dmakatra 1 Posted April 1, 2006 We can agree on, that ofp is great, but why keep it at that? I cannot see why you guys bitch like young CS-players about something that you can obvously turn on/off How obvious is it? How do you know that we arent forced to use it? Thats right, you dont, noone knows except BIS, and im not even sure if they know it themselfs Its VERY obvious! Look at this screenie, it clearly have a button that says "close". If you dont like it, dont use it! http://www.arma.dk/photogallery.php?photo=103 Oh, that's just a stupid argument. The missions are of course designed so you need to use all of the characters. That's just like saying "You don't like flying choppers? Don't worry, you can complete the mission on foot". Not really. BIS allready said that this feature will only be available AFTER you completed the mission. So a completion unlocks the coop-feature. I cannot see the problem? Must've missed that statement by BIS then. Source? Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted April 1, 2006 We can agree on, that ofp is great, but why keep it at that? I cannot see why you guys bitch like young CS-players about something that you can obvously turn on/off How obvious is it? How do you know that we arent forced to use it? Thats right, you dont, noone knows except BIS, and im not even sure if they know it themselfs Its VERY obvious! Look at this screenie, it clearly have a button that says "close". If you dont like it, dont use it! http://www.arma.dk/photogallery.php?photo=103 Oh, that's just a stupid argument. The missions are of course designed so you need to use all of the characters. That's just like saying "You don't like flying choppers? Don't worry, you can complete the mission on foot". Not really. BIS allready said that this feature will only be available AFTER you completed the mission. So a completion unlocks the coop-feature. I cannot see the problem? Must've missed that statement by BIS then. Source? It was in a Czech preview. English translation can be found here: http://www.arma.dk/news.php?readmore=73 Share this post Link to post Share on other sites
Scrub 0 Posted April 1, 2006 Unfortunately, I also like to put forth that it's probably too late to change the switch box, however it really is. Share this post Link to post Share on other sites
alx 20 Posted April 1, 2006 Anyone else concerned by the rather ugly tiling effects of the ground textures? Vegitation will help to break it up, but in the screen shots, the ground looks very tiled. As tiled as old generation games, not something cutting edge. I hope it is just beta and they have yet to refine their landclass data... Share this post Link to post Share on other sites
jakerod 254 Posted April 1, 2006 Ground looked amazing in the video atleast to me. Share this post Link to post Share on other sites
KaRRiLLioN 0 Posted April 1, 2006 Switching will actually be excellent but for reasons other than those stated. For example if you are a soldier and want to switch into civilian clothes, for example, you can't really unless the model is created with extra textures for setobjecttexture in OFP. With Arma it sounds like if you needed to switch the player character to a civilian then you can switch to a different model. Also in missions you could change outfits/camo etc. So let's say you're playing in the desert but you have on woodland camo. Well now you can switch to a desert camo model. Also, like in an RTS game you want to become a spy, so you switch into the uniform of the opposing team and try to sneak in. I think it sounds cool if it's going to work as I think it will. Being able to change to different units/models during the game can open up a lot of new avenues for mission makers. Oh, and has anyone seen that new cell phone version of OFP on OFP.info that BIS is working on? Man that looks sweet! Definitely worth another delay on Arma so they can finish that up! The 4x4km islands and 6-way MP over bluetooth is gonna rock! Share this post Link to post Share on other sites
raedor 8 Posted April 1, 2006 Switching will actually be excellent but for reasons other than those stated. For example if you are a soldier and want to switch into civilian clothes [...] Exactly. That's a feature which was demanded by the community long ago, I don't understand all the recent whining... Share this post Link to post Share on other sites
berghoff 11 Posted April 1, 2006 Yea ground looks good, maybe we can finally say goodbye to 1024x1024 and 2048x2048 textures just to make good grass =). Share this post Link to post Share on other sites
Daniel 0 Posted April 2, 2006 Quote[/b] ]Oh, and has anyone seen that new cell phone version of OFP on OFP.info that BIS is working on? Man that looks sweet! Definitely worth another delay on Arma so they can finish that up! The 4x4km islands and 6-way MP over bluetooth is gonna rock! Can anyone confirm whether that is an April Fool's joke or not? Share this post Link to post Share on other sites
JdB 151 Posted April 2, 2006 Daniel @ April 02 2006,02:15)]Quote[/b] ]Oh, and has anyone seen that new cell phone version of OFP on OFP.info that BIS is working on? Man that looks sweet! Definitely worth another delay on Arma so they can finish that up! The 4x4km islands and 6-way MP over bluetooth is gonna rock! Can anyone confirm whether that is an April Fool's joke or not? Seriously now, I am sure you have heard of the "putting 2 & 2 together" phenomena Weird news + posted on April 1st.... Share this post Link to post Share on other sites
Uziyahu--IDF 0 Posted April 2, 2006 Yeah, the switching stinks of the baloney "hot-swapping" astral-projection/"demon possession" "feature" of BF2:MC. At least it will break some previous engine limitations. Share this post Link to post Share on other sites
dmakatra 1 Posted April 4, 2006 Oh, and has anyone seen that new cell phone version of OFP on OFP.info that BIS is working on? Man that looks sweet! Definitely worth another delay on Arma so they can finish that up! The 4x4km islands and 6-way MP over bluetooth is gonna rock! I'm actually ready to buy a better cell phone in order to play this. I am 100% serious. Share this post Link to post Share on other sites
USSRsniper 0 Posted April 4, 2006 I hope switching can be switched off and on  Then i dont care, i can just disable it  or just dont use it... But i'm against removing this completely Share this post Link to post Share on other sites