456820 0 Posted August 15, 2005 hey im going to start using this but im a bit wary of the Quote[/b] ]Note! Do NOT copy the d3d8.dll into your windows systemdirectory, doing so will break Direct3D from your system! in the readme so i do i not extract that file or do i still xtract it ? and extracting it to the windows system does that just mean extracting anywhere on the computer ? it looks so great and i want to give this a go after so long of hearing about it thanks Share this post Link to post Share on other sites
khewett 0 Posted August 15, 2005 If your unsure look back on this thread - sorry cant remember which page (in the 1st 30 pages somwhere I think)! There is a self-intalling Exe version for download that was created. I wasnt sure what to do so used it and it worked for me! If you cant find it PM me and i'll e-mail it to you.. Share this post Link to post Share on other sites
456820 0 Posted August 15, 2005 1st 30 pages jese i better get looking thanks Share this post Link to post Share on other sites
GoOB 0 Posted August 15, 2005 You do extract d3d8.dll, but not to C:/WINDOWS. It should be put in youre Operation Flashpoint main directory. The file location of my d3dd8.dll is: C:\Program Files\Codemasters\OperationFlashpoint. Share this post Link to post Share on other sites
456820 0 Posted August 15, 2005 okay looked at the first 6 pages cant find it and now im getting tired of looking so please do email it email = rob0991v2@hotmail.com thanks a lot the pic's make me what it more thanks Share this post Link to post Share on other sites
456820 0 Posted August 15, 2005 okay no need for installer ill try what GoOB suggested thanks Share this post Link to post Share on other sites
456820 0 Posted August 15, 2005 sorry but now im just getting CTD's again and again what can i do to get it to work Share this post Link to post Share on other sites
khewett 0 Posted August 15, 2005 E-mailed to you if you want to try using the installer.. Share this post Link to post Share on other sites
.pablo. 0 Posted August 15, 2005 i don't know if kegetys reads this or not, but dxdll's ability to turn itself off when the player is viewing the map doesn't work with WGL 5.0. any idea of what may be causing the problem? Share this post Link to post Share on other sites
456820 0 Posted August 16, 2005 Quote[/b] ]E-mailed to you if you want to try using the installer.. i havent got no email yet and that was last night you said you sent it ? Share this post Link to post Share on other sites
doc stahlhelm 1 Posted August 16, 2005 for me,dxdll is great for making good screenshots, not for playing because framerates going to low to play. with activated dxdll i got around 4-11 fps in missions with many units, and around 16fps in missions like the BIS mission "Cleansweep". i can do what i want, no af + aa, only 800x600 resulution, minimal details etc. - framerates are everytime very low. i can run doom3 and HL2 in highest settings and they run smooth like a dream. when im deaktivating dxdll i can run ofp in high details with 8xaa +8xaf and i have good framerates around 30 - 60 fps dependently from the mission specifics how many units etc. engine: p4 3ghz, 2gb kingston ddr ram, nvidia GF6800Gt 256mb gddr3 with driverversion 77.77 and a terratec dmx 6fire soundcard. i think this pc must be able to handle dxdll. its a very cool effekt but unfortutunately useless for good gameplay, just for good screenshots. Share this post Link to post Share on other sites
Homefry 0 Posted August 17, 2005 for me,dxdll is great for making good screenshots, not for playing because framerates going to low to play. with activated dxdll i got around 4-11 fps in missions with many units, and around 16fps in missions like the BIS mission "Cleansweep". i can do what i want, no af + aa, only 800x600 resulution, minimal details etc. - framerates are everytime very low. i can run doom3 and HL2 in highest settings and they run smooth like a dream. when im deaktivating dxdll i can run ofp in high details with 8xaa +8xaf and i have good framerates around 30 - 60 fps dependently from the mission specifics how many units etc. engine: p4 3ghz, 2gb kingston ddr ram, nvidia GF6800Gt 256mb gddr3 with driverversion 77.77 and a terratec dmx 6fire soundcard. i think this pc must be able to handle dxdll. its a very cool effekt but unfortutunately useless for good gameplay, just for good screenshots. The newer the video drivers the worse the performance it seems. Share this post Link to post Share on other sites
BlackScorpion 0 Posted August 17, 2005 Try Omega drivers instead of official Forceware ones... Boosted my frame rates atleast a bit... Share this post Link to post Share on other sites
TheBladeRoden 0 Posted August 17, 2005 I can't seem to get AA to work using this, unless I'm being a noob and missed a setting somewhere in the configurator. I have a 6800 GT. Share this post Link to post Share on other sites
doc stahlhelm 1 Posted August 17, 2005 thx. i know thats a driver issue, but i hoped that someone knows an other solution for the low framerate problem as a driver change. ofp is not the only game thats running on my pc and most of the newer games need higher drivers as 66.93. damn nvidia! with my favorite flightsim IL2 i have missing textures and other graphic bugs in highest settings and its also an driver issue. dam it! so my solution for higher framerates is unfortunalety a deinstall of dxdll Share this post Link to post Share on other sites
dayglow 2 Posted August 18, 2005 I've found water reflections are the system killer for me at least. With a GF 6800GT and view distance set to 2.5km, with reflections I get around 10fps, without I get 40+ Share this post Link to post Share on other sites
Rikki Tikki Tavi 0 Posted August 18, 2005 I've got a question. I had DXDLL working beatifully, until I decided to un-install OFP, then reinstall it. After installing DXDLL again, the oceans are messed up, basically the same color as the horizon/sky: white. I followed the installation instructions (I think) and did it twice. When I remove the DXDLL folder and file, the problem disappears. What am I doing wrong? Â Share this post Link to post Share on other sites
Madus_Maximus 0 Posted August 18, 2005 Have you tried running the preferances thing? Make sure Hardware T&L is on and not just regular Direct 3D. I noticed that when trying to make it more stable with a recent windows update (for some retarded reason it randomly freezes up for like a week every time I install a Windows update then it fixes itself. It's been doing it for about 6 months now, damn Windows). Share this post Link to post Share on other sites
Rikki Tikki Tavi 0 Posted August 19, 2005 Now that I checked, Hardware T&L is disabled, but it won't let me click to enable it. Share this post Link to post Share on other sites
mr burns 133 Posted August 19, 2005 You could try to change the line in your flashpoint.cfg manually and then write protect it, if HW&TL worked before this should do aswell <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">HW_Type="Direct3D HW T&L"; Share this post Link to post Share on other sites
Rikki Tikki Tavi 0 Posted August 19, 2005 It worked Mr. Burns! Excellent.... Thanks for the help ya'll, I appreciate it. Share this post Link to post Share on other sites
TheBladeRoden 0 Posted August 19, 2005 What about me? Share this post Link to post Share on other sites
Boborish 1 Posted August 31, 2005 Hi there, ive got some problems with DXDLL Some time ago, i had problem with alttabing. It worked finally, when i set refresh on 85Hz, but when i installed DXDLL it started again. One more problem is with NVG effect. It works only at night without NVG, but when i put it on, it stops so i have to turn off postprocessing always, when its night. Any suggest how to repair these bugs? (if here is one these problems wroten, sry, but this topic has 77 pages, and im a bit lazy to read all of em ) And sry for my english too, i hope u know, what i want to say Share this post Link to post Share on other sites
Acecombat 0 Posted August 31, 2005 Ok i just wanna know if its possible to have AA/AF run along with dxdll , i dont wanna compromise one for the other. Any chance of it happening? Share this post Link to post Share on other sites
Acecombat 0 Posted September 1, 2005 No one wanna help? Share this post Link to post Share on other sites