Acecombat 0 Posted November 9, 2003 The 1st patch was nothing more then a mission fix d/ld so i dont see how can that be a problem to the addon... Share this post Link to post Share on other sites
SGTKOPP 0 Posted November 9, 2003 you just have to pay a teention while pacthing you have to pic each pbo during the patch then it will work it takes a couple of minutes Share this post Link to post Share on other sites
edc 0 Posted November 9, 2003 If the patch exe doesn't work, just extract it with like Power Archiver, it'll give you folders that correspond to the pbos (BAS_O, etc). THen you can extract the pbos that you already have, replace the updated files, and re-pbo it. It's also nice that you can extract the patch exe with Power Archiver if you have used Kegetys method of reducing memory maps on the Tonal/Tango pbos(like I have). Share this post Link to post Share on other sites
@cero 0 Posted November 9, 2003 Damm, for the first time I'm getting the can not load mission missing addon: Bas_opfor.!! I get that before loading a mission, but that was very rare. Now I get it in missions that I'm creating, so when I'm trying to load the mission in the mission editor I get the problem. I just installed the bloody pach aswell I'm going to reistall the pach and see what's up. Share this post Link to post Share on other sites
EiZei 0 Posted November 9, 2003 Oh well, I guess someone has to take one for the team sometimes. Indeed. Share this post Link to post Share on other sites
Brian Smith 1 Posted November 10, 2003 First I want to say thanks for your dedication and the new patch!Unfortunately it made things much worse for me... After applying the patch I'm unable to even start the Tonal SP missions, complains about BAS_OPFOR.PBO not found? I'm using 1.94 Beta and have Tonal installed in a mod-folder. Installation of patch 2 was done without any errors (according to the patch program). For time being I have reverted back to pre-patch to get things to work again. /Christer (a.k.a KeyCat) I just had the same problem - ran the patcher, it reported it patched successfully, but then got missing bas_opfor message and missions refused to load. Any hints please - I don't know how to de-pbo or anything - should I delete my @Tonal folder and start again? smith Share this post Link to post Share on other sites
pang 0 Posted November 10, 2003 i havent had any problem with this island so far... try to put every tonal addon into your normal ofp addon folder. works like a charm for me... Share this post Link to post Share on other sites
theavonlady 2 Posted November 10, 2003 Any hints please - I don't know how to de-pbo or anything - should I delete my @Tonal folder and start again? I have all BAS addons in a mod folder. The patch ran fine for me. I can run the Rebel Road mission without any missing addon error messages. When you ran the patch, were you prompted to find the locattion of each of the 4 or 5 PBO files the patch wants to update? If so, did you point it to the right mod folder directory, click on the file name in the directory and click OK each time? If so, did the patch seem to do anything between prompting you for each file? By me, the small prompt window would go blank for about 10 seconds each time until I was prompted for the next file. After the prompts were finished, the patch started updating the files. Some DOS/command screens flicked on my desktop and after that I was told the patch worked OK. Did all this happen when you ran the patch? Share this post Link to post Share on other sites
4 IN 1 0 Posted November 10, 2003 when i locat the secound file (OPFOR) windows just simply went halt do someone know how to repbo the file without those file inside being compress?(cause i notice that most may be all BAS file dont have any compress file in it when i depbo them) Share this post Link to post Share on other sites
theavonlady 2 Posted November 10, 2003 when i locat the secound file (OPFOR) windows just simply went halt How long did you wait before deciding that it was stuck? Share this post Link to post Share on other sites
4 IN 1 0 Posted November 10, 2003 when i locat the secound file (OPFOR) windows just simply went halt How long did you wait before deciding that it was stuck? not for long, cause after 20 secound a window just pop up and say i got an error(i typed it in my post earlier), both my ME and XP and 2000 wont work(in ME it just simply show the patch cause a .dll file error k?? ??32 something i cant remember) Share this post Link to post Share on other sites
canukausiuka 1 Posted November 10, 2003 I, too, got an error. But the patch kept working behind the window, so I just never clicked "okay" or "close" or whatever the button was. And the patch finished. I haven't checked it though, so it MAY have corrupted my install, but it said it finished. Share this post Link to post Share on other sites
AimPoint 0 Posted November 10, 2003 Bug?? BRDM BAS version,without steering C:\Documenti\Flashpics\Bas-BRDM+patch-v1.2.jpg Share this post Link to post Share on other sites
lee_h._oswald 0 Posted November 10, 2003 C:\Documenti\Flashpics\Bas-BRDM+patch-v1.2.jpg Hmm, I can´t see the picture. MfG Lee Share this post Link to post Share on other sites
Mahooney 0 Posted November 10, 2003 C:\Documenti\Flashpics\Bas-BRDM+patch-v1.2.jpg Hmm, I can´t see the picture. MfG Lee  me neither u need to put [.IMG]link[./img] without the "." offcourse Share this post Link to post Share on other sites
acidcrash 0 Posted November 10, 2003 also put it on a webhost, not local to you (eg http://www.whatever .com/img.jpg) Share this post Link to post Share on other sites
AimPoint 0 Posted November 10, 2003 I do not succeed to mail the screen, tried to see it in game sorry Share this post Link to post Share on other sites
4 IN 1 0 Posted November 11, 2003 ok i extract the pbopatch.exe now but sad thing is that it work more crapy, cause it just show up error just when i trying to start it............. look guys I really need help!!!!would someone plz tell me what kind of file inside should not been compress?? and how to compress it if MakePbo 1.1 doesnt fit the job Share this post Link to post Share on other sites
Dutchie 0 Posted November 11, 2003 I would not upload it yet...I'm kicking myself for patching mine, I had it all fixed There are also script errors introduced now. . Patched without problems. But get same scripting error Lt. Damage reported. Share this post Link to post Share on other sites
benu 1 Posted November 12, 2003 Mine patched fine too, so far no problems on client or server (although uploading the whole packet from home took BLOODY AGES). And i had it patched before too (but i used stuffpbo for uncompressed pbos when repacking it). If someone is willing to host the big pack he can get it from me... Share this post Link to post Share on other sites
Lt_Phoenix 0 Posted November 12, 2003 Hmmm..... For some reason I'm unable to place anything on Tonali island in the mission editor. Anyone else experieienced this? Was a bit unsure wether or not this was a bug, and if it was worth mentioning in the bug report section, Share this post Link to post Share on other sites
Skulleye 0 Posted November 12, 2003 Is it because you have low framerate? If so, it works if you zoom a bit out and then try to place it. Share this post Link to post Share on other sites
Konyak-2 0 Posted November 12, 2003 I was driving an Abrahms across the long bridge on south Tonal last night, hit part of the girders and that section of bridge collapsed.. Pretty cool, but when I put satchell charges all over the bridge, it didn't damage it.. nor does blasting it with a cannon... I did a search about this, but I didn't get anything.. has this been covered? How does one take out a bridge without being on it and hitting it with a vehicle?? Thanks, Konyak Share this post Link to post Share on other sites
4 IN 1 0 Posted November 13, 2003 I was driving an Abrahms across the long bridge on south Tonal last night, hit part of the girders and that section of bridge collapsed.. Pretty cool, but when I put satchell charges all over the bridge, it didn't damage it.. nor does blasting it with a cannon... Â Â I did a search about this, but I didn't get anything.. has this been covered? Â How does one take out a bridge without being on it and hitting it with a vehicle??Thanks, Konyak well you remind me one thing: Will the wrong placement of the bridges being fix is the 3rd patch??(as i remember there is 4 of them) Share this post Link to post Share on other sites
killswitch 19 Posted November 13, 2003 Will the wrong placement of the bridges being fix is the 3rd patch??(as i remember there is 4 of them) Could it be that this so-called "wrong placement" disappear if you set the OFP terrain detail to "Normal"? Share this post Link to post Share on other sites