raedor 8 Posted May 22, 2004 Cool I had an incident on the desert airport.. Landed on the roof got out and somehow I managed to fall through the roof/wall but that didn't kill me. I was stuck and I slowly spinned around til I was upside down and died.. Great work all that's a problem of ofp engine (collission) or the model... Yes I know.. The models are well made. No problems running around on the roof unless you really try falling through. k, good to hear/read that Share this post Link to post Share on other sites
MEDICUS 0 Posted May 22, 2004 Great job, Plage! Mfg MEDICUS Â Share this post Link to post Share on other sites
T.S.C.Plage 0 Posted May 22, 2004 Thank you! Concerning the objects...yes, I think they're done very well especially after JoergF released his last version. It's really great to have 40 "move" positions now in that airport-mainbuilding for example. Not to speak about the radar...this thing is simply awesome good! Greetz Plage Share this post Link to post Share on other sites
Kuba 0 Posted May 22, 2004 Coud you make verson with this airport textures? Share this post Link to post Share on other sites
MEDICUS 0 Posted May 22, 2004 Coud you make verson with this airport textures? This is what they have written on Mapfact.net: Quote[/b] ]Diese erste Version ist nur mit Mapfactaddons, T.S.C. Plage denkt aber darüber nach, in der nächsten Version weitere Addons, wie zum Beispiel vektorbosons ACES Airport Textures einzubauen. So i think they'll release a version with vektorbosons ACES Airport textures, too.  Mfg MEDICUS Share this post Link to post Share on other sites
cobra@pulse 0 Posted May 22, 2004 Can I just ask, on the point of sounding like a nOOb, in the read me it says: Quote[/b] ]Fully functional bus route. What does this mean, that if i put a bus in and tell it to go from A-b it will stop at the bus stops or does this requier extra scripting or am i missing the plot completely?BTW: Excelent addon as always! Share this post Link to post Share on other sites
the_shadow 0 Posted May 22, 2004 i dont have the actuall antenna on this building (the spinning thing on top) dont hink i have the one at the big airport either... Share this post Link to post Share on other sites
MEDICUS 0 Posted May 22, 2004 Just tested the island again and realised, that there is no turning radar on my radar-tower ... Â Do i use the wrong version of the airport-addon? (afaik i have v 1.2) EDIT: Seems like the_shadow was a little bit faster Mfg MEDICUS Share this post Link to post Share on other sites
the_shadow 0 Posted May 22, 2004 same as here then, i did D/L the latest version of the airport buildings at the same time as i downloaded the island... so i should have the right version... Share this post Link to post Share on other sites
raedor 8 Posted May 22, 2004 ever heard about reading the readme? just type<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">[] exec "\MAP_Noe_cfg\init.sqs"in the init of your player... Share this post Link to post Share on other sites
MEDICUS 0 Posted May 22, 2004 Shame on me! Just tried it .... and it works THX! Share this post Link to post Share on other sites
cobra@pulse 0 Posted May 22, 2004 Anyone? (look at post at top) Share this post Link to post Share on other sites
Antichrist 0 Posted May 22, 2004 I've just noticed that you didn't remove old gas station signs and didn't add any new ones! Share this post Link to post Share on other sites
raedor 8 Posted May 22, 2004 Anyone? (look at post at top) wait until plage pops up here next time, i'm sure he can explain what he meant with that. Share this post Link to post Share on other sites
TeRp 1 Posted May 22, 2004 Top-notch addon! The changes that Plage did are fantastic, I really like the way the small things in the cities have changed, like roads and buildings. Really, good work! But one thing still remains on my wishlist... most of Lipanys walls are destroyed, could Plage please replace them with intact ones. Share this post Link to post Share on other sites
the_shadow 0 Posted May 22, 2004 ever heard about reading the readme? Â just type<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">[] exec "\MAP_Noe_cfg\init.sqs" in the init of your player... Â The_shadow smashes his head with a H&K G3 "Read the frickin readme* Share this post Link to post Share on other sites
MEDICUS 0 Posted May 22, 2004 Anyone? (look at post at top) wait until plage pops up here next time, i'm sure he can explain what he meant with that. Would be nice. Also if he could explain what the "Patroulling route" arround the Airport means. MEDICUS Share this post Link to post Share on other sites
void_false 1 Posted May 22, 2004 While i was exploring some buildings at south-western airport, i thought i was plaing half-life. again those complicated buildings and labyrinths... No!!!!!!!!!!!!!! (crabhead stroke me) Share this post Link to post Share on other sites
Landwarrior87 0 Posted May 22, 2004 downloading now... from the screenshots it looks amazing!!! woohoo way to go MapFact! Share this post Link to post Share on other sites
T.S.C.Plage 0 Posted May 22, 2004 Concerning the "bus-route"...I only ment that I've "build" two bus-stops on each side of each village except at the "end-stations" there're you'll find only one bus-stop with a "turning-circle". I did that because before the buses weren't able to turn at the end of the "route" (or it looked very unrealistic). Now you can start with a bus in Modrava and let it drive the way down to Lipany and backwards. But you surely have to write a script or use waypoints/triggers to make it work. About the "fuel-signs" I can only say shame on me and the beta-testers...that'll be fixed within the next version. /edit: With "patrol-route" I mean the sandy road around the landingstrip of the airport. Vehicles can patrol on this road around the airfield. You simply can place a couple of waypoints on this road and at last you select the condition "switch" (I guess it should be named...in the German version it's "Schalten sie druch") and the unit will drive around the landingstrip till the fuel is off. Greetz Plage Share this post Link to post Share on other sites
Nathanz 0 Posted May 22, 2004 From the screens it looks great especially the airport Share this post Link to post Share on other sites
tankieboy 0 Posted May 22, 2004 Can someone post links to the other required addons? Share this post Link to post Share on other sites
T.S.C.Plage 0 Posted May 22, 2004 Simply check the news from ofp.info there you'll find the links. Greetz Plage Share this post Link to post Share on other sites
cobra@pulse 0 Posted May 22, 2004 Thats answered a few questions that have been bugging m, cheers. Still amazed by the addon. One thing that I think you guys could do an excelent job on and would improve islands is a car park, multistory or otherwise. Also perhaps premade implacements for AA weapons such as bofors. That would make mission making alot eaisier. Just a few of my ideas anyway. Share this post Link to post Share on other sites
AimPoint 0 Posted May 22, 2004 Very nice job guys!! Share this post Link to post Share on other sites