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mattxr

Stargate Mod Released

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I'm not sure if it's just me, I doubt it will be; but in the SG7 mission, the Jaffa are replaced with regular old soldiers once you install Walmis' new jaffa pack. Just to forewarn

That's quite likely since the mission was designed using the older jaffa version.

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How sad...

Landorin, has DingMatt sent you the beta yet? Cuz I havent gotten it

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Any possibility of some interesting objects, such as the crated Beta Gate or the mount for a UAV? It would be fun to see some of the other props used in the show biggrin_o.gif

And how about a woodlands version of the gate, built in a dirt mound rather than sandstone? It would fit with non-desert isles a little better... or so in my opinion.

Thanks for the awesome work, and good luck with perfecting the code on this wild-ass endeavor!

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my little SGC base  wink_o.gif

smile_o.gif

Tut-tut, you didn't ask permission to use those textures, did you? tounge2.gif

it's fml head carter and research facility  , I put it on a map to make a gateroom  smile_o.gif

perhaps can I put in in a rar.files and you can download it ?  notworthy.gif

thumbs-up.gif

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for area 62 mission , you need addon , download them on :

http://ofp.gamepark.cz/index.php?newlang=eng

and put addon in res/addon directory

G8mod-objects : ITA Aircraft Shelter 2 everon

FML research complex : Head Quarters and Research Facility

3wx Buildings : warehouse 4 (no ramp) and Aircraft hangar

SLC objects : Panneau Area 61

BDKS -weapon : M2 Machinegun ( shield)

RKSL Buildings : light hanger ( grn)  

... and of course stargate mod .

notworthy.gif  notworthy.gifsmile_o.gif

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i like the HD jaffa walmis there great. in the show it is very rare that any1 gets hit by a staff blast. hows the puddle jumper coming

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walmis you're jaffa are nice

how about the option to close and open the staffweapon??

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walmis you're jaffa are nice

how about the option to close and open the staffweapon??

already tried that, didnt work

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for area 62 mission , you need addon , download them on :

http://ofp.gamepark.cz/index.php?newlang=eng

and put addon in res/addon directory

G8mod-objects : ITA Aircraft Shelter 2 everon

FML research complex : Head Quarters and Research Facility

3wx Buildings : warehouse 4 (no ramp) and Aircraft hangar

SLC objects : Panneau Area 61

BDKS -weapon : M2 Machinegun ( shield)

RKSL Buildings : light hanger ( grn)  

... and of course stargate mod .

notworthy.gif  notworthy.gifsmile_o.gif

ican't find BDKS weapon and its saying this

http://img151.imageshack.us/my.php?image=59pb2.jpg

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for area 62 mission , you need addon , download them on :

http://ofp.gamepark.cz/index.php?newlang=eng

and put addon in res/addon directory

G8mod-objects : ITA Aircraft Shelter 2 everon

FML research complex : Head Quarters and Research Facility

3wx Buildings : warehouse 4 (no ramp) and Aircraft hangar

SLC objects : Panneau Area 61

BDKS -weapon : M2 Machinegun ( shield)

RKSL Buildings : light hanger ( grn)  

... and of course stargate mod .

notworthy.gif  notworthy.gifsmile_o.gif

ican't find BDKS weapon and its saying this

http://img151.imageshack.us/my.php?image=59pb2.jpg

oups ! i have make Å• mistake , I put an another link to download area 62

sorry notworthy.gif

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I hope this download work good smile_o.gif

http://rapidshare.de/files/13533995/SGC-AREA61.intro.rar.html

tell me if you are problem whits this notworthy.gif

you need this addon too :

http://ofp.gamepark.cz/index.php?newlang=eng

G8mod-objects : ITA Aircraft Shelter 2 everon

FML research complex : Head Quarters and Research Facility

3wx Buildings : warehouse 4 (no ramp) and Aircraft hangar

SLC objects : Panneau Area 61

BDKS -weapon : M2 Machinegun ( shield)

RKSL Buildings : light hanger ( grn)

... and of course stargate mod .

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i like the HD jaffa walmis there great. in the show it is very rare that any1 gets hit by a staff blast. hows the puddle jumper coming

That's probably because if SG-1 gets hit and killed too often, the show becomes boring and if they remain dead the show is dead. wink_o.gif

Walmis: I thought the skill selection bar makes a difference on the accuracy of the jaffa units? So if I set their skill to minium they shouldn't be very accurate or is this an exception?

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Hi all

stargate mod is working on Int'hars. now we are searching for sounds (firing, hiting man/buildings/armor...)

if anyone can help us, send us here. thks wink_o.gif

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you mean a intar i may be able to help you

ill see if i can download the episode with them in then i can send it to you

or parts of it to u

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