Footmunch 0 Posted October 4, 2004 Seal84 - Thanks. Pics grabbed. I want to do a few different tails - maybe the best thing to do is to push the textures (and scripting) into a separate PBO so that it can be updated, and the user can select which VF he or she wants to fly with. The base model (which will be the beta tomorrow) will be a 'generic' one, though. Pure A2A (6 Sparrow + 2 Sidewinders) for now. Bombcat will follow later. Share this post Link to post Share on other sites
Shashman 0 Posted October 4, 2004 Awesome model, but do you think you could ship a low vis (ghost grey and dark,monotone markings) camo'ed version?The the high vis scheme was phased out in the early '90s... Share this post Link to post Share on other sites
panzergrenadier3 39 Posted October 4, 2004 For the tails the Jolly Rogers would be the coolest! With AA weaponment: What's about the legendary, longrange Phoenix? Share this post Link to post Share on other sites
Wonder 0 Posted October 4, 2004 What's about the legendary, longrange Phoenix? For what? so you can shoot down enemy planes flying over Kolgujev all the way from Malden? Share this post Link to post Share on other sites
sa8gecko 0 Posted October 4, 2004 Quote[/b] ]What's about the legendary, longrange Phoenix? More, missile life in OFP is 'only' about ten seconds, so or you make the missile fly at a very high speed (and take away the fun in my point of view) or you can't achieve long range. Perhaps if you can configure a laserguided bomb as a missile, since it has a lifetime of about 20 seconds ... but I don't know if it's possible. Beatiful F14 model, Footmunch: I guess I have to switch to it instead of continuing to use the old french F14 (that has sweeping wings too, what some people said notwithstanding). Share this post Link to post Share on other sites
Wonder 0 Posted October 4, 2004 Good F-14 model indeed... tho the fins on the back look a bit too large Share this post Link to post Share on other sites
Maat 0 Posted October 4, 2004 Nice,nice,nice! Thanks,thank,thank! Footmunch = Gold*fingher! Share this post Link to post Share on other sites
havocsquad 0 Posted October 4, 2004 You might need to lighten the the Gray on that Tomcat, since most are bathed in that pain in the ass light gray color that makes them almost practically invisible visually in clouds and stormy weather. Similiar to how your F-15C looks Footmunch. I just hope to bloody hell they fix it where aircraft can actually have hard-coded adjustable loadout support, or something better than that. Also, don't forget those aircraft subsystems, MFD's, and HUD's. Share this post Link to post Share on other sites
Shashman 0 Posted October 4, 2004 ...most are bathed in that pain in the ass light gray color that makes them almost practically invisible visually in clouds and stormy weather. Could be the difference between a couple 23mm rounds and gettin home in one piece Very effective camo scheme Share this post Link to post Share on other sites
FerretFangs 0 Posted October 5, 2004 It's called, "haze grey." Which is the same as the ships' camo. Share this post Link to post Share on other sites
Footmunch 0 Posted October 5, 2004 Gentlemen, start your engines: BETA-BETA-BETA-BETA Zip File here: http://www.footmunch.org.uk/temp/rkttomcat.zip BETA-BETA-BETA-BETA Features: Automatic swing wing and vanes (applies to the shadow and geometry as well). Wing swings between 250 and 750, vanes between 650 and 900. Standard burner, flare/missile spoof, multi-missile, gun smoke, shine effects. Random plane numbering. MLOD models and layered skins can be obtained via PM. Back seat is 'cargo' not gunner. If you make yourself a higher rank than the pilot, you can act as a 'spotter', and control the AB. The _exact_ grey tone is not perfect, as the gamma and shine effects are hard to predict, but close. I'll probably do a 70's 14A scheme as well, with the 'white' underbelly. PS - SEAL84 gets his VF-32 tail. As I said, the 'default' tail/fin are the 'black' with yellow trim. The sword and 'AC' are a transparent decal, which will be 'exposed' to setobjecttexture in future. PPS - The Hellden F-14 _did_ have swing wings, but the swing was attached to the 'flaps' action. PPPS - Fins are as blueprinted. They do look a little bit big on the model, however. I'll tinker and see if a better 'visual' can be obtained. Share this post Link to post Share on other sites
hardrock 1 Posted October 5, 2004 cool PS: cool avatar by the way Share this post Link to post Share on other sites
Footmunch 0 Posted October 5, 2004 cool  PS: cool avatar by the way Your's isn't too bad either  Any Typhoon news? Share this post Link to post Share on other sites
aviel 0 Posted October 5, 2004 cool  PS: cool avatar by the way Your's isn't too bad either  Any Typhoon news? arrrrgh foormunchhhhh you dident replyd to meeee :P do you want to texeture the B52? Share this post Link to post Share on other sites
AdmiralKarlDonuts 0 Posted October 5, 2004 PS - SEAL84 gets his VF-32 tail. As I said, the 'default' tail/finare the 'black' with yellow trim. The sword and 'AC' are a transparent decal, which will be 'exposed' to setobjecttexture in future. LOL! I was using those pics (nose and tail) as more of a general paint sceme....thanks for including that squadron but I was pointing out colors, really - as in how they contrasted with the way you had it painted yesterday Share this post Link to post Share on other sites
Footmunch 0 Posted October 5, 2004 arrrrgh foormunchhhhh you dident replyd to meeee :P do you want to texeture the B52? Av - You've got PM. Share this post Link to post Share on other sites
hardrock 1 Posted October 5, 2004 Just tested it, I like it, like most of your planes. The handling and sounds are nice, model looks good too, BUT could you do me just one favor: Do a bit more work about the textures on the engine intakes, it just doesn't fit. That was already the case with the F-15 and the phantom, if I remember correctly. It wouldn't be too hard to fix this one texture, because in my opinion it really disturbes the overall good look of the rest of the model. Another thing, increase wheelSteeringSensitivity a bit please, it's nearly impossible to steer on the ground. Otherwise cool Share this post Link to post Share on other sites
Footmunch 0 Posted October 5, 2004 Just tested it, I like it, like most of your planes. The handling and sounds are nice, model looks good too, BUT could you do me just one favor: Do a bit more work about the textures on the engine intakes, it just doesn't fit. That was already the case with the F-15 and the phantom, if I remember correctly. It wouldn't be too hard to fix this one texture, because in my opinion it really disturbes the overall good look of the rest of the model. You mean that white-to-black fade on the intakes? It's partly to compensate for the lack of self-shadowing, but I could put a 'dark' compressor fan picture on there, like this: Quote[/b] ]Another thing, increase wheelSteeringSensitivity a bit please, it's nearly impossible to steer on the ground. Thanks. Forgot that. Share this post Link to post Share on other sites
hardrock 1 Posted October 5, 2004 Nah that's not the problem, the shading is fine, but it doesn't fit to the surrounding faces, there's no visual connection. pics tell more than thousand words: Know what I mean? Try to make your intake a bit more like in your picture above Share this post Link to post Share on other sites
havocsquad 0 Posted October 5, 2004 Good, a new aircraft for me to play around with for a little while. I'll get this bird reviewed next weekend (hopefully) and get an update to my site soon. Hopefully, I'll find some bloody time to work on my other parts of my web site than just the aircraft library. Share this post Link to post Share on other sites
hitsqdzulu 0 Posted October 5, 2004 Very nice F14 foot......Ok its seems to have trouble landing on the carrier. It blows up alot .....Im not touching down hard at all. Can anyone else verify this plz....Im using hawks carrier. I have no problem with the A6 ...Its just the F14.....Thx foot ...great job as always Share this post Link to post Share on other sites
Sxep 0 Posted October 5, 2004 Very nice F14 foot......Ok its seems to have trouble landing on the carrier. It blows up alot .....Im not touching down hard at all. Can anyone else verify this plz....Im using hawks carrier. I have no problem with the A6 ...Its just the F14.....Thx foot ...great job as always well its "hard" you have to throttle alot with the speed and pitch  And thats what i miss too, better sidepitching or rudder I remember the Mig21 from FDF had a really smooth one with much force to get in the right fireposition. Maybe just me The frame and the cockpit is very very beautiful, very nice! I wonder if you wanna change the AB sound, gets kinda anoying at some point, its doesnt sound good looped. Anyways i think im moaning where nothing is really wrong so its really one of your best planes! Share this post Link to post Share on other sites
Wonder 0 Posted October 5, 2004 And thats what i miss too, better sidepitching or rudder Yeah! I'm having trouble moving the aircraft around on the carrier too! Share this post Link to post Share on other sites
hardrock 1 Posted October 5, 2004 Quote[/b] ]Another thing, increase wheelSteeringSensitivity a bit please, it's nearly impossible to steer on the ground. Thanks. Forgot that. pst . . . he already knows it Share this post Link to post Share on other sites
eddyd 0 Posted October 5, 2004 nice tomcat footmunch can you make the wings swift to the back , soo we can put more planes on the carrier. oh one more thing , if you taxi on deck of the carrier and you come one of your wheels in the holes , your gear go up. and the plane start jumping on deck with the gear up . keep up the good work footmunch Share this post Link to post Share on other sites