cepheus 0 Posted May 13, 2003 any way to take the helmet off when you are not flying? Great work as always Share this post Link to post Share on other sites
9mm 0 Posted May 13, 2003 Taking off helmets, just like in Mathjis' Duch Marines, despite technically being just an eye candy, would be pretty neat feature, especially with pilot units. Share this post Link to post Share on other sites
miles teg 1 Posted May 13, 2003 That's what pre-combat checks are for. Most units have standard pre-combat checks where the squad leader checks each soldier for mission critical equipment including things like fresh batteries and extra batteries. There are lots of critical items that use batteries such as NVG's, and radios. So doing battery checks is nothing new to a soldier. Chris G. aka-Miles Teg<GD> Share this post Link to post Share on other sites
Jinef 2 Posted May 13, 2003 Christ if we had helmets like that! It's amazing that with all their flashy kit the American pilots still can't fly! Lol j/k I do have a deep respect for the 160th SOAR guys and CSAR units, they all seemed like good solid personages when i met some of them. Share this post Link to post Share on other sites
earl 0 Posted May 14, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (9mm @ 14 May 2003,00:03)</td></tr><tr><td id="QUOTE">Imagine hearing this during heavy crossfire: Gimmie your Walkman! My HOLO Sight is dead... Anyway, at the manufacturer's site they wrote something like this: powered by (here's an other name for R6 batteries) batteries (available anywhere) What about "in-the-middle-of-desert", or "somewhere-in-a -thick-jungle"?<span id='postcolor'> BAS already showed pics of the new NSWC/Crane buttstock for SEALS M4s, it has spare battery compartments in the cheekrest. Share this post Link to post Share on other sites
theavonlady 2 Posted May 14, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Vixer @ 13 May 2003,23:38)</td></tr><tr><td id="QUOTE">we have a system of updating our weapons in combination with new upcoming units but i dont know if Im allowed to tell ya.<span id='postcolor'> Hmmmm........ BAS spyware already installed on our PCs? Share this post Link to post Share on other sites
Eviscerator 0 Posted May 14, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (9mm @ 13 May 2003,23:30)</td></tr><tr><td id="QUOTE">But unlike Trijicon Reflex, an EOTech sight is battery powered. **update** LOL, it looks like regular R6 batteries... <span id='postcolor'> AFAIK its the Eotech 552 that uses those batteries, hence the extra length in the battery compartment, however soldiers are used to using sights with batteries, and if it fails then they just take it off and use the iron sights...or as Earl mentioned they are creating special stocks with extra battery storage... Share this post Link to post Share on other sites
theavonlady 2 Posted May 14, 2003 This would make for a great but potentially violent Energizer Bunny commercial. Share this post Link to post Share on other sites
9mm 0 Posted May 14, 2003 What about those removable elmats, any views on that? Share this post Link to post Share on other sites
VXR 9 Posted May 14, 2003 i dont think we will add removeable helmets only some things on the helmet are animated Share this post Link to post Share on other sites
9mm 0 Posted May 14, 2003 Well it has nothing to do with animation, rather switching entire unit model via internal script. However, an ideal solution would be also addin a custom animation showing unit taking off its helmet. Anyway, in every single movie i saw  , downed pilots take off their helmets, those are not PASGT nor TC2000 after all. Share this post Link to post Share on other sites
VXR 9 Posted May 14, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (9mm @ 14 May 2003,17:38)</td></tr><tr><td id="QUOTE">Well it has nothing to do with animation, rather switching entire unit model via internal script. However, an ideal solution would be also addin a custom animation showing unit taking off its helmet. Anyway, in every single movie i saw  , downed pilots take off their helmets, those are not PASGT nor TC2000 after all.<span id='postcolor'> ill post on the bas forum if a helmetless pilot version can be made. Share this post Link to post Share on other sites
SelectThis 0 Posted May 14, 2003 Just so people are not disappointed, the facemask on the SOAR pilots is not visible by default, the mission maker needs to setobjecttexture it (pretty simple copy and paste procedure). The purpose of the mask is for open door flying to cut down on disturbance from the wind both to vision and to microphones. re: helmetless pilots...if you're on the ground then you didn't do your job as a pilot properly Would be nice for cutscenes etc, but size considerations need to be taken into account. SelectThis Share this post Link to post Share on other sites
pang 0 Posted May 14, 2003 yes, its a good idea to have the facemask off by default. a little suggestion for the ranger/delta update: how about adding a small space for a squadlogo on the "soldier" model -if its possible? that´d be just a small eyecandy thing, but hey a cool feature... Share this post Link to post Share on other sites
booradley60 0 Posted May 15, 2003 I was just wondering if you guys ditched the Pavelow project. Share this post Link to post Share on other sites
Landwarrior87 0 Posted May 15, 2003 i was wondering if the EO TECH would be infact included for Delta in this new pack your releasing, and new sounds for ALL the weapons would be very much appreciated. Machine Guns especially... i love the new pilots.. and the new littlebirds should definetly have the same minigun sound the chinook has.. kick ass!! the bas version of the eotech (If there is one) should definetly look like this one.. http://www.gggaz.com/images/EOTech/Holosight_PVS14.jpg Share this post Link to post Share on other sites
Eviscerator 0 Posted May 15, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Landwarrior87 @ 15 May 2003,04:07)</td></tr><tr><td id="QUOTE">i was wondering if the EO TECH would be infact included for Delta in this new pack your releasing, and new sounds for ALL the weapons would be very much appreciated. Machine Guns especially... i love the new pilots.. and the new littlebirds should definetly have the same minigun sound the chinook has.. kick ass!! the bas version of the eotech (If there is one) should definetly look like this one.. Â http://www.gggaz.com/images/EOTech/Holosight_PVS14.jpg<span id='postcolor'> Firstly the pilots will only update the pilots, not the delta's and rangers, so the Eotech wont even have a chance to make it onto those until we next update them, yes the littlebirds are getting new minigun sounds, and the Eotech picture you posted is just an Eotech 551, just the same as in the other picture... Share this post Link to post Share on other sites
Nagual 0 Posted May 15, 2003 Heres an island video i put together the other day. isle.wmv (Windows media 9 codec) Just a note, "Lost Island" is the working name, which i gave it when it was started a few days after wrpedit was out. The release name may be different. Share this post Link to post Share on other sites
cepheus 0 Posted May 15, 2003 Looks damn nice nagual! Share this post Link to post Share on other sites
theavonlady 2 Posted May 15, 2003 Whoa! Planning my second honeymoon there. Who's developing Lost Island? Share this post Link to post Share on other sites
Eviscerator 0 Posted May 15, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ 15 May 2003,18:47)</td></tr><tr><td id="QUOTE">Whoa! Planning my second honeymoon there. Who's developing Lost Island?<span id='postcolor'> Nagual Share this post Link to post Share on other sites
ExtracTioN 0 Posted May 15, 2003 Any pictures of the island my windows media player gives errors I have codec9 but I cant view the video so please any pictures Share this post Link to post Share on other sites
Peanut 0 Posted May 15, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (ExtracTioN @ 15 May 2003,20:24)</td></tr><tr><td id="QUOTE">Any pictures of the island my windows media player gives errors I have codec9 but I cant view the video so please any pictures <span id='postcolor'> Same here, can't watch the movie... No problems with your Helix-jump-movie though Share this post Link to post Share on other sites
GoOB 0 Posted May 15, 2003 Bah my media player is busted Bah guess i will be the more pleasantly surprised when the island gets released Share this post Link to post Share on other sites
Harnu 0 Posted May 15, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Nagual @ 15 May 2003,09:51)</td></tr><tr><td id="QUOTE">Heres an island video i put together the other day. isle.wmv (Windows media 9 codec) Just a note, "Lost Island" is the working name, which i gave it when it was started a few days after wrpedit was out. The release name may be different.<span id='postcolor'> One perdy island ya got there Share this post Link to post Share on other sites