Charon-VW:BB-
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Hmmm did someone tried to download this T80 model from this page? You won't be able because you have to pay for it so if he has payed for it it's his model ... but even if he have bought the model he could credit the author ... dunno if this site has something like an Eula ....
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Frustrated? Don't flame, come ova'here!
Charon-VW:BB- replied to LizardX's topic in ADDONS & MODS: DISCUSSION
Personally i think the best push you can offer/give a mod is to go on there website, forum or whatever and write some things on or into. If the mod recognize that there are ppl who really interested into things the mod is doing they will do there best to make progress ... if there is no interested or only ppl who write only their "primitive needs" (like "i want to play with it so release it now!!!!!") the mod (team) get's unmotivated and frustrated .... <--- oh nice a new smiley  -
Vietnam Warfare: Burned Battlefields
Charon-VW:BB- replied to Charon-VW:BB-'s topic in ADDONS & MODS: DISCUSSION
Ok Ladies and Gentlemen, Vietnam Warfare: Burned Battlefields is history! Long live The Mekong! Beside the new title our concept has changed. We are planning to cover the main chapters of the history of Indochina’s conflicts (e.g. the French Indochina War) for Ofp 2. It’s a really big project so we’ll do it step by step. We finished our new official forum and our website will be online soon. So please visit the forum (and soon our website, too) to get more information! Regards, The Mekong Modification Team -
Burning Soldiers (carbonized corps/mutilated)
Charon-VW:BB- replied to bravo 6's topic in ARMA 2 & OA - SUGGESTIONS
hehe ok .... thought it was a quote and searched the whole thread to find the source -
Burning Soldiers (carbonized corps/mutilated)
Charon-VW:BB- replied to bravo 6's topic in ARMA 2 & OA - SUGGESTIONS
Hmmm who wrote this italic text?? -
Burning Soldiers (carbonized corps/mutilated)
Charon-VW:BB- replied to bravo 6's topic in ARMA 2 & OA - SUGGESTIONS
ok more realism ... what about insert children into Ofp2? And more civilian models. That's realistic too. By the way then we also need anti person mines ... so a cutscene could be that children play in a ruined house and suddenly boom .... I really doesn't like this idea because it's the all about question how far is a game, especially a war game allowed to go. Dunno but if i had been involved in one of the dirty wars in human history i wouldn't touch a war game. Is our reality not realistic enough with all of it's cruelness (and happyness ... Â -
@ snakeman: Will your mod cover all indochina conflicts?
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I really really hope that in ofp2 we'll see tunnels ... that would be superb +
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Are his books mostly about submarines?
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How about China & North Korea and allies against the USA & Allies? .... The fight for the superpower of the 21th century
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Poseidon II , the ultimate engine?
Charon-VW:BB- replied to gandalf the white's topic in ARMA 2 & OA - GENERAL
Like i mentioned in one of the other ofp2 thread i loved to see something like pterodon in vietcong where you are able to aim over obstacles and go back to cover. By the way ... any idea of the maximum point-count of a model in ofp2? something between 7000-9000? -
Hey does anyone know what's that "green thing" in the right corner of this pictures? Looks like the back of a space ship or something to me.... Original ofp.info picture LINK
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Yeah no vietnam .... that would be cool
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Yes something similar or better! You know why? Because its nicer than the handling of ofp and ofp res. I don't want to be as conditioned as in ofp (for example throw a nade). And i like the idea of crouch and aim over an obstacle. That's all
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No multi gun positions? No improved weapon handling like for example my personal favorite Vietcong? etc. etc. Hey they have to improve the physic engine, please