Mersu 0 Posted April 27, 2006 Could someone explain what the different tank ammo for Abrams are? STAFF, MPAT, APAM (which does not work, by the way). APDS is against tank´s right? Took a closer look, APAM works fine, it´s MPAT that does not work. The crew reloads MPAT but does not fire. APAM= antipersonnel/antimaterial ammunition (APAM), www.gd-ots.com/sitepages/dirfire.html Share this post Link to post Share on other sites
king homer 1 Posted April 27, 2006 As you pointed out, the APAM ammunition is used as antipersonell round. It's based on the M1028 canister round filled with about 1000 tungsten balls which can be used against infantry and non/light armored vehicles. http://www.defense-update.com/products/digits/120he-mp.htm#XM1028 Share this post Link to post Share on other sites
Mersu 0 Posted April 27, 2006 As you pointed out, the APAM ammunition is used as antipersonell round. It's based on the M1028 canister round filled with about 1000 tungsten balls which can be used against infantry and non/light armored vehicles.http://www.defense-update.com/products/digits/120he-mp.htm#XM1028 I take it that these rounds are NATO compatible, i.e. can be used by Leopard 2? Any idea if Europe has anyhting similar? Share this post Link to post Share on other sites
Shashman 0 Posted April 27, 2006 Hope everything's OK with Tarik, long time we've heard from him Share this post Link to post Share on other sites
Thunderbird 0 Posted April 27, 2006 Hi, No worries, just getting a little busy with some real-life occupations, otherwise everything's Ok! Anyways, as previously stated, the patch is almost done and several replacements and enhancements have been carried out, 1 or 2 addons are still required to accomplish it entirely. Meanwhile, a very detailed list of improvements will be published soon. Quote[/b] ]On a side note, any chance you could tell me the name of the track 1.ogg in the music.pbo for 2006? USS Alabama Main Track (By Hanz Zimmer). Quote[/b] ]Just wondering why Nogova looks so weird in FFUR As previously mentioned, this effect will be redefined to make the island textures as they were. Quote[/b] ]The best could be an ingame menu like ecp where we can choose the effects we want! Indeed, but this needs a specifical scripting architecture that might require a lot of time of work. Anyways, the turrets 'blowing-off' script has been randomized for the next incoming patch. Quote[/b] ]Hey TB, how about giving Russian Tanks Refleks and HE-FRAG rounds to balance out the fact that the Abrams has STAFF and APAM? We will try to make all tanks ammunitions the most authentic possible with OFP realism guru (King Homer) support. :-) Best Regards Thunderbird84 Share this post Link to post Share on other sites
LeChuckle 0 Posted April 27, 2006 and how about an installer where you can choose what to install? Share this post Link to post Share on other sites
Thunderbird 0 Posted April 27, 2006 Every file included in the FFUR 2006 folder is needed to run propely the mod. Regards TB84 Share this post Link to post Share on other sites
echo1 0 Posted April 27, 2006 Hye TB, if youre thiking of changing any of the quotes about war I read a brilliant one the other day - "The essence of war is violence and thus moderation in war is imbecility" - Admiral John Fisher Share this post Link to post Share on other sites
william1 0 Posted April 27, 2006 it is a pathetic thought Share this post Link to post Share on other sites
echo1 0 Posted April 27, 2006 True, but interesting to see what certain people think about war, and they way they should be fought. Share this post Link to post Share on other sites
benus 0 Posted April 28, 2006 had some time today and reworked the G36 sight. old one we have in the packs: NEW ONE (the reticle (cross) has the same size with both textures, so there is no difference in aiming. only that you won't see so much arround the scope with the new texture) just wanted to know which is prefered by the FFUR fans ? benus Share this post Link to post Share on other sites
Mersu 0 Posted April 28, 2006 had some time today and reworked the G36 sight.old one we have in the packs: NEW ONE (the reticle (cross) has the same size with both textures, so there is no difference in aiming. only that you won't see so much arround the scope with the new texture) just wanted to know which is prefered by the FFUR fans ? benus The new looks nice and useful. Share this post Link to post Share on other sites
Shadow NX 1 Posted April 28, 2006 It looks liek superb work but as quite a few you aim by looking directly in it and that means you mainly see the reticule and not much of the weap. The way it is now its eyecandy but makes the reticules and their range values completely useless Guess why most scopes got a rubber part at the back not cause you look trough it from 10 centimeters distance i guess I hope you dont see this as nitpicking its just a personal observation and it is one of the things that bugs me most in FFUR Share this post Link to post Share on other sites
benus 0 Posted April 28, 2006 true all your word are 100 % correct. and true the range values are useless. but better to have them, then just leaving them ... and for me it is still a game ... and it needs some eyecandy and it is better then the old one ! benus Share this post Link to post Share on other sites
Shadow NX 1 Posted April 28, 2006 Sure its better looking in any way but isnt it even better to be aiming using the reticles as they were intended? Especially for RPG sights thats a very important thing. Share this post Link to post Share on other sites
456820 0 Posted April 28, 2006 the sights look great Share this post Link to post Share on other sites
wipman 1 Posted April 28, 2006 Hi, hey... this backpack model's the AAO's backpack, that's inside the INQ HTTV, & the M1's and maybe also in the M60A1 AAO Backpack AAO Backpack I think that those models will look great in the Eversman's SWAT units, those ACU soldiers and some LSR units. Let's C ya Share this post Link to post Share on other sites
benus 0 Posted April 28, 2006 some EYECANDY new M4 Aimpoint ironsight for a new model benus Share this post Link to post Share on other sites
mp_phonix 0 Posted April 28, 2006 looking good! you got that right Share this post Link to post Share on other sites
456820 0 Posted April 28, 2006 looks fucking awesome cant wait Share this post Link to post Share on other sites
zigzag 0 Posted April 28, 2006 thats some really nice looking ironsight very very good job peace out zigzag Share this post Link to post Share on other sites
Gökhan - OFP TURKISH UNION 0 Posted April 28, 2006 very exciting work I always say; you might be developing ArmA with those guys right now. Such a loss for ArmA development team Share this post Link to post Share on other sites
rainbow 0 Posted April 28, 2006 New ironsight looking really good. Share this post Link to post Share on other sites
marine26thmeu 0 Posted April 28, 2006 Nice update, those sights are looking really good. The sight for the shotgun looks especially awesome, a far cry from the original BIS one (though that was for the Kolicze). Share this post Link to post Share on other sites