monty67t 0 Posted June 9, 2005 I know there are some addon that are made to work specifically with the FDF Mod. For example, Hailuoto Island and Instructor's Finnish House Pack. I am wondering if there is a complete list of all addons made to work with the FDF Mod somewhere. Any info is greatly appreciated.Thanks, Monty I'm not asking for anything but a list of addons that are made to work in conjunction with FDF, like Hailuoto Island. I agree that a unit replacement/config patch is silly. Monty Share this post Link to post Share on other sites
Donnervogel 0 Posted June 9, 2005 DXLL is cool, but it makes winter missions impossible to play. uhmm well DXDLL is no addon in the normal sense. It doesn't depend on your OFP configs and such. It's a standalone thing everyone can use when and where he wants. And if you think winter mission are impossible to play with it just hit app key + p to turn off postprocessing and the winter looks like without DXDLL. Besides I never have problems with DXDLL and winter missions. Share this post Link to post Share on other sites
BlackScorpion 0 Posted June 9, 2005 Winter missions impossible to play? Too much glare then, I guess. With some DxDll settings tweaking, you can use it with winter missions perfectly. Share this post Link to post Share on other sites
gandalf the white 0 Posted June 9, 2005 glare makes winter missions imporrible to play? Share this post Link to post Share on other sites
1in1class 0 Posted June 9, 2005 wow how people jump to one thing to another so quick see i would like to see an unit replace ment for the BAS ones because well the FDF units are in the 90's or what not right now dont jump on me i said are they right dont get all crazy now. see im just would like to have an sky pack and updated BAS units for the west side thats all i think it would go with the age of the settings 90's and dxdll u can make it to where it is not like that for the winter maps and where did u get dxdll from i said nothing of this lol just sky and units to replace BAS units on the west and east side like y2k3 did thats all for just all in one dl yep it is set in the 90's on there sit it says 1995 so i think units replace ments would make it more real to fit that age ya Share this post Link to post Share on other sites
tkkivi 0 Posted June 9, 2005 wow how people jump to one thing to another so quick see i would like to see an unit replace ment for the BAS ones because well the FDF units are in the 90's or what not right now dont jump on me i said are they right dont get all crazy now. see im just would like to have an sky pack and updated BAS units for the west side thats all i think it would go with the age of the settings 90's and dxdll u can make it to where it is not like that for the winter maps and where did u get dxdll from i said nothing of this lol just sky and units to replace BAS units on the west and east side like y2k3 did thats all for just all in one dl yep it is set in the 90's on there sit it says 1995 so i think units replace ments would make it more real to fit that age ya Well, this mod is about the Finnish defence forces. So, i wouldn't take so much interest in adding new, more modern US troops, you can download those yourself and add them to your missions. New sky-packs you can download yourself too, i have the Kegetys's hisky and it works well, no need to add more size to the mod for things you don't need. New Russian troops, maybe? But then again, you can add them yourself. Share this post Link to post Share on other sites
1in1class 0 Posted June 9, 2005 true that u can but just saying age set is in the 1995 and just those 1980's BAS units west and east get me. but see i dont know how to do all that adding sky pack and unit replace ments to an mod like come on wouldent ya like to have units from that age like i know there doing an mod of ww2 and the screens look awsome but u dont wont to have an 1980's BAS unit in there do ya aint that the hole thing of makeing an mod to make it diffrent from the BAS one.i would think that there ww2 mod would have west as ww2 units and east as ww2 units not ww2 units west and old BAS units in there now just would like to see this mod updated if not thats cool its all good and its still an awsome mod Share this post Link to post Share on other sites
monty67t 0 Posted June 9, 2005 I know there are some addon that are made to work specifically with the FDF Mod. For example, Hailuoto Island and Instructor's Finnish House Pack. I am wondering if there is a complete list of all addons made to work with the FDF Mod somewhere. Any info is greatly appreciated.Thanks, Monty I'm not asking for anything but a list of addons that are made to work in conjunction with FDF, like Hailuoto Island. I agree that a unit replacement/config patch is silly. Monty Please, someone respond to this post. Somehow we went from my original post yesterday to all this madness. Thanks, Monty Share this post Link to post Share on other sites
BlackScorpion 0 Posted June 12, 2005 true that u can but just saying age set is in the 1995 and just those 1980's BAS units west and east get me. but see i dont know how to do all that adding sky pack and unit replace ments to an mod like come on wouldent ya like to have units from that age like i know there doing an mod of ww2 and the screens look awsome but u dont wont to have an 1980's BAS unit in there do ya aint that the hole thing of makeing an mod to make it diffrent from the BAS one.i would think that there ww2 mod would have west as ww2 units and east as ww2 units not ww2 units west and old BAS units in there now just would like to see this mod updated if not thats cool its all good and its still an awsome mod Don't you mean BIS units? Share this post Link to post Share on other sites
snypa 0 Posted June 12, 2005 Hte only thing I would like to see is the RHS motorized units with better balance so they could fight against FDF. FOr the credit, there was a post from feersum in the FDFmod forums that they received some model and textures from ORCS to modufy and to make new russian troops. Don't know what ever happened to that. At that point ORCS had just released 1.5 VDV pack. Share this post Link to post Share on other sites
Shadow NX 1 Posted June 12, 2005 If the use ORCS stuff then they got to have their own T55s and T72s now... since Denorcs condition for people who wanna use their soldiers is that these people dont use any RHS addon or work with us... Just ask CSLA Share this post Link to post Share on other sites
snypa 0 Posted June 12, 2005 nice idea... that denorc is sometimes (almost always) a litlle a*****e! EDIT: well I don't care, I'm using your motorized infantry these days in FDFmod missions... Share this post Link to post Share on other sites
Major Fubar 0 Posted July 9, 2005 Just a query (I might be missing something really obvious) - there seems to be some weapons in the pack that aren't listed in the "classnames.html" list...sawed off shotgun, RPK-74, Jatimatic, RPG-7 etc. I have used this addeventhandler ["Fired",{hint format ["%1",_this select 1]}] to get many of them, but this doesn't give me ammo names (most are just the weapon name with Mag on the end, but not all). Also, I read above that there are additional weapons that aren't on units in the mission editor, such as a Bizon with optics, RK drum magazine etc. Is there a full listing somewhere that I'm missing, and, if not, is there any way to get ammo names in the mission editor? TIA - Fubar Share this post Link to post Share on other sites
egwal 0 Posted July 9, 2005 Try this http://koti.mbnet.fi/fdfmod/readme/missionediting.html Share this post Link to post Share on other sites
Major Fubar 0 Posted July 9, 2005 Many thanks - I knew it would be there somewhere, but I was stumped...typical RTFM problem Share this post Link to post Share on other sites
OFPCAT 0 Posted July 10, 2005 For me, the russian troops from RHS should be the best russian soldier pack of the current addons. When you put them in the MODS of FDF or CSLA to fight with the russian vehicles of those Mods in FDF's Eastern boarder or Malevic map, it would be the best combination in game! Share this post Link to post Share on other sites
Baphomet 0 Posted September 10, 2005 I've a question about FDF. Since we're not seeing anymore of it anytime soon. I had best get acquainted with everything it has to offer now. I've never had occasion to use the rucksack, or the jerry can. I know the name for the rucksack, I however don't know what it's capable of... if anything save for cosmetic purposes. Furthermore. I don't know what the weapon name is for the jerry can. I've in the past searched the item name list for it. Never found... I think there are few features that I've not taken advantage of... Can anyone name a few of their favorites? Share this post Link to post Share on other sites
Goeth 0 Posted September 10, 2005 Weapon name for fuelcan is "FDF_Fuelcan" Share this post Link to post Share on other sites
Major Fubar 0 Posted September 11, 2005 When you have a rucksack, you should have an action "Empty Rucksack" which dumps grenades on to the ground that you can then pick up and use Share this post Link to post Share on other sites
Exaercase 0 Posted September 12, 2005 Hello, Someone know how to modfiy the recoil of the weapon (like this in FFUR) caus the Auto Mode are useless. Thx in Advance Share this post Link to post Share on other sites
dvargar 0 Posted September 12, 2005 Most often you dont fire small arms in full automatic at more than say 40-50 meters, so i think the recoil is great, but I do agree machineguns are completely useless and has to be used like rifles, wich is a pity in such a great mod. Share this post Link to post Share on other sites
Shashman 0 Posted September 12, 2005 Yes, the recoil is the only aspect of this otherwise great mod that I have always had a problem with. It's very difficult to hit anything at more then 50m range Share this post Link to post Share on other sites
the_shadow 0 Posted September 12, 2005 yeah, same here, the recoil has always been the main eason for me to not play this otherwise great mod. i understand the thought behind it though, to make firefights last longer, but imo that could just as simple (and maybe more realistic) have been made by enchansing the "shaking" or "wobbling" of the gun, and enchansing the dispersion on some guns, especially machineguns. ok, the recoil should have been enchansed a bit from the bis recoil as that is too low on most guns, but the one in FDF mod is way to big... Share this post Link to post Share on other sites
DBR_ONIX 0 Posted September 12, 2005 Heheh, *Remebers old "If thats what the finnish call realistic, I call the Finnish weak" jokes from my first squad*... I agree though, the recoil is kinda on the high side, but, it does add something to the game, you can just shoot that entire 12 man squad 200m away with 12 bullets, you have to get closer.. Whats most anoying (IMO, and a few others who I've played the mod with) is that once you get shot once, your aim is totaly screwed.. Which isn't that realistic (if you got shot in RL, you could do things in RL that you cant do in OFP.. Ask a medic to help, steady your aim by leaning against something, and it's *slightly* easier to ask someone to shoot that person you can hit than in Ofp etc etc etc..) OFP messed up your aim when you were hit enough to make it hard to hit people, without meaning you'd have no chance of hitting them.. And as you got shot, thre must be enemys about, so your screwed.. But these are smallish problems, but they do kinda detract from the whole mod (Which leaves it still at an extremely high level, but meh ) These would be small config tweaks, though.. Hmm, FDF Redux? - Ben Share this post Link to post Share on other sites
HotShot 0 Posted September 12, 2005 Can anyone name a few of their favorites? Getting 2 people in a coop game to act as a gunner and the other as a loader for a Mortar or other such deployeable weapon. Stuffing into a truck and getting the 2 guys to deploy it elsewhere and give the other people cover as they are attacking (p.s. make sure you get an accurate gunner, or it could all end in misery... ) Share this post Link to post Share on other sites