HOBOMAN 0 Posted March 25, 2005 A week ago I was watching the movie We Were Soldiers. If your not familar with the movie, it is about the 7th Air Calvary in Vietnam and the fight for LZ X-Ray in Ia Trang. So, about a day after watching this movie, I though this would be a good battle to recreate in Opflash. I check out Seb Ia Trang and go to the spot marked LZ-Ray. I notice the terrain doesn't look much like the real place (http://www.lzxray.com/overview.htm). Now I know some people might think I'm crazy but, is it posible that someone has released or is working on a more realistic map? Thanks Ps Is any one thinking of making a multi gunned Uh-1? Share this post Link to post Share on other sites
FireflyPL 0 Posted March 25, 2005 Ps Is any one thinking of making a multi gunned Uh-1? Not possible in OFP. Engine limitation :/ Share this post Link to post Share on other sites
HOBOMAN 0 Posted March 25, 2005 Ps Is any one thinking of making a multi gunned Uh-1? Not possible in OFP. Engine limitation :/ No it is possible, look at Colonel Klink's boats here: http://ofp.gamezone.cz/index.php?showthis=7043 Just if that same script could work with a helocopter... Share this post Link to post Share on other sites
Bordoy 0 Posted March 25, 2005 Hey, i watched it on TV as well Hoboman. Sounds good if you can do it. Share this post Link to post Share on other sites
hardrock 1 Posted March 25, 2005 No it is possible, look at Colonel Klink's boats here:http://ofp.gamezone.cz/index.php?showthis=7043 Just if that same script could work with a helocopter... No it is not possible ;) There's the pitch/bank problem that you won't solve with flying/not straight (like ships) moving vehicles. Many people tried and many poeple stopped trying, believe them, that's one of the engine limitations we most probably won't overcome Share this post Link to post Share on other sites
gandalf the white 0 Posted March 25, 2005 they won't Basicly, the boat setposses multiple vehicles (the turrest) into the right location, but one cannot "roll" turrets, so it can only be applied to boats. Share this post Link to post Share on other sites
HOBOMAN 0 Posted March 25, 2005 But back to the point of LZ X-Ray, does anyone know what vietnam mods or addon makers still active that might make it? Share this post Link to post Share on other sites
BlackScorpion 0 Posted March 25, 2005 What a coincidence, I saw the movie few weeks ago, too. A nice movie, a bit gory, but good anyway. First I thought the Chinook at the end was wrong model, but Googled Ch47A few mins ago and... I was wrong. I mixed early Chinooks with Ch-46 Sea Knight. Share this post Link to post Share on other sites
eestikas88 0 Posted March 26, 2005 Multible heli gunner posistions would be possible if you would make two guns on heli and one gunner pos in middle.If you understand me.You know....dummies using guns (dummies would look like real soldiers) and one gunner to use both guns as different weapons. That would do the trick. Share this post Link to post Share on other sites
HuNtA 0 Posted March 26, 2005 I see what your saying, but theres a slight prob: bullets, unless createvehicled/camcreated then setvelocity'ed can not shoot out of multiple positions at once Share this post Link to post Share on other sites
hardrock 1 Posted March 26, 2005 Multible heli gunner posistions would be possible if you would make two guns on heli and one gunner pos in middle.If you understand me.You know....dummies using guns (dummies would look like real soldiers) and one gunner to use both guns as different weapons.That would do the trick. No, sorry, it isn't possible You can only have 1 gun axis per vehicle, never speak of turrets. Actually: There's no way implementing two turrets in ONE vehicle. Making it TWO vehicles, each of them containing a turret, won't work either since you can't solve the pitch/bank problem as mentioned above. Many people tried (as I did) and many failed. So I think this topic should be over. Share this post Link to post Share on other sites
philcommando 0 Posted March 26, 2005 nah, lets not be too hasty to write off multiple guns on air vehicles... Where there's a will, there's a way...millions scoffed at the idea of a home computer and many scientists gave up on making one in the 60s, but it took only 1 college dropout to prove them wrong... Share this post Link to post Share on other sites
AKK 0 Posted March 26, 2005 Now I know some people might think I'm crazy but, is it posible that someone has released or is working on a more realistic map? Well seeing as noone actualy wanted to answer his REAL question. to my knowledge no one has madea "true" to life IaDrang Valley near LZ XRAY. I have attemted it but my height maps alwas gave me issues. The mountains to the west of LZ XRAY are way high and gnarly and the overall terrain is quite diverse. The northernmost arrow is LZ Albany Share this post Link to post Share on other sites
sim 0 Posted March 26, 2005 It's Ia Drang not Trang btw That was a mistake made by the Select This when he first made the original island. Share this post Link to post Share on other sites
eestikas88 0 Posted March 26, 2005 As for the heli i meant that the 2 machine guns would be like different weapons like on the gunship and dummies would move with them as the gun moves.and somewhere there would be a gunner what moves them.Can't you understand. I'll make it as clear as i can. 1 gunner 2 guns 2 dummies. 2 guns as different weapos on both sides of heli. As the gunner switches between the guns he will shoot with 1 gun at a time without switching posistions.Then there are 2 dummies what would move WITH the guns as they move. Share this post Link to post Share on other sites
ag_smith 0 Posted March 26, 2005 Your idea leads to nowhere as there can be only one turret axis per vehicle. You could turn around only one of these guns. BTW. Was the movie shot in the original location? Methinks the real terrain doesn't have to look like the one in the movie... Share this post Link to post Share on other sites
Extremeus Decimus 0 Posted March 26, 2005 I believe he is trying to say that the weapons would use different ammunition (such as the BMP, one ammo type is the HE shell, other is the PKT)..atleast that's how i view it anyway sorry if it is wrong. And the film was quite good and it'd be brilliant to see it recreated in OFP, hell of a challenge however Share this post Link to post Share on other sites
ag_smith 0 Posted March 26, 2005 Read mine and hardrock's posts again. No matter how many different types of weapons you have, there can be only one turret. Share this post Link to post Share on other sites
philcommando 0 Posted March 26, 2005 great thinking there, eestikas88..now try to put those words into 02 and see the result of it...it may or may not work but since u are in it, look for other alternatives......its the z axis that need to be overcome...the one i came across is devil's attach script, cos it creates an algebric calculation relative to the x and y tilt, not the normal xyz axis, may be a solution we are looking for..Once we got that figured out, we'll be able to attach weapons to air vehicles, which is one other way to yours of using dummy soldiers. Share this post Link to post Share on other sites
Charon-VW:BB- 0 Posted March 26, 2005 Quote[/b] ]BTW. Was the movie shot in the original location? Methinks the real terrain doesn't have to look like the one in the movie... I think i read sometime ago that the site of the film was somewhere in Indonesia, the Philippines or Thailand. Btw i don't know a US made vietnam movie which was shot in vietnam. Share this post Link to post Share on other sites
HOBOMAN 0 Posted March 26, 2005 Your idea leads to nowhere as there can be only one turret axis per vehicle. You could turn around only one of these guns.BTW. Was the movie shot in the original location? Methinks the real terrain doesn't have to look like the one in the movie... The movie was probally not filmed in Nam... but the terrian doesn't look like real life pictures. Share this post Link to post Share on other sites
eestikas88 0 Posted March 26, 2005 @philcommando: i can't and i'm too noob for o2 (proper) using. I just thinked a bit a told out what i was thinking. Share this post Link to post Share on other sites
DrFin 0 Posted March 26, 2005 a great movie ..and an even better book ..a prize in my bookshelf collection. Filming Locations for We Were Soldiers (2002) Castle Green, Pasadena, California, USA Columbus, Georgia, USA Fort Benning, Georgia, USA Fort Hunter Liggett, California, USA Morro Bay, California, USA Share this post Link to post Share on other sites
somebloke 0 Posted March 26, 2005 I'm sure there's a 'nam island which has LZ-Xray on it. La Drang Valley, check ofp.info Look what i found Share this post Link to post Share on other sites
HOBOMAN 0 Posted March 27, 2005 I'm sure there's a 'nam island which has LZ-Xray on it. La Drang Valley, check ofp.infoLook what i found That's not what I'm asking if you read what I wrote at all. The  LZ-Xay on Ia Trang by Seb is inaccuarate when compared to real life pictures. I know there is an exsiting addon. I am asking about if their is any work towards a more realistic Ia Trang. Share this post Link to post Share on other sites