shrike 0 Posted March 24, 2004 To all addon makers involved in creating choppers: (I remember this issue being raised a while ago but obviously without results) Would it be possible (in future) to muffle the engine sounds a bit for the interior / 1st person? A good example are the choppers by Operation Frenchpoint (Gazelle/Puma), they have a very nice interior sound at a reasonable level. Others like the BIS originals or most BAS choppers, although being wonderful addons, are insanely LOUD in 1st person view. As we always play without 3rd and heavily rely on Teamspeak while playing this makes it impossible to understand a word in flight without everybody yelling like a madman. I know I could tone down my effects volume in OFP or raise the TS output level but back on the ground  I'd have to readjust the levels which is annoying while trying to survive!  IMHO a muffled sound would be more realistic as well as usually headsets are used in flight. I had the chance to be passenger in choppers a few times and the engine sound was pretty quiet through the headsets they gave us. What do you guys think? Thanks for considering Shrike Share this post Link to post Share on other sites
Ironsight 1 Posted March 24, 2004 BAS choppers loud I tought the Pavehawk was pretty quit in the 1st person view (at least less than the 3rd person view) or am I wrong? Share this post Link to post Share on other sites
shrike 0 Posted March 24, 2004 Well, of course this is a subjective thing but most players on Zeus feel the same, I am not only speaking for myself here. Haven't tried the Pavehawk in MP yet, it has probably changed compared to earlier addons. Share this post Link to post Share on other sites
SpongeBob 0 Posted March 24, 2004 This is where my usb headsets pay for themselves. I got my TS coming into my left ear, i got the right ear open to hear OFP sounds, and I don't have to yell to get my voice across. Share this post Link to post Share on other sites
GothicSnake 0 Posted March 24, 2004 I agree that there is a major 1st person noise problem with user made aircraft. The RAD F-18 for instance has a beautiful realistic sound, but you get that same eardrum splitting noise in the cockpit! Now, having flown in a fighter (F-4 Wild Weasel a few years ago at an airshow) before it is surprisingly quiet in the cockpit, especially when you have your helmet on. I can't say how loud it is inside of a chopper as I've never ridden in a military style (as in doors open) one, but I would imagine the ride is reasonably quiet for the pilots given their headsets and all. But anyway, the first person noise level for alot of these user aircraft needs to be lower, especially the jets. Having different 1st/3rd person sounds (is that possible?) would be even better. Remember BHD, for instance? The Black Hawks were nice and loud on the outside shots, but inside you heard a humming noise and lower volume rotor sound. Now once again I cant say if that's realistic or not as I've never rode in a Black Hawk but BHD is arguably the most authentic war film around, so I'd say it's a safe bet that's the case. Share this post Link to post Share on other sites
vektorboson 8 Posted March 24, 2004 I think that this is a config-problem, if I remember correctly there is insideSoundCoef or something similar. Share this post Link to post Share on other sites
Bobcatt666 0 Posted March 24, 2004 Well know most of the older choppers like UH60 UH1, AH1 and OH-6 there are loud inside and out thats why you _must_ wear hearing protection. Noisey, vibrating choppers, would guess you simulate inside wearing the flight helmets or military earplugs to reduse the noise levels on the interior. Thats why you can hear choppers a mile away unless the pilot is really sneaky and use things to block the noise. You still gotta scream to be heard. Share this post Link to post Share on other sites
MEDICUS 0 Posted March 24, 2004 Afaik the BAS_Pavehawks have a louder sound in 3rd person view than in 1st. Share this post Link to post Share on other sites
shrike 0 Posted March 24, 2004 Alright for me it's only about comfort at playing, so to speak. I'd like to hear my squad talk to me when piloting a chopper or sitting in the back, I don't want to turn down my speaker volume when flying, I don't want the police knocking at my door when playing late at night. It's all a matter of "balance" in sound design. I suggest to try the OPFrP Gazelle and the BAS MH-60 and compare the 1st and 3rd person sound volume of both. It really isn't a major issue but, hey, I can always ask  Share this post Link to post Share on other sites
nyles 11 Posted March 24, 2004 Toning down engine sound inside vehicles should be really considered by all addonmakers. Especially on mulitplayer servers with disabled external view (which simply is the best way to play OFP) it can be tough to voice-com with other players when there are loud engine sounds on aircraft and tanks. Inside such vehicles the crew would mostly wear protective earplugs with integrated comms, allowing them to talk to others without having to yell. OFP should simulate this by toning down the interior engine sounds. Share this post Link to post Share on other sites
Jinef 2 Posted March 24, 2004 I completely agree, when flying i don't hear anything but the crew and radio, both the headsets and concentration levels block it out completely, having a low throbbing vibration sound in helicopters in OFP would be the most realistic way to simulate this in my opinion. Now there is the problem that regular infantry and passengers would not have headsets and i'm sure lot's of addon makers are all about realism. Gameplay and teamwork takes precidence over making you feel like you are in a blackhawk, the flight model should rule out that feeling anyway. Share this post Link to post Share on other sites
Jinef 2 Posted March 24, 2004 BHD is arguably the most authentic war film around *Cough Cough* Ok BHD is nice and pretty but authentic? Look how there is 5 militia standing in open ground and 6 Rangers are shooting at them, 1 with a SAW, none are hit and all manage to fire off a few rounds and get into cover. On the other extreme there is rangers using semi hitting targets while standing, just after running a few hundred metres, at ranges up to 100 metres... Also the RPG seemed quite docile, the Rangers could quite easily dodge them, as well as the Blackhawk that was hovering with two static fast ropes, in a very hot climate and several rangers aboard. Authentic is not something hollywood does... Share this post Link to post Share on other sites
Gollum1 0 Posted March 24, 2004 BHD is arguably the most authentic war film around *Cough Cough* Ok BHD is nice and pretty but authentic? Look how there is 5 militia standing in open ground and 6 Rangers are shooting at them, 1 with a SAW, none are hit and all manage to fire off a few rounds and get into cover. On the other extreme there is rangers using semi hitting targets while standing, just after running a few hundred metres, at ranges up to 100 metres... Also the RPG seemed quite docile, the Rangers could quite easily dodge them, as well as the Blackhawk that was hovering with two static fast ropes, in a very hot climate and several rangers aboard. Authentic is not something hollywood does... Agree with Jinef, authentic!? Maybe equipment-wise, like with chopper sounds, but let's not even get into the other stuff! On-topic, you definitely need muffled sounds in cockpits, it's hell hearing what other people are talking about on TS and making yourself heard when you're a Huey or Blackhawk pilot. The BAS LB's are especially loud. Share this post Link to post Share on other sites
GothicSnake 0 Posted March 24, 2004 BHD is arguably the most authentic war film around *Cough Cough* Ok BHD is nice and pretty but authentic? Look how there is 5 militia standing in open ground and 6 Rangers are shooting at them, 1 with a SAW, none are hit and all manage to fire off a few rounds and get into cover. On the other extreme there is rangers using semi hitting targets while standing, just after running a few hundred metres, at ranges up to 100 metres... Also the RPG seemed quite docile, the Rangers could quite easily  dodge them, as well as the Blackhawk that was hovering with two static fast ropes, in a very hot climate and several rangers aboard. Authentic is not something hollywood does... When I said "authentic" I was referring to the equipment, weapons, uniforms, and the like. But even so, having read the book 3 times and looking up pretty much everything I could find on the battle I maintain that BHD is the most accurate war film "based on actual events", despite the little nitpickings people like you love to waste time finding. Share this post Link to post Share on other sites
MSpencer 0 Posted March 24, 2004 You mean you don't notice that the RPG7 can be dodged by stepping to the side? Yeah, it's true, actually. I don't agree with the Docile RPG statement, because it is. We're talking about narcotic driven, 10 IQ, untrained underfed africans here, not the damned Red Army. Share this post Link to post Share on other sites
Sgt. Stryker 0 Posted March 24, 2004 what do africans with low IQs have to do with helicopter sounds again I forgot? Anyways I kinda like it loud, you ever been in a helicopter before? Share this post Link to post Share on other sites
Landwarrior87 0 Posted March 24, 2004 someone from somolia would find that offensive. Their still people treat them with a little more respect. Even if theres not one person from there on the forums. AnyWHO keep the loudness.. it gives it that CHOPPER feel to it. Adds to the confusion and mayhem going on in a battle. Share this post Link to post Share on other sites
Wilco 944 Posted March 24, 2004 Quote[/b] ]Also the RPG seemed quite docile, the Rangers could quite easily dodge them, as well as the Blackhawk that was hovering with two static fast ropes, in a very hot climate and several rangers aboard. I'm pretty sure I'm safe saying you've never been shot at with an RPG, so knowing that you could infact dodge one is all but false right now. It was most likely slowed down for the visual effect. Share this post Link to post Share on other sites
GothicSnake 0 Posted March 24, 2004 Quote[/b] ]Also the RPG seemed quite docile, the Rangers could quite easily dodge them, as well as the Blackhawk that was hovering with two static fast ropes, in a very hot climate and several rangers aboard. I'm pretty sure I'm safe saying you've never been shot at with an RPG, so knowing that you could infact dodge one is all but false right now. Â It was most likely slowed down for the visual effect. It was, I believe they even say so in one of the behind the scenes documentaries. That's why it doesn't bother me, I know RPG's haul ass, but the effect in BHD looks so cool I'm willing to excuse their 'docileness' (is that a word? lol). Share this post Link to post Share on other sites
@cero 0 Posted March 25, 2004 Lol, never mind with the RPGs, they allways endup blowing apart And now back to topic please, before the mods close this. I agree with the sounds being so loud, and even in the little birds, the use of ear deffenders or any kind of equipment by the pilots and crew should be implemented, meaning lower first person sounds. Now, if the cargo could have the sounds like on loud it would make more sense, but, is it possible to have two different engine volumes inside the same vehicle depending of the section of it? @CERO. Share this post Link to post Share on other sites
GothicSnake 0 Posted March 25, 2004 Lol, never mind with the RPGs, they allways endup blowing apart And now back to topic please, before the mods close this. I agree with the sounds being so loud, and even in the little birds, the use of ear deffenders or any kind of equipment by the pilots and crew should be implemented, meaning lower first person sounds. Now, if the cargo could have the sounds like on loud it would make more sense, but, is it possible to have two different engine volumes inside the same vehicle depending of the section of it? @CERO. That would be cool, I hope it is possible. Share this post Link to post Share on other sites
Bobcatt666 0 Posted March 25, 2004 Well the UH60 blackhawk, face it your in an enclosed cabin with a pair of jet turbine engines screaming above your head connected to two hydrolic transmissions, then 15 meters lenght of metal rotos blades spining hard enough to give lift. There is zero sound dampening insulation on military choppers. lessens combustable material in the fuselage in the event you get hit. Military equipment often lacks the cushy interoors you see in civilain aircraft, thats why everyone wears helmets and hearing protection onboard. 3rd person veiw you have different sound levels your not right ontop of the aircraft. I would think the newer choppers have inner cockpit vibration added. Theold Huey was like riding on a ridgid fame Harley Davison. The Blackhawk is slight better but my fist and only flight in a UH60B resulted in a crash landing. You can always turn down your speakers if its too loud for you. Otherwise it is realistic.. Share this post Link to post Share on other sites
shrike 0 Posted March 25, 2004 Ok I face it. Choppers are loud. Let's keep OFP "realistic", why not make them even louder. Same for machineguns, tank main guns, explosions etc. I want my windows to shatter and my walls to crumble when a satchel goes off. I want my eardrums to ring after 20 secs of suppressive fire with the M249. Realism all the way, hooah! Tsk. Guess I'll continue to alt-tab as soon as I board a chopper, switch to TS/settings/output volume, crank it up aaaalll the way to the right, do my flight, land, alt-tab, repeat as seen above. For the rest of my squad who probably can't be arsed to cope with this crap I will yell at the top of my lungs when I want them to eject or disembark. Bobcatt there really is no need to explain to me how loud a chopper is and WHY it is loud. I know choppers are loud for the grunt sitting in the back. That still doesn't mean I want a full scale battlesound environment in my flat when I play at night - and I actually like it loud. You say it yourself: Quote[/b] ]Military equipment often lacks the cushy interoors you see in civilain aircraft, thats why everyone wears helmets and hearing protection onboard. This is the effect I'd like to see simulated. simple as that. Now back to RPG dodging and crappy movies please. Â Share this post Link to post Share on other sites
lee_h._oswald 0 Posted March 25, 2004 Ok I face it. Choppers are loud. Let's keep OFP "realistic", why not make them even louder. Same for machineguns, tank main guns, explosions etc. I want my windows to shatter and my walls to crumble when a satchel goes off. I want my eardrums to ring after 20 secs of suppressive fire with the M249. Realism all the way, hooah! This is exactly what I allways wanted! If someone does it not like that loud, turn down the effects volume in the ofp options or just turn down the volume of the speakers. Addons are getting more realistic all the time, why not the sound also? MfG Lee Share this post Link to post Share on other sites