BlackScorpion 0 Posted August 8, 2005 Is it in the "wgl_i_t.pbo"? 'Cos I don't see "Cain.wrp"... Share this post Link to post Share on other sites
.kju 3245 Posted August 8, 2005 ready though its more a minor update. good things need some time check first post for details Share this post Link to post Share on other sites
Mr_Tea 0 Posted August 8, 2005 As asked in the first post, I report no performance drop with the WGL Islands. Share this post Link to post Share on other sites
seba1976 98 Posted August 8, 2005 But it doesn't include Kolgujev. Yes it does! Â Â No, it doesn't. There is no "Cain.wrp" in it, so no Kolgujev neither. Share this post Link to post Share on other sites
russin 0 Posted August 9, 2005 ready  though its more a minor update. good things need some time  check first post for details good job Q Share this post Link to post Share on other sites
.kju 3245 Posted August 9, 2005 well in general its good to have mirrors, but in this case of regular updates, i ask you to put ANY mirror down besides ours (WGCTI) ! so that there is always just one place for the latest files. if we do have problems with the hosting any time, we will ask for help, but please stop it now. (edit/delete all links which arent from latest wgcti download) thanks for your cooperation ! --- @exigent: you can try to redownload, though i am very certain that its caused by another addon (as the replacement version didnt even contain a config) --- @Jack-o thanks for the suggestions - well you have to wait and see --- info and request still vaild, so posting again  Quote[/b] ]Try replacing the forests in the config to correctly place them, WRPtool Manual (v2.7) pg's 50 and 51. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">Resistance does have one quirk though. You can not just directly place O\ forests and expect it to look good like with Data3d\ forests. You need to add a special 'ReplaceObjects()' class to your addon\config.cpp\addon.defaultworld.cfgworlds that replaces Forest (X) with Forest (X) or some other forest. If you do not, then these Resistance forest sections will not properly wrap to your terrain, floating flat at the elevation point of the hotspot. hm need help here - i dont get it or how is it done as we do only replace the default wrp file, we dont have a config enclosed with it - so how to ? Share this post Link to post Share on other sites
exigent 0 Posted August 10, 2005 Aright thanks Q, i'll see what i can do . Share this post Link to post Share on other sites
chammy 7 Posted August 29, 2005 Can anyone here help me configure the graphics in the WGL Mod? it really seems to lag when I try playing specuially even when just trying a weapon out on the desert island. Share this post Link to post Share on other sites
crave22 0 Posted August 30, 2005 @Chammy Well, Chammy, what are your system specs, and are you running any mods in the backround? (ECP, FFUR, etc.) @Islands Anyway, a small suggestion for the islands. (if it hasn't been suggested already) The forests seem a little empty without any bushes or shrubs or other ground cover. (*EDIT* At least on Everon. I haven't seen that much of the other islands.) Think you can add some? (Not too much, I haven't encountered any lag yet, and I don't want to! ) Share this post Link to post Share on other sites
.kju 3245 Posted August 30, 2005 i have already requested this from Berghoff crave22 as he is the creator of the new vegetation Share this post Link to post Share on other sites
chammy 7 Posted August 31, 2005 Negative, I dont have ECP, i wish, its just the regular OFP, regular settings. Share this post Link to post Share on other sites
triumph 0 Posted August 31, 2005 its just the regular OFP, regular settings. Wow, I didn't think such creatures still existed. Share this post Link to post Share on other sites
df2dpxs 0 Posted September 17, 2005 Sorry folks but no links seem to works ! Where can I download these Islands ? Thx Share this post Link to post Share on other sites
Raptor 10 Posted September 17, 2005 because their aren't any mirrors, Q forbit mirrors. He want to control the mirror, because if their is a bug, he can update it easier. These versions are beta version, not final. Share this post Link to post Share on other sites
.kju 3245 Posted September 18, 2005 well some issues with the server - they should be online again today new version should be ready soon anyway Share this post Link to post Share on other sites
Gothico 0 Posted September 27, 2005 Hiho. Pushing up an old Thread, i know.. Nice Islands. I use them also in Multiplayer. Quote[/b] ]new version should be ready soon anyway So, what can we await from the new Versions, (and when?) Q? Share this post Link to post Share on other sites
ofpchaos 0 Posted October 6, 2005 The AI has LOD problems with the forests on the WGL Islands (all). If you are in the forest, the enemy can´t see you. This tell me my friend ShadowNX from RHS Team. Share this post Link to post Share on other sites
ofpchaos 0 Posted October 10, 2005 Oh, no reaction ? Hmm.... Share this post Link to post Share on other sites
Raptor 10 Posted October 10, 2005 Didid he use the newest Berghoff's nature pack patch? [the last patch fixed some LOD bugs] you find it here. i hope it helps Raptor Share this post Link to post Share on other sites
Shadow NX 1 Posted October 10, 2005 I have the latest i think and AI doesnt even react to units in woods it seems, also inside woods they just run around each other. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted October 11, 2005 I concur - getting same problem here. Share this post Link to post Share on other sites
berghoff 11 Posted October 11, 2005 hmmm what forest has these problems? Share this post Link to post Share on other sites
ofpchaos 0 Posted October 11, 2005 Each forest on the wgl islands. Share this post Link to post Share on other sites
.kju 3245 Posted October 11, 2005 sorry guys ... lot of work to do these days. also as pointed out the reason should be found within berghoffs nature pack we cant do much about it - berghoff would have to look into this. yet you can try our WGL Texture Replacement Pack instead - you can just use the new textures without the trees, if you do prefere it - check the link for more information. Share this post Link to post Share on other sites
berghoff 11 Posted October 11, 2005 Hmm I'll see what I can do but I'm extremly busy with a total new Nature pack for OFP at this moment... Share this post Link to post Share on other sites