FischKopp 0 Posted August 7, 2004 @Heatseeker: Post the bugs. I will not Update the FK_HMMWV but all found bugs will removed ( i hope) in the next package which contains several USMC units including the HMMWV pack. Share this post Link to post Share on other sites
ni-mh 0 Posted August 8, 2004 Just tried them out. Absolutely fantastic! Thanks for the great job FischKopp! Share this post Link to post Share on other sites
Heatseeker 0 Posted August 8, 2004 Well, just dont want to be called a whiner or to be nitpicking the addons... Alright, the armor value seems very high, i have to really put alot of ammo to damage these beautys. Exaust smoke, i noticed that it works correctly in the armed and normal hmmwv and Avenger but on the canvas, open and cargo versions the smoke doesnt come out of the exaust (i told you it was minor, sry ). The front lights might be a little off and i too get the jumpy TOW but seeing has it is a workaround and not suported by the game its all cool . I didnt find any red sights in any of the armed versions, all work well here. I have noticed that we can shoot and kill the ocupants if we shoot the doors of the canvas hmmwv, awesome atention to detail on that feature, great! All cargo animations are also great and i really love how if the gunners of the TOW, MK-19 and M2 are shot and killed their dead bodies stay on the hatch with nice dead anims. You even made nice little icons for all diferent hmmwv's, its impossible not to love the high quality of this addon and all the small details that make it great, beautyfull and functional. Oh, maybe you could put a turret sound for the Avenger if you ever update the pack in any future project. There, i couldnt help pointing out some of the things i really love about the addons too, and i hope HMMWV makes a desert retexture of your units. Thank you, thank you, thank you . Share this post Link to post Share on other sites
ni-mh 0 Posted August 8, 2004 now to wait for HMMWV to come back from his vacation Share this post Link to post Share on other sites
Kammak 0 Posted August 8, 2004 I have no sound when firing any of the weapons - either mounted or tripod versions. The impact sound is there, but the firing sound is missing...anyone else have this? Edit - To reiterate - *every* weapon in the pack generates an abominable bass sound when fired. The impact sounds are all good, but none of the firing sounds work. TOWs, Mk19, .50cal, Avenger weapons...all of them. Using headphones the bass sound could drive you insane...I've really been looking forward to the Mk19 and TOW hummers but cannot use them. Those that speak of replacing the sounds - are you un-pbo'ing the addon and swapping out wave files, then re-pbo'ing? Share this post Link to post Share on other sites
blackdog~ 0 Posted August 8, 2004 Will future versions include a script to where the Humvees will randomly break down at critical points in a mission like in real life? Share this post Link to post Share on other sites
Pappy Boyington 0 Posted August 8, 2004 Fischkopps according to the speedometer on your humvee's they achieve only 20mph offroad. Â in the Y2K3 humr replacment it will be able to achive 60mph (acording to your speedometer) Â oh and of course a CD player thanks so much fischkopps you have put the cherry on Y2K3 Â PS: awaiting reports from beta tester one and for #2 to sign on so i can ensure the installer has everything before release edit:We Got a Great Big Convoy, Aint She a Beautiful Sight. purdy picture to contribute too. Share this post Link to post Share on other sites
FischKopp 0 Posted August 8, 2004 about the sounds. The sounds working fine. I don´t know why your´s do not work. Maybe try to download it again? Share this post Link to post Share on other sites
lee_h._oswald 0 Posted August 8, 2004 Those that speak of replacing the sounds - are you un-pbo'ing the addon and swapping out wave files, then re-pbo'ing? I have unpacked the HMMWV Pack and all the COMBAT! stuff(Bradley, M113, HEMMT, Scripts.pbo's). There are different .wss and .ogg sounds in both packs and I replaced some of the sounds in the HMMWV Pack with some out of the COMBAT! addons. Now I have the nice M2 sound from the M113 and the Stinger launcher sound from the M6 Linebacker. I want to replace the TOW and MK19 GL too, maybe today. I'm wondering, does not everybody has that sound problems?! MfG Lee Just saw Fishi's post, I try downloading the pack again. Share this post Link to post Share on other sites
FischKopp 0 Posted August 8, 2004 abotu the sound I also replacing this. Found some really good ones. Recorded only 5 meters away of IFAV mounted with Mk19/m2 on a USMC shooting range. I´ve already tested they and they sound really cool ... Share this post Link to post Share on other sites
Cpt. FrostBite 0 Posted August 8, 2004 looking forward to those. Good sounds are hard to find and strangly every game (?!) has a different sound for the same weapon (best example is the M16). Only very few are good and accurate. Good and accurate sound which are loud enough, but not too loud are a real plus. Share this post Link to post Share on other sites
Ironsight 1 Posted August 8, 2004 Great work! Tested them out this morning and I saw one strange thing: In some vehicles, when you are in the gunners seat (and there are no other soldiers in the vehicle), the hummvee starts vibrating when you lower the weapon. Have no idea how that happens, maybe a LOD issue. Overall great work, can't wait for that USMC pack Share this post Link to post Share on other sites
lee_h._oswald 0 Posted August 8, 2004 Downloaded it 3 times from different sites, still soundbugs. I am using nforce2 onboard sound. MfG Lee Share this post Link to post Share on other sites
ebns72 0 Posted August 8, 2004 Where are these located? I've checked unde west-r "car" but it is just the old ones. Share this post Link to post Share on other sites
cozza 24 Posted August 8, 2004 its under West. USMC-Veichles and USMC-crew served Share this post Link to post Share on other sites
krycek 349 Posted August 8, 2004 Great work!Tested them out this morning and I saw one strange thing: In some vehicles, when you are in the gunners seat (and there are no other soldiers in the vehicle), the hummvee starts vibrating when you lower the weapon. Have no idea how that happens, maybe a LOD issue. Overall great work, can't wait for that USMC pack  I think it's an Ofp engine bug,I have that issue too,not only with Fischkopp's Humvee but also with Op. Northstar Lavs and other old Humvee's with M2,it's pretty bad cause I can't hit anything. Share this post Link to post Share on other sites
ebns72 0 Posted August 8, 2004 its under West. USMC-Veichles and USMC-crew served Doh! I have the uscg pack installed which it is right underneath so my mind registered it as saying "USCG car" instead of USMC. Excellent work FK, this is by far the best Humvee pack out there. Share this post Link to post Share on other sites
Heatseeker 0 Posted August 8, 2004 I almost forgot , the cargo animations for the half top and open hmmwv arent right when we ride in the back, i experienced this with 5 a.i. units and myself in the back seat of the mentioned 2 hmmwv's. It works good in 3rd person view but when i switch to 1st i apear in the middle of the hmmwv like i was in gunner position or something , just to let you now . Share this post Link to post Share on other sites
FischKopp 0 Posted August 8, 2004 I hope i understood right. If you enter a vehicle the LOD for the Cargo is missing? I have tried this empty hmmwv (open) me and 5 AI. I´m the driver ... no probs ... i´m a passenger. no probs. a pic would help me alot. Share this post Link to post Share on other sites
Heatseeker 0 Posted August 8, 2004 sry no webspace atm, but its easy to reproduce: Select the 5 bots and point them at the hmmwv so they enter (half top or open version). Then enter yourself into the last available cargo position. Now switch from 3rd to 1st person or the other way around, i could take and mail you a couple pics but i dont think it is hard to find this small bug . Share this post Link to post Share on other sites
FischKopp 0 Posted August 8, 2004 a missing proxy in cargo lod. a have fix that Share this post Link to post Share on other sites
Heatseeker 0 Posted August 8, 2004 a missing proxy in cargo lod. a have fix that I have tried all other cargo positions and all other's seem to work fine. I do hope that if we ever see another version of the pack you will put reload sounds for the M2 and MK-19 and turret sound in the avenger . Share this post Link to post Share on other sites
hitsqdzulu 0 Posted August 8, 2004 Very nice work......Well I tested them on a dedicated server....and the tow and the avenger fire multiple missiles when they launch.......is this something that can be fixed?? there were 3 of us testing and 3 missles came out at once. Oh...the ai engage targets great too....thx fisch Share this post Link to post Share on other sites
Maurekk 0 Posted August 8, 2004 PLZ FishKopp release an Update, with Fixed Sound und the right LODs and the right carfo proxys plz! Because with these bugs this Wunderful and best HMMWV Addon isnt able to ply for many users ! Share this post Link to post Share on other sites
KeyCat 131 Posted August 9, 2004 abotu the sound I also replacing this. Found some really good ones. Recorded only 5 meters away of IFAV mounted with Mk19/m2 on a USMC shooting range. I´ve already tested they and they sound really cool ... Looking forward to an update with new sounds for the M2 and Mk19 /Christer (a.k.a KeyCat) Share this post Link to post Share on other sites