore  

Try slowing down a bit wink_o.gif

/KC

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@ Balschoiw:

I try to improve my behavior, I said:

Quote[/b] ]What I would like to see

and

Quote[/b] ]I need to stress that this is my personal opinion here.

In fact it seems it is partly like that already, I found my old joystick and I used an old game controller for rudder steering. With that I could perform much better maneuvers then with the mouse where you can not really steer side-rudder separately. My joystick also supports side-rudder by turning the stick in its base, but that was not that sensitive.

So see it as partly solved.

I still miss the ability to drop the copter quickly behind a hill or a house to hide from an incoming missile by using the collective correctly. You could, without lowering the engine thrust, just change the "bite" quickly for a short moment to almost zero and catch the bird short before ground. I tried this several times in ArmA now and most of the time was either to slow or I crashed it into the ground.

Quote[/b] ]Noone should be forced to take a weekend course on avionics or flight physics just because he wants to play a "Game". If you want to go for a real vehicle sim, go get one. There is a reason why none of the currently available sims actually depicture and simulate various vehicle classes in one sim.

Why you turn my words into something what I did not meant?

I just say, no, wish that more experienced pilots with proper steering should have some benefit out of it.

And since you describe the current status, what is wrong to go for the future? I am aware that ArmA is not LockOn, but over the time both will come closer to each other. Did you see the ground units in "Black Shark"? They are currently almost just eye-candy, but - Question is now who is faster biggrin_o.gif

http://www.lockonskins.co.uk/?page=g....enshots

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Are we comparing Oranges and Apples again?

Lock On looks awesome no doubt but as long as i cant have detailled fighting on the ground in the quality ArmA has then its nothing for me.

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Finally received my two orders of Armed Assault from GoGamer. Whoever designed the keyboard control interface for the Air and Watercraft should be immediately reassigned to latrine duty.

TThor

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...

And BIS should give benefits to people who use a treadmill - to simulate infantry dexterity...

/sarcasm

I for one find joysticks very cumbersome and the current mouse/keyboard control method is plenty limited enough. Sticks control rate of turning, mouse does not.

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@ Shadow NX:

Quote[/b] ]Are we comparing Oranges and Apples again?

You also try to change what I meant, I stress the difference but say that they will grow together and it started already.

So having sooner ot later an Applorange or Orapple or how ever you want.

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@ Shadow NX:
Quote[/b] ]Are we comparing Oranges and Apples again?

You also try to change what I meant, I stress the difference but say that they will grow together and it started already.

So having sooner ot later an Applorange or Orapple or how ever you want.

Speaking of which, if people find ArmA performance bad, I'm eager to see what the same people will find with BS icon_rolleyes.gif LO:FC is already a nightmare performance wise, and each status given by ED makes me more and more worried. All the avionnic and flight model/physics they presented look absolutely awesome, but, on the ground and combat level, even if nice, I'm afraid ground life will be far too low for even a helo sim, let's not talk about infantry level.

All this for what I fear will be a real slideshow on most machines

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Quote[/b] ]Ok the map name is dawn of hope do the following as rejoin with the rest of your squad and bord the striker them head out of the east entrance and drive behind the hangars out there in the middle of the airfield is a ah6 board it and fly back to the waypoint just outside the main enterance to the airfield and boom

So you split from your team, disobey given orders, steal a helo that you are not supposed to be in as you are with an infantry squad and then wonder that the useage of the helo is "limited".

I guess you were the one who complained about BIS having no idea about real engagement and military planning...

rofl.gif

Excellent point, haven't thought about that.

@INNOCENT&CLUELESS

That's not the first time you disagree with me, and most probably it won't be the last time biggrin_o.gif

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@ Balschoiw:

I try to improve my behavior, I said:

Quote[/b] ]What I would like to see

and

Quote[/b] ]I need to stress that this is my personal opinion here.

In fact it seems it is partly like that already, I found my old joystick and I used an old game controller for rudder steering. With that I could perform much better maneuvers then with the mouse where you can not really steer side-rudder separately. My joystick also supports side-rudder by turning the stick in its base, but that was not that sensitive.

So see it as partly solved.

I still miss the ability to drop the copter quickly behind a hill or a house to hide from an incoming missile by using the collective correctly. You could, without lowering the engine thrust, just change the "bite" quickly for a short moment to almost zero and catch the bird short before ground. I tried this several times in ArmA now and most of the time was either to slow or I crashed it into the ground.

Quote[/b] ]Noone should be forced to take a weekend course on avionics or flight physics just because he wants to play a "Game". If you want to go for a real vehicle sim, go get one. There is a reason why none of the currently available sims actually depicture and simulate various vehicle classes in one sim.

Why you turn my words into something what I did not meant?

I just say, no, wish that more experienced pilots with proper steering should have some benefit out of it.

And since you describe the current status, what is wrong to go for the future? I am aware that ArmA is not LockOn, but over the time both will come closer to each other. Did you see the ground units in "Black Shark"? They are currently almost just eye-candy, but - Question is now who is faster  biggrin_o.gif

http://www.lockonskins.co.uk/?page=g....enshots

Wow, my head is turning smile_o.gif  

I&C, after re-reading your post (twice), I am of the conclusion that you had a point, a personal opinion, and an attitude that was totally spot-on proper - and there are others who are biting you now for your past posts.  Never thought I'd say this, but - They need to reread what you wrote.  I can't find anything out of line in your statements.

Cheers and thanks,

Scrub

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I have an idea, lets talk completely around the issue.  

Lets deviate and discuss points completely irrelevant to the original topic of the thread.

Oh wait, you beat me to it.

banghead.gif

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Mmmkay.  All the gripes about the game itself have been mentioned and defended somewhere in the last 60 pages.

But what about the Sprocket fiasco?  Ever since the last patch I am unable to activate my game, thus it is a useless void on my hard drive.  Softwrap says my reference # is one thing, BIS claims it is another...so I'm left in limbo.  When I pointed this out, I became an untouchable.  I am hardly alone in having Sprocket issues.

And yet what do I see right up there in the top right corner?

(Go on scroll to the top and take a peek, I'll still be here.)

I will concede that all issues pertaining to the quality of the game and its release were defensible.

But to dishonorably continue to sell this game through Sprocket with full awareness of the faults of the system is deplorable.  How can you justify calling it anything other than negligence or FRAUD?

Even more dejecting is the silent reply.  My emails are ignored so what other recourse do I have then this post?  Go for it BIS, floor me by making some kind of public statement.

That add up there is a stain and should be removed immediately.

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A: you don't need to dbl post if nobody else found it worth

to reply on your poor push the thread on first page attempt.

B: Your problem has nothing to do with BIS it's your problem

with sprecket.

To be clear - ppl have had some issues with any version

but should BIS now stop to sell their game on any platform

because some are having problems here or there? confused_o.gif

~S~ CD

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To sell the game on the platform that would mean the game would have to essentially be completely bug free. And without a community to help them along the way via bug updates, it would take an extremely long time for a complicated game like this to actually have all the kinks figured out.

Plus working to make the game on other platforms would take their time away in fixing the pc version (some of) you people are completely shooting down.

Only thing I want to complain about:

1. The bloody explosions. Since when does each vehicle that explodes require a nice flowery smoke trail? OFP Explosions were better 2 fold. Haven't you played ECP/WSS/FFUR? They did a superb job too.

2. Player animations STILL have to be completely 100% finished before the "Killed" animation even starts. You shoot a guy, unsure if he's dead because he's got his binoculars out. He has to first put the binoculars away, then put his hand to his side, and then fall over dead..

Otherwise, long live the BISNation!

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Been weighing this issue (the original complaint) around in my head since i recieved the English version two days after it came out (lost track of time since lol).

Have made myself a list of pro's and con's, bugs, enjoyable points etc (not gonna post it all here as it my personal list).

Now we have the obvious ones, glaring bugs, simply amateur and scandelous campaign and a few other things that lower the enjoyment of the game which i paid good money for.

HOWEVER!!!!!!!!!!!!!!!!!!!

I need to make clear that my list of pro's may not have been as long as the con's yet they contained more punch and a lot more weight than those points against.

I knew when i handed my money over to my game retailer (thereby giving a percentage to BIS) that the game would be nowhere near completion and maybe years of patching may follow. This stems from buying OFP in 2001 and following it's rise and all that went with it. In this i am in a good position as i recognise the difficulties of making ArmA (ie it's not a straight port from OFP with fancier graphics), however i do have sympathy with anyone who brought ArmA without playing OFP first (or playing it at a later date than release and not knowing the troubles that we all had BIS included).

My conclusion.......

Well i have to say i am having an absolute ball already with the game even this early on (MP, user campaigns, user missions, my own efforts in the editor) and am always left with the feeling that the only way is up for a game that gives me (and judging by these forums) other people alot of enjoyment.

Bottom line i am a hardcore OFPer and would rather be playing this (early) version of ArmA than not, and wait with eager open arms for our modding tools which is when this game will blossom.

Best regards

Bootleg.

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You summed it up immensely. When all is said and done, this game will amaze you and if you are an editor/scripter you will not have time for anything else.

--Ben

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Bootleg, your totally spot on IMHO ;}

ARMA shows me what my PC can do, I'm having more fun making stuff, doing the single player stuff two weeks into the game than I've had with any other game since WOW.

I have yet to start MP, I have a nforce board and I think ARMA and nforce Lan are not mates.

And I dont care, I plaed BF:2 the other night to get some MP fun going and stopped fast as it just felt so Arcade like LOL

Warning: ARMA ruins your other military games, it makes them feel like pac man.

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A: you don't need to dbl post if nobody else found it worth

to reply on your poor push the thread on first page attempt.

B: Your problem has nothing to do with BIS it's your problem

with sprecket.

To be clear - ppl have had some issues with any version

but should BIS now stop to sell their game on any platform

because some are having problems here or there?  confused_o.gif

~S~ CD

Try reading the post before you write your reply.

A. Your opinion on my personal views means nothing to me.

B. Sprocket/IDEA games is directly connected to the developer, ie BIS. BIS offered then attempted to help with Sprocket problems then left people hanging.

C. The problems are not "here or there." There was a major snafu and customers are still not receiving the service/product they paid for.

One example that is currently being addressed.

D. My issue is not with the GAME. It is the fact that I cannot use the software, and they are knowingly putting people in the same situation.

Its nice that you all wish to make excuses and rush to defend. Yet its pathetic that YOU are the PR department.

Before you fling your attacks and make uninformed statements, try understanding the issue that you are so fortunate to not have to deal with.

read

here

or

here

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i have never seen so many brownnoser such in this Bis forum...

ArmA is a not well done game: horrible fps even in the best PCs, full of bugs and now, I read, full of cheaters in the multiplayer (where is punkbuster? )

my german version patched with the 1.05 simply don't works (the PC crash during the game setup: good money for a bad game).... and I read billions of posts of lovers writing that ArmA is the best game of the world

brownnoser! open your eyes and see: this is one of the worse games of the year, the Bis have to be ashamed to have made a so full of bugs - not working game

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@eziogsv:

WL+1 and 48h PR for calling users in this forum brown-nosers.

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Hi all

In reply to eziogsv

I think calling people who are having a good experience with ArmA brownosers is not conducive to good debate. It certainly decreases your standing with others.

It is certain that some people are having a good experience with ArmA and some are not. I do not think those of us who are having a good experience with ArmA are lieing about it to be nice to BIS for some strange wierd love or because we do not like you. It is simply that that is our experience.

I noticed in your posts two "Are we there yet?" posts asking about patch 1.06 Waste of fingerprint skin 1.06 like all patches will arrive when it is done not before.

The importan post you make is this one.

http://www.flashpoint1985.com/cgi-bin....eziogsv

Which is the first one and describes your problem.

You have upgraded from 1.02 to 1.05 now ArmA does not work for you.

I will now continue my reply in that post and see if I can help.

Kind Regards walker

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Ok , i kinda skipped through most pages so dont flame me if ive repeated something...

tbh i dont care about ppl who just complain about this game , this game has been the best game since OFP:cold war crisis

...wat impact it had on the community??? IT OUTSOLD WoW WITHIN 2 HOURS OF BEING RELEASED ON PLAY.COM.... bugs... non of the bugs have bothered me , this game isnt impossible to play.... all u need to do is change the screen settings and u can have higher graphics...worked for me ...

vehicles arnt detailed enough? ive never seen better detailed things on any other game

and when i read the original complaint...first thing that came to my mind was your on crack... seriously... this has been 1 of the best war games since OFP and the BF series

nener.gif

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