gavinthecat 0 Posted January 5, 2006 haha great work lads, if i get time ill make and donate you my fav imperial guard, the mordian iron guard. Keep it up, and wildo about the polys lol... (sure its so easy just to say... oh why not make it 300 polys more! Easier said than done! (its ok me and wildo are pals, i can patronise him like this) Anyway keep up the work lads! Share this post Link to post Share on other sites
wildo 0 Posted January 5, 2006 Sonova! :P well just need to do the knees n stuff of the SM's to make them bed a bit better Gavin, mordian iron guard are the guys who wear the funny hats and look like they were failed auditions to be in Zulu? :P (and STOP PATRONISING ME!!!! Wildo Share this post Link to post Share on other sites
df2dpxs 0 Posted January 5, 2006 @ Wildo : No, The guy in red vest and english hat is the pretorian guard. Iron Mordian guard's uniform looks like USMC ceremonial Uniform mixed with Commissar Uniform Share this post Link to post Share on other sites
mechastalin 0 Posted January 5, 2006 These look incredible! Share this post Link to post Share on other sites
gavinthecat 0 Posted January 5, 2006 god knows what the games workshop was thinking with the pretorian guard lol Share this post Link to post Share on other sites
Folgore is back 0 Posted January 5, 2006 I am testing the elite troops for Ultramarines : Tyranids wars Veterans squad finished also Sgt. included grrrr Genoraptors beware. Wait for some new pics fans !! Share this post Link to post Share on other sites
CanadianTerror 0 Posted January 5, 2006 Steel Legion! Share this post Link to post Share on other sites
spad 64 Posted January 6, 2006 steel legion is done Share this post Link to post Share on other sites
CanadianTerror 0 Posted January 6, 2006 Any pics? I dont recall any in this thread. Quote[/b] ]A FREAKIN' DEMO!! Or even that would be nice. Share this post Link to post Share on other sites
loony 0 Posted January 6, 2006 @Spad - show some screens ! Share this post Link to post Share on other sites
Folgore is back 0 Posted January 6, 2006 I don't know if this would be approved by the other team members but I am working on the genestealer at the moment..well they uses the philcommando anims for the barbarians and they works !! I'll make textures for them and prepare for pics.. I added another pair of arms but they are static.. the idea came when i did the Ultram Tyranids wars veterans Share this post Link to post Share on other sites
spad 64 Posted January 6, 2006 a steel legion trooper with (working) melta gun Share this post Link to post Share on other sites
Connors 0 Posted January 6, 2006 I'd like to see the Impirial Army (army is pre-Horus betrayal) Share this post Link to post Share on other sites
CanadianTerror 0 Posted January 6, 2006 Bravo! Thanks for the pic. Share this post Link to post Share on other sites
Folgore is back 0 Posted January 6, 2006 citiziens we are condemned... If you see spore mines in the air is already too late. Â http://img219.imageshack.us/my.php?....623.png Share this post Link to post Share on other sites
wildo 0 Posted January 6, 2006 @folgore, i did have some tyranids i made a while back knocking about on my hd which i made them (via new anims) have no static arms, perhaps i could find my models for you and the anim? or guide ou on how to make the arms not be static? Wildo Share this post Link to post Share on other sites
Folgore is back 0 Posted January 7, 2006 Well the upper arms aren't static but they go up and down when the creature hits,  lower arms are static but actually useless in the attack. Anyway I need an help with the legs because the old Genestealers walks like horses and dogs and mine not properly goes like them. The genestealer I made walks like human .. This is not a bad thing because the new articolations of the newest Genestealer by gw walks like humans. The prob is that I uses the pcwarrior.pbo by the brillinat Philcommando  and I should change the anim names p3d and pbo names. I was thinking to add the ninja jumping action when attacking someone and leave the genestealer eating what he killed if there aren't any enemy nearby like the dinos of Jp mod. don't know if it's possible... Close combat works like the barbarian addon but I wish to improve the range of attack and make the creature faster to walk and attack...I need this also for the assault space marines Any advices alt='huh.gif'> Share this post Link to post Share on other sites
spad 64 Posted January 7, 2006 chaos goes  on battlefield in rhino Share this post Link to post Share on other sites
spad 64 Posted January 7, 2006 SMALL STORY TO BE CONTINUED Share this post Link to post Share on other sites
loony 0 Posted January 7, 2006 Nice komix Super effects ! Share this post Link to post Share on other sites
Folgore is back 0 Posted January 7, 2006 ultramarines honour guard finished !! Would be cool add also Marneus Calgar but....p3d model Share this post Link to post Share on other sites
AtStWalker 0 Posted January 7, 2006 this one Folgore ? (the last on bottom right) http://www.vanishingpoint.biz/freestu....0Ghost) At Share this post Link to post Share on other sites
Zendjir 0 Posted January 7, 2006 Heh, nice comic, I especially like the effects on the first image. "All your base are belong to us!" Share this post Link to post Share on other sites
spad 64 Posted January 8, 2006 yes special characters could be a good idea Share this post Link to post Share on other sites
Connors 0 Posted January 8, 2006 what the hell is that (it looks a bit obcene) Share this post Link to post Share on other sites