ni-mh 0 Posted April 22, 2004 any mirrors up yet for these addons? the tanks look fantastic and im dieing to try them out ofp info's mirrors never work for me edit: also as a suggestion, could someone please make an intro animation for normandy? the island rocks but doesnt feel "complete" until that element has been added on. Share this post Link to post Share on other sites
ni-mh 0 Posted April 22, 2004 someone PLEASE mirror the addons. ive already tried the ofp info link countless times Share this post Link to post Share on other sites
miles teg 1 Posted April 22, 2004 any mirrors up yet for these addons? the tanks look fantastic and im dieing to try them outofp info's mirrors never work for me edit: also as a suggestion, could someone please make an intro animation for normandy? the island rocks but doesnt feel "complete" until that element has been added on. The new version has intro anime's. Chris G. aka-Miles Teg<GD> Share this post Link to post Share on other sites
ni-mh 0 Posted April 22, 2004 The new version has intro anime's. Â Chris G. aka-Miles Teg<GD> thats great but i cant play with them yet Share this post Link to post Share on other sites
cervomix 0 Posted April 23, 2004 ni-mh you can retry it now, with mirror #1 or 2 Share this post Link to post Share on other sites
bonko the sane 2 Posted April 23, 2004 Very good job on Island and Tanks  1 bug i found: Zimmerit Tiger has no shadows Suggestions, use reload sounds for tigers? And also, place links for demo mission required addons in readme? Merci bien pour les addons Share this post Link to post Share on other sites
the_shadow 0 Posted April 23, 2004 has the tiger problem i had been fixed??? Share this post Link to post Share on other sites
ni-mh 0 Posted April 23, 2004 has the tiger problem i had been fixed??? yes, the file was corrupted.so u have to redownload the file. a small bug i found on the tiger tank, when u turn the turret, stuff begins to fill into the cabin. this has happened to almost every single tank that has come out during the past few months. Share this post Link to post Share on other sites
Guest Posted April 26, 2004 the invisibilite in fields A creates a problem of posting, the problem is corrected, to see in a forthcoming version Share this post Link to post Share on other sites
the_shadow 0 Posted April 26, 2004 i have found a trouble, dont know if it´s fixed to the next version though... you cant shoot through fields... you can walk through them but not shoot through them... and btw, i would still like to see a grass arifield ;) maybe a small harbour to the north (guess this requiers some new buildings though) other then that and the fact there is stil a few threes in the middle of the road in som places the island is beginning to look perfectley Share this post Link to post Share on other sites
aj_addons 0 Posted April 26, 2004 the walls dont fall over correctly when destroyed mate the rotate upwards Share this post Link to post Share on other sites
MEDICUS 0 Posted April 26, 2004 you cant shoot through fields... you can walk through them but not shoot through them... The problem is, that if you don't want the AI be able to see you in the field, it needs to be something like an object (you can't shoot through it). If you want to be able to shoot through the fields, the AI will be able to see you (and believe me ... the AI will see and shoot you in the field befor you even know that there is an enemy  ) Mfg MEDCIUS Btw: i think i start to repeat myself, but an airfield would be awsome!  Share this post Link to post Share on other sites
the_shadow 0 Posted April 26, 2004 you cant shoot through fields... you can walk through them but not shoot through them... The problem is, that if you don't want the AI be able to see you in the field, it needs to be something like an object (you can't shoot through it). If you want to be able to shoot through the fields, the AI will be able to see you (and believe me ... the AI will see and shoot you in the field befor you even know that there is an enemy  ) Mfg MEDCIUS Btw: i think i start to repeat myself, but an airfield would be awsome!  ok, guess i can live with it then just dont crouch and throw a handgrenade Share this post Link to post Share on other sites
MEDICUS 0 Posted April 26, 2004 just dont crouch and throw a handgrenade lol ... or try to shoot with a LAW/RPG   hehe (that was the way i found out that you can't shoot out ofa field  ) But i think this is the better solution anyway ... especially for coops. Share this post Link to post Share on other sites
aj_addons 0 Posted April 26, 2004 can you not just drop the fire geo lod so its below soldier crouch hieght that way you can hit anyone standing up and the ai cant see anyone lieing odwn in the field? Share this post Link to post Share on other sites
MEDICUS 0 Posted April 26, 2004 can you not just drop the fire geo lod so its below soldier crouch hieght that way you can hit anyone standing up and the ai cant see anyone lieing odwn in the field? Not sure ... sounds like a good idea, but i've no knowledge about addon makeing or configs  Share this post Link to post Share on other sites
aj_addons 0 Posted April 26, 2004 i think its the fire geo lod that controls what the ai sees becasue i remember making my own grass that the veiw geo lod was absolutly usless but the fire geo lod worked but you couldnt shoot through it and if you used the normal geomentry lod you couldnt walk through it Share this post Link to post Share on other sites
KaRRiLLioN 0 Posted April 26, 2004 Seems to work a lot better now. I played WWII RTS3 in single player and the AI weren't blowing me away thru the fields like they used to. I took a squad of Tigers & JagdPanzers and had my AI squads flank the enemy with King Tigers and some smaller support tanks and we made short work of the enemy base. The view from planes is a lot better now, especially at night, it looks great. Share this post Link to post Share on other sites
the_shadow 0 Posted April 26, 2004 i just realized, the island completely lacks signs, especially signs that tell the names of the villages.. (maybe some signs that tell the distance to the next village too) ;) this and an airport would be great Share this post Link to post Share on other sites
Cpt. FrostBite 0 Posted April 27, 2004 i just realized, the island completely lacks signs, especially signs that tell the names of the villages.. (maybe some signs that tell the distance to the next village too) ;)this and an airport would be great Maybe a few other signs too with messages aon them. I can't read french so if it even looks a bit like french it's ok to me Share this post Link to post Share on other sites
bonko the sane 2 Posted June 17, 2004 WW2EC have jc_normandy v2.1 available for download WW2EC Share this post Link to post Share on other sites
ag_smith 0 Posted June 17, 2004 Arggghhh, Fileplanet, not again! Â OFP Base mirror, luckily. Share this post Link to post Share on other sites
Te kakan 0 Posted June 17, 2004 whats new on it ? i cant find any bugs on it.. Share this post Link to post Share on other sites
fighter 0 Posted June 18, 2004 Links from ofp.info: DOWNLOAD (mirror # 1) - [12.79 MB] DOWNLOAD (mirror # 2) - [12.79 MB] fighter Share this post Link to post Share on other sites
Nathanz 0 Posted June 18, 2004 ooOOOOOoooOOOoo Looks like an improvement from the last version Share this post Link to post Share on other sites