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Spy17

Silent hunteriii

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This might be of interest to you guys who want to do things the hard way.

Yes, it looks very interesting. Thanks for the link smile_o.gif

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I finally got the hang of torpedos and everything biggrin_o.gif.  Thanks for all the help everyone.  Here is what you have done for me (though I can't figure out how to reload the torpedos yet wink_o.gif ).  I got like 7 guys (3 petty officers, 4 sailors) in the torpedo room and they just won't reload?!  How many guys do I need rock.gif  Anyway, here are the pics of me taking out an enemy merchant ship from 2,000m + away biggrin_o.gif.

sh3_1.jpg

I spotted him and he was getting away, so I took a potshot and missed. Then I accurately aimed (not really tounge_o.gif, just another potshot) and hit him, disabling his engines.

sh3_2.jpg

Moved in to make sure I hit him, as I only had one torpedo left and wasn't sure if the others would reload (as usual, they didn't tounge_o.gif). Got about 200m away and finished him off smile_o.gif.

If anyone has any tips for this damn reload of torpedos, please suggest some! I need the help sad_o.gif!

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If I had the game I'd help. I am startign to wish I had bought this instead of MOH: PA (which I still havent played)

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Hooahman,

Be sure you re not in silent mode, if in silent mode all noisy tasks are suspended, also torpedo reloading.

To get out of silent mode just click the icon next to the rig for silent mode ( i think it s called, secure from silent mode ) and you ll see they start counting down to load the torpedo's.

You can check this with your weapons officer and click last icon that gives you a view of the weapons, if you hold your mouse cursor above an empty torpedo tube you ll see in how much time they gonna reload the torpedo.

Anyway, hope this helps.

Cheers

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Hooahman,

Be sure you re not in silent mode, if in silent mode all noisy tasks are suspended, also torpedo reloading.

To get out of silent mode just click the icon next to the rig for silent mode ( i think it s called, secure from silent mode ) and you ll see they start counting down to load the torpedo's.

You can check this with your weapons officer and click last icon that gives you a view of the weapons, if you hold your mouse cursor above an empty torpedo tube you ll see in how much time they gonna reload the torpedo.

Anyway, hope this helps.

Cheers

I think it was Hellfish6 who gave me this suggestion earlier, but thanks for trying to help smile_o.gif. Is 7 guys enough to have in the room or do I need more? I have like 3 petty officers and 4 sailors. Should I take even more guys out and put them in there rock.gif

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You can check this with your weapons officer and click last icon that gives you a view of the weapons, if you hold your mouse cursor above an empty torpedo tube you ll see in how much time they gonna reload the torpedo.

This has helped me a ton!  I found out I still did not have enough men in the torpedo room tounge_o.gif.  It takes 3min to reload, but at least they reload the tubes now biggrin_o.gif.

I had to patrol AN82 today, found an allied merchant ship and sunk the sucker biggrin_o.gif.  I brightened the pictures in photoshop because I sunk the shop during the night.

sh3_3.jpg

sh3_4.jpg

EDIT: How do you take screens w/o the HUD? Like in Lee's 2nd pic.

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I see that Gamespot just publish their SH3 review. They've also got links to the official and gameplay trailers.

Every rate got 9 except graphic?!

Errrm.. Has this guy been playing the game at all?

I got a old and terrible graphic card and the graphic is incredible!

EDIT: The card is been kicked out when the 512 MB cards are comming biggrin_o.gif

EDIT #2: Added quote.

I hate gamespot reviews, I find every one inaccurate tounge_o.gif Never trust them.

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Wow, I have finally gotten a good grasp of this game...and all I can say is: after you learn how to play and get good, this game is a blast! The only thing I have not yet figured out is how to recieve radio messages. In the recent events area or whatever it will say "Radio Message Recieved", how do I read it though tounge_o.gif? To try and urge people to buy this one, here is a story I have to share about the patrol I just went on smile_o.gif:

Prior to going on this patrol I got the 3rd submarine available from the start of the 1939 campaign (forget specific designation, sorry!). I was tasked with patrolling sector AN28, which is up by the Southwest Coast of Norway. I went up there and did my 24-hour patrol without even getting a contact. I decided I wanted to test my new sub out, as it had a deck gun and a shitload more torpedos than my previous sub. I went down near the British port just north of Dover. I started going up and down about 50km off the coast, right near this port. I suddenly spot a Merchant ship coming my way, so I dive down to 12m or so and raise my periscope. The ship came within 800m and I blasted him away with 1 torpedo. Start waiting again and another merchant comes along, did the same thing again. While I was engaging the 2nd merchant ship, an armed trawley flanked me from the east. I took care of him with the deck gun, but he got 2-3 shots on my hull. My hull integrity was at 98% at this point. I start pacing and decide to run a little more south, closer to Dover. As I am going down, my sonar-man reports a warship at bering 180° (aka, right behind me tounge_o.gif) and closing in fast. I am 10m or so below sea level, so I raise my periscope and realize this destroyer is 1500m or so away. I used a stern torpedo to distract him (which miraculously hit tounge_o.gif) as I turned so I could either escape or attack with my 4 bow torpedos if needed. All the sudden one of my crew reports depth charges are in the water. I suddenly realize there are planes flying all around above me, 4-6 of them! At this point, I completely ditch all attempts to take on the destroyer and focus on getting these planes away. I dive to 90m below sea level and stop my engines, just sitting and waiting. I let an hour go by (in accelerated time mind you) and resurface (battery was dying). I then returned to base without a single contact.

I'm a terrible writer, but you get the idea wink_o.gif. This is an excellent game and I HIGHLY reccomend it to anyone, even if you are not a naval simulator fan (this is my first naval simulation game I have ever played besides battleship tounge_o.gif). Anyone else have some good stories of exciting patrols?

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Press M to view messeges. smile_o.gif

Thank you very much biggrin_o.gif! Appreciate the help everyone has given me, especially since this isn't even a SH3 forum tounge_o.gif!

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THis game is good... you can even sink PASSANGER LINER.. didnt see british ones in campagin, but U.S. But if you sink not enemies passanger liner you will loose alot of money

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I can`t wait to get this game, I`ll buy it as soon as I have upgraded and the parts are on the way smile_o.gif

Eventhough I have never played a uboat sim I might start at 100% realism straight off, it looks like so much fun.

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In case someone has missed it there is a new patch (1.2) out: http://www.silent-hunteriii.com/uk/updates.php

Works very well for me so far. Finally I can have some use of my sonar officer. smile_o.gif There are quite a few small thing they fixed that isn’t mentioned in the fix list.

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AHA my first convoy after 9 patrols i finally get some decent tonnage.

With orders to set sail to patrol grid AM51 which is just of the northern coast of ireland from Wilhelmshaven i had to decide which route to take, either the route north around the Shetlands and the dreaded Scapa Flow where the water is deep but the threat of the British Northern fleet high or to go through the channel which is a very dangerous piece of water with the threat of mines and an active Arial patrols by Allied aircraft and a heavy presence of British troops.

With the captain deciding to take the northern route we encountered sailed straight into a storm which was raging on the north western tip of Scotland with heavy fog and rain we nearly hit a German merchant which was way out of the normal axis shipping routes on the way to Scapa Flow.

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We came along side the axis merchant to exchange supplies as had run out of soft toilet paper and 'All Natural German Ladies' magazine had been depleted, the exchange on the goods was a dangerous task but worth it as moral was high after receiving the goods.

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After sinking 2 C2 merchants off the east coast of Scotland on the downward journey towards my patrol grid I was sent an urgent message from the BDU, the operator scrambled to the enigma machine to decode the message. He handed me the message with an excited tone of voice hands, It was a notice of a convoy which was heading straight through my patrol gird, the mood onboard was high with this being our first engagement with a convoy but it was met with apprehension as this would be a lot different from sinking British and Norwegian merchants in the north sea, the convoy would most probably have destroyer escort.

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After searching a probability corridor for the convoy I got sound contact of around 16 merchants plus 1 escort warship.

shiii35ew.jpg

Charting their course and direction I surfaced and at full speed plotted an intercept course ahead of the convoy. I lay in wait for the convoy to arrive, with the sea conditions perfectly calm it couldn’t have been more perfect apart from the skies being clear and the moon out I had to be careful for my periscope not to be spotted.

shiii58uo.jpg

Damn! I cursed three quarters of the convoy was American including a liner which was probably carrying a lot of supplies and munitions but with Hitler’s ban on attacking American merchants I was denied some very juicy targets

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With fire solutions calculated for two C3 cargo vessels and a T2 Tanker I laid in wait for them to sail into the best angle of attack. With the torpedoes ready to fire tubes 1, 2 and 3 where let rip.

shiii67zh.jpg

All the torpedoes hit their target with the first to hit was the one targeted at the tanker.

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it lit up like a Christmas tree illuminating the entire convoy now I knew it was only a matter of time for the escort to turn around and reach the convoy.

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The second torpedo hit the C3 cargo ship but with a hole in the bow it still managed to carry on sailing.

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With the convoy now zigzagging and the escort Destroyer on the scene it was time to get out of their I turned tail and dove 50 meters while running silent, the destroyer deployed depth charges which at times where too close for comfort but after 20 minutes and the convoy sailing on it left the scene and rejoined the convoy.

shiii115ur.jpg

Plotting a course to meet the convoy again and with the convoys course still on the map it was easy to set up another firing location. Surfacing to reload the external torpedo reserves and to gain speed on the convoy ii was not long till the convoy was spotted again.

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shiii129cl.jpg

The convoy was spotted just after sunrise and with some larger merchants still left in the convoy there was plenty of targets.

shiii137ld.jpg

With the C3 still intact and sailing after the previous torp hit i was determined to sink her this time, but alas my Weapons officer must have missed a didgit as it sailed straight infront of the ship missing her and in a direct line with the american liner.

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With the sweat beads sliding down my forehead and praying that it would not hit and sink the American liner I was relived when the torp sailed by the liners stern by about 2 meters.

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I managed to hit another C3 behind the Liner which was crippled along with a C2 alling prey to my torpedes and C3 carrying allied tanks but again it was not long until the escort was bearing down on me, I crash dived to around 100 meter, rigged for silent and stopped all engines after moving away from my firing position. it was a tense wait as the Destroyer searched for and even sailing straight over me at one point.

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The destroyer finally moved on and rejoined a now depleted convoy.

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I was left to destroy the crippled merchant left behind by the fleeing convoy, it was a silent enemy that defeated me one last time, with sea as calm as a mill pond i decided to surface and use the deck guns but alas with winds being too strong with the risk loosing crew i decided to use my remaining rear torpedo to finish her off which was going to be used to attack any merchants on my journey back to base.

The journey back especially with the toilet paper and dirty magazines all used up was uneventful and with no torpedoes left it was a long but boring journey back to Wilhelmshaven

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