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Footmunch

Hunt the intruder - out-flank him

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Seal84 - Thanks. Pics grabbed.

I want to do a few different tails - maybe the best thing to

do is to push the textures (and scripting) into a separate PBO

so that it can be updated, and the user can select which VF

he or she wants to fly with.

The base model (which will be the beta tomorrow) will be

a 'generic' one, though.

Pure A2A (6 Sparrow + 2 Sidewinders) for now. Bombcat will

follow later.

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Awesome model, but do you think you could ship a low vis (ghost grey and dark,monotone markings) camo'ed version?The the high vis scheme was phased out in the early '90s...

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For the tails the Jolly Rogers would be the coolest! With AA weaponment: What's about the legendary, longrange Phoenix?

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What's about the legendary, longrange Phoenix?

For what? so you can shoot down enemy planes flying over Kolgujev all the way from Malden? biggrin_o.gif

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Quote[/b] ]What's about the legendary, longrange Phoenix?

More, missile life in OFP is 'only' about ten seconds, so or you make the

missile fly at a very high speed (and take away the fun in my point

of view) or you can't achieve long range.

Perhaps if you can configure a laserguided bomb as a missile, since

it has a lifetime of about 20 seconds ... but I don't know if it's

possible.

Beatiful F14 model, Footmunch: I guess I have to switch to it instead

of continuing to use the old french F14 (that has sweeping wings

too, what some people said notwithstanding).

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Good F-14 model indeed... tho the fins on the back look a bit too large

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Nice,nice,nice!

Thanks,thank,thank!

Footmunch = Gold*fingher!

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You might need to lighten the the Gray on that Tomcat, since most are bathed in that pain in the ass light gray color that makes them almost practically invisible visually in clouds and stormy weather. Similiar to how your F-15C looks Footmunch.

I just hope to bloody hell they fix it where aircraft can actually have hard-coded adjustable loadout support, or something better than that. Also, don't forget those aircraft subsystems, MFD's, and HUD's.

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...most are bathed in that pain in the ass light gray color that makes them almost practically invisible visually in clouds and stormy weather.

Could be the difference between a couple 23mm rounds and gettin home in one piece wink_o.gif

Very effective camo scheme ghostface.gif

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Gentlemen, start your engines:

tc_rel.jpg

BETA-BETA-BETA-BETA

Zip File here: http://www.footmunch.org.uk/temp/rkttomcat.zip

BETA-BETA-BETA-BETA

Features:

Automatic swing wing and vanes (applies to the shadow and

geometry as well). Wing swings between 250 and 750, vanes

between 650 and 900.

Standard burner, flare/missile spoof, multi-missile, gun smoke,

shine effects. Random plane numbering.

MLOD models and layered skins can be obtained via PM.

Back seat is 'cargo' not gunner. If you make yourself a higher

rank than the pilot, you can act as a 'spotter', and control the

AB.

The _exact_ grey tone is not perfect, as the gamma and shine

effects are hard to predict, but close. I'll probably do a 70's

14A scheme as well, with the 'white' underbelly.

PS - SEAL84 gets his VF-32 tail. As I said, the 'default' tail/fin

are the 'black' with yellow trim. The sword and 'AC' are a

transparent decal, which will be 'exposed' to setobjecttexture

in future.

PPS - The Hellden F-14 _did_ have swing wings, but the swing

was attached to the 'flaps' action.

PPPS - Fins are as blueprinted. They do look a little bit big on

the model, however. I'll tinker and see if a better 'visual' can

be obtained.

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cool  smile_o.gif

PS: cool avatar by the way smile_o.gif

Your's isn't too bad either  wink_o.gif

Any Typhoon news?

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cool  smile_o.gif

PS: cool avatar by the way smile_o.gif

Your's isn't too bad either  wink_o.gif

Any Typhoon news?

arrrrgh foormunchhhhh you dident replyd to meeee :P

do you want to texeture the B52?

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PS - SEAL84 gets his VF-32 tail. As I said, the 'default' tail/fin

are the 'black' with yellow trim. The sword and 'AC' are a

transparent decal, which will be 'exposed' to setobjecttexture

in future.

LOL! I was using those pics (nose and tail) as more of a general paint sceme....thanks for including that squadron but I was pointing out colors, really - as in how they contrasted with the way you had it painted yesterday tounge_o.gif

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arrrrgh foormunchhhhh you dident replyd to meeee :P

do you want to texeture the B52?

Av - You've got PM.

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Just tested it, I like it, like most of your planes. The handling and sounds are nice, model looks good too, BUT could you do me just one favor: Do a bit more work about the textures on the engine intakes, it just doesn't fit. That was already the case with the F-15 and the phantom, if I remember correctly. It wouldn't be too hard to fix this one texture, because in my opinion it really disturbes the overall good look of the rest of the model.

Another thing, increase wheelSteeringSensitivity a bit please, it's nearly impossible to steer on the ground.

Otherwise cool smile_o.gif

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Just tested it, I like it, like most of your planes. The handling and sounds are nice, model looks good too, BUT could you do me just one favor: Do a bit more work about the textures on the engine intakes, it just doesn't fit. That was already the case with the F-15 and the phantom, if I remember correctly. It wouldn't be too hard to fix this one texture, because in my opinion it really disturbes the overall good look of the rest of the model.

You mean that white-to-black fade on the intakes? It's partly

to compensate for the lack of self-shadowing, but I could

put a 'dark' compressor fan picture on there, like this:

Doc1-013.jpg

Quote[/b] ]Another thing, increase wheelSteeringSensitivity a bit please, it's nearly impossible to steer on the ground.

Thanks. Forgot that.

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Nah that's not the problem, the shading is fine, but it doesn't fit to the surrounding faces, there's no visual connection.

pics tell more than thousand words:

intakeprob.jpg

Know what I mean? Try to make your intake a bit more like in your picture above smile_o.gif

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Good, a new aircraft for me to play around with for a little while.

I'll get this bird reviewed next weekend (hopefully) and get an update to my site soon.

Hopefully, I'll find some bloody time to work on my other parts of my web site than just the aircraft library.

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Very nice F14 foot......Ok its seems to have trouble landing on the carrier. It blows up alot .....Im not touching down hard at all. Can anyone else verify this plz....Im using hawks carrier. I have no problem with the A6 ...Its just the F14.....Thx foot ...great job as always

biggrin_o.gif

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Very nice F14 foot......Ok its seems to have trouble landing on the carrier. It blows up alot .....Im not touching down hard at all. Can anyone else verify this plz....Im using hawks carrier. I have no problem with the A6 ...Its just the F14.....Thx foot ...great job as always

biggrin_o.gif

well its "hard" you have to throttle alot with the speed and pitch  wink_o.gif

And thats what i miss too, better sidepitching or rudder rock.gif

I remember the Mig21 from FDF had a really smooth one with much force to get in the right fireposition. Maybe just me wink_o.gif

The frame and the cockpit is very very beautiful, very nice!

I wonder if you wanna change the AB sound, gets kinda anoying at some point, its doesnt sound good looped. tounge_o.gif

Anyways i think im moaning where nothing is really wrong so its really one of your best planes!

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And thats what i miss too, better sidepitching or rudder rock.gif

Yeah! I'm having trouble moving the aircraft around on the carrier too!

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Quote[/b] ]Another thing, increase wheelSteeringSensitivity a bit please, it's nearly impossible to steer on the ground.

Thanks. Forgot that.

pst . . . he already knows it wink_o.gif

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nice tomcat footmunch

can you make the wings swift to the back , soo we can put more planes on the carrier.

oh one more thing , if you taxi on deck of the carrier and you come one of your wheels in the holes , your gear go up.

and the plane start jumping on deck with the gear up .

keep up the good work footmunch

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