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OFP mp

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OFP is an all out realistic game....

I was wondering...although games like BF1942, Desert Combat, JO are doing quite well multiplayer wise...OFP never really took off in the mp level.

Although, the above games...cannot really be compared with OFP but in a sense are similar. I have been involed with Nova (JO, BHD) community and people were screaming about more realism on the game...

Recently, I have been involved in BF2 forums..where the debate realism vs arcade is very much open...

I was wondering, OFP was not a massive sucess online due to the lack of good mp maps or good mp modes like Advance and Secure or Conquest?

Building on that do you think OFP2 will place more emphasis on the online aspect of the game?

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What are you talking about? Multiplayer is all I play. OFP has tons of excellent maps and it has Coop which is all you need wink_o.gif

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i hope its internet system is much better. i mean, many ppl use all these addons and people that are new usualy try to join a game and end up getting the boot for not having the addon they need.

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Long live OFPWatch and a fast internet connection to download the addons! Grab OFP Watch here! Then select a server you want, download the addons needed for it and enjoy playing. I heavily suggest you to use mod folders to keep your OFP's addon directory clean. wink_o.gif

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sorry...I might be wrong...but i was under the impression that mp coop is the main mode played...and not mp competitive...like you will find in JO and BF1942..

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CTI and the likes is the most played mode I guess. But I can't understand anyone placing negative points on the presence of Coop in OFP. It's the one mode that I miss in most other games.

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No negative comments here for coop...I pay a whole dedicated server to run just public coop servers in JO...

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oh sorry, misunderstood you somewhere in between. I was about to burst out in madness wink_o.gif

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sorry...I might be wrong...but i was under the impression that mp coop is the main mode played...and not mp competitive...like you will find in JO and BF1942..

I think OPF lacked the right netcode from the start and even if it was improved later this fact killed it alot, the game just wasnt meant to be MP capable and jip isnt suported, there were no oficial servers, stats, and the gameplay is somewhat demanding. I remember the days were people complained that having 1 helicopter in game would lag terribly. It was improved alot since the early days but has time went by people started looking at other games that have better MP suport and interface, though none of them had the same feel and size they were all easier to play i guess.

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that's what i was meant...all out battles between players in mp level...

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CTI and the likes is the most played mode I guess. But I can't understand anyone placing negative points on the presence of Coop in OFP. It's the one mode that I miss in most other games.

What exactly is CTI...?

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Capture The Island, two teams each have a commander who can build facilities to build vehicles and such. The other members try and capture towns which they recive money for. Controll the island and destroy the enemy base and you win.

on topic. I think the turn off of playing online for ofp would be no join in progress and if your not in a clan its kinda hard to play online.

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Regarding the CTI games, they are very similar to games like Command & Conquer. Many of the C&C aspects and features are in use, but many new features are added as well, and some features are changed to better work with the OFP game.

As mentioned above it involves two teams, one playing West and the other as East. Each team starts with an MHQ (Mobile Headquarters), a Commander, and the Squad Leaders. The overall objective can vary, mostly the games are played with the goal of destroying the enemy MHQ and base. Other modes can be chosen such as which team reaches so many points first, or who occupies so many towns first. You can also usually select other options, such as accelerated time or even a Coop version to play against the AI.

The concept is alike to C&C in that the Commander has the ability to build certain buildings, each able to produce specific types of vehicles or troops. Through upgrades, even more advanced vehicle or troop types can be made as well. One of the first differences you will see is that unlike in C&C-type games, there is no "resource" gathering. Instead, team income is earned by capturing towns that are originally controlled by Resistance forces. To capture a town, you kill off the enemy units and raise your own flag, marking the town as your own. Each town your team controls, you earn so much money. The larger the town, the more income, but also the more enemy are in it at start.

These games are very interesting because unlike the C&C-type games, you can now play the role of the individual soldiers. No more "God's-eye view" of the game, but from a closer perspective. You aren't just ordering the vehicles and troops around, but you are now actually able to drive/fly those vehicles yourself or to be "the man behind the rifle". You will see many similarities between those type of games and the OFP CTI's, but you will also see new features as well that greatly increase the excitement and playability.

For further information, visit MF Conquer the Island main site. For other versions such as the WGLCTI or CRCTI, I'm sure others can send you the links as well. There are many variants of the CTI games, even WWII mods.

Regarding the MP gaming in OFP in comparison to other games such as BF1942, I think it just depends on your personal interests. I think both games have a few features that the other doesn't, and the style you prefer will decide which game to play. Although OFP doesn't support the Join-in-progress option, it does offer many more features that games like BF1942 do not. I have played BF1942 and other such games quite a bit, and did like some things that they offered. But I always stick with OFP because even without the JIP option, I feel OFP offers so much more variety for MP gaming.

OFP is unlike any other game in the respect that you can create and use almost anything imaginable, such as new tanks or weapons, new maps, etc. And when combined with the most awesome mission editor and scripting abilities available, there is little that you can't do in MP. If you look through the various MP missions submitted here or on any of the other vast OFP sites, you will see some new and interesting ideas that no other game has done. We now have MP "Real Life" missions, CTF, King of the Hill, Racing, DM/TDM, etc. all within the same game.

I think that the OFP MP community is a lot bigger than some people might have thought, and from what I've seen it is very popular. And I don't think it's difficult at all to find a good game to play online without belonging to a clan. What ever your tastes for MP gaming, I'm sure you can find it with OFP. If not, you can surely find some people to help you make it  wink_o.gif

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thanks for your replies...helps me get a feel about the mp community in OFP....

very interesting information grunt249 thanks for that....where can i find more info about MP real life missions...

I surely hope that OFP has a much improved netcode...and maybe support Join in Progress....

Now i can see where BF2 got the idea about commanders and squads...:)

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you have to remeber ofp is 3 years old.. its not going to have the best Mp interface, games.. but as the mission making community started learining more we have all sorts of game modes and so on.. biggrin_o.gif

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make that almost 4 years old now, BF is mabey 2, and it never had any where the numbers OFP did if you compared both games at thier peak

cant beat a dead horse, but hey, you can still ride it

pun intended

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I don't really know why BF has more players than OFP, it's probably because BF1942 was in every damn magazine add, every web site pop up and advertisement, every where.

OFP just got a reviewed and that was that.

Not much promotion at all.

I dont know why people still play BF. I think it sucked.

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OFP is THE most flexible game I know of insofar as editing and making missions go. With BF and others, you are stuck into either C&H missions only, or CTF only. With OFP you can do coop, then CTF, then C&H, then RTS, etc. You're not limited to specific gametypes. If someone can think it up, it can most likely be scripted into a game type easily in OFP.

I remember when I first made RTS-1 a few months after OFP game out in the US. I wasn't sure if OFP could be made into a real time strategy, but it could, obviously since there's now several different rts types out and I'm up to RTS-3. There's really no limit on game types.

Also the island sizes are SO much better in OFP than in BF, and add in the extremely talented addon community that is still pumping out high quality models from every era and it's hard to beat OFP really. You can play any of the above gametypes these eras: Civil War, WW2, Vietnam, 1985, Modern, and Sci-Fi.

Anyway....other games might have slightly prettier graphics, but OFP is still the best whether you're into realism or rambo.

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Another thing about OFP is that it's started in 1998 and came from simulators that run on far more advanced machines than those that we are using now and those that we will run in five years from now.

Think about a network node of entry level servers.

They managed to simplify the whole thing for the comon user's hardware from those days (1998).

We still use the same engine and we are far from being limited by it.

Some are complaining about network codes but still there is games with "far better net codes" and graphic but they are far behind ofp when it come to the gameplay.

There is no greater game and gaming community than OFP.

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The reason so many people play BF is because alot of people like arcade games where you run shoot die run shoot die run shoot die, well you get the point. I personally dont like games like that but aparently many people do. crazy_o.gif

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I'd say that MP isn't as popular as other big-name titles due to:

- The "Find Multiplayer Game" interface...

- The lack of ability to join a game once it has STARTED...

- The non-standard keybinds for multiplayer ( ie: T is usually Talk with Y being Team Talk )

I don't believe it ever got as big online -- as it clearly deserved to be...

Other than that -- Once you find a game -- I find it to be much more satisfying than any other online game atm ( all the other games are filled with bunnyhopping crazy_o.gif )

It beats Battefield and CS:S easily.... Americas Army isn't too bad, I quite like Joint Operations and H&D2 is always fun online smile_o.gif

Hope they tweak the multiplayer side of OpFlash 2 ( a new interface and the ability to join games mid-session will definately help)

Really wanna start playing online more, I enjoyed the quick game of CTF biggrin_o.gif

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If OFP didn't have the coop mode, I would've quit playing a LONG time ago. CTI is great, but coop mode and the flexibility of the mission editor keeps the game fresh. To me, BF and Joint Ops were cool for about 2 weeks before extreme boredom kicked in. If that's your thing, cool. But it seems that the OFP mp player is a bit more mature and in control. I'm sure that the arcade-esque BF player finds OFP a pain as they can't bunny hop their way out of the line of fire biggrin_o.gif

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I'd say that MP isn't as popular as other big-name titles due to:

- The "Find Multiplayer Game" interface...

- The lack of ability to join a game once it has STARTED...

- The non-standard keybinds for multiplayer ( ie: T is usually Talk with Y being Team Talk )

Non-standard keybinding?

Anyone who tries to play any game without first having a look at the key bindings is an idiot, plain and simple.

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The reason so many people play BF is because alot of people like arcade games where you run shoot die run shoot die run shoot die, well you get the point. I personally dont like games like that but aparently many people do. crazy_o.gif

we call these ppl sheep

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OFP has the best coop ive ever seen in a game, who needs other modes when you can play unltd scenarios, always different, with a solid bunch of guys who are similar minded. There is nothing more fun than co-ops in OFP. (this is assuming you arent playing on a "everyone runs off and does thier own thing" co-op server) Ive played these more "popular" games, and to be honest they really do suck arse. Things like BF just promote bad attitude and a nasty atmosphere in my experience (never played any of this type of game without at some point being told how much of a noob i am for killing someone (as if that works,i´m a noob, yet i can kill you??)) . I guess it goes with the territory of the mindless shoot-em-ups.

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