mossstone 94 Posted October 5, 2020 (edited) (Mod Logo) This mod aims to add modern Japanese-style architectures and props. It will help to make terrains that themed Japan. But it's based on realistic Japan, so there is no building like Gama Hospital in Hitman. There is much to do, and I haven't made 3d models before, so it may take a long time until it is released, please look forward until it's done. I'll do my best. If you have anything you would like to see added to this mod, please contact me! [All of the content is subject to change without notice.] I'm Japanese and not good at using English, so I'm sorry if my English isn't correct. Thank you for watching! Contents ▼Buildings Housing Complex(団地) Apartments(Reworked) Spoiler Some houses Construction site Convenience store Commercial buildings Bridge Shrine Temple Factory Train station And more… ▼Props Vending machine Utility poles(and varieties!) Road marking traffic light patterned walls, fences sign Tombstone Lamp And more too... Edited October 8, 2021 by mossstone Hide old apartment image 20 Share this post Link to post Share on other sites
beno_83au 1369 Posted October 6, 2020 Nice. Are there any Japanese terrains out there already? New themes/buildings are always great though! 1 Share this post Link to post Share on other sites
mossstone 94 Posted October 6, 2020 1 hour ago, beno_83au said: Nice. Are there any Japanese terrains out there already? New themes/buildings are always great though! Thanks! There are some terrains of Japan in Steam Workshop: Iwagi, Niijima, and more. But they use buildings of Altis or Tanoa and it makes them less Japanese. This mod exists for terrains like them. In addition, I'm planning to make a terrain map themed on Ogasawara(Bonin) Islands. 3 Share this post Link to post Share on other sites
beno_83au 1369 Posted October 6, 2020 3 hours ago, mossstone said: But they use buildings of Altis or Tanoa and it makes them less Japanese. Agreed, the urban areas don't really portray a Japanese style. Good luck with the project. 1 Share this post Link to post Share on other sites
mossstone 94 Posted October 13, 2020 Ping! I would make an update every week or two weeks, but please note my busyness may unable to post. Today's update is ...nothing(´・ω・`) I'm struggling to apply multi-material texture correctly. Now I'm making greenhouses. Implementation of housing complex may be delayed, please bear with me. 5 Share this post Link to post Share on other sites
mossstone 94 Posted October 18, 2020 Weekly update: Added +Greenhouse (large) +Greenhouse (large, destroyed) The issues about textures of housing complex is wip. It will take so long time. 8 Share this post Link to post Share on other sites
mossstone 94 Posted November 1, 2020 Weekly Update: Added: Utility Poles and wires Now I'm making the new one. The housing complex is wip, but it will may be back to square one. 6 Share this post Link to post Share on other sites
mossstone 94 Posted November 8, 2020 Weekly Update: Added: +The utility pole with PAS(Pole mounted Air insulated Switch) + Concrete walls(and rubble) I'll let that walls breakable, but now walls still alive when they have destroyed. If you know how to fix this issues, please tell me. 6 Share this post Link to post Share on other sites
mossstone 94 Posted November 30, 2020 I'm creating a house, and accessories Accessory models are almost completed, the exterior of the house models are completed and the interior is currently being worked on. Sorry I haven't been able to update you on the progress for a while! 9 1 Share this post Link to post Share on other sites
mossstone 94 Posted December 14, 2020 Update Added: Public telephone box and now applying animation of doors 2 Share this post Link to post Share on other sites
zukov 490 Posted December 15, 2020 suddenly this props remember me the japanese mod for BF2 "CQB" 1 Share this post Link to post Share on other sites
mossstone 94 Posted February 8, 2021 It's been a while. I apologize for not being able to contact you for a long time. Updates: - The roadmap has been released! Future plans will be listed in this. - The model of the convenience store has been completed! Now I'm working on the door animation and lighting. Information: Small progress is tweeted on Twitter, so please look up #Jprops if you are interested. 11 Share this post Link to post Share on other sites
chops 111 Posted February 15, 2021 Looks great mossstone! I lived in Japan for a few years and these models look very authentic! 1 Share this post Link to post Share on other sites
mossstone 94 Posted February 17, 2021 Update Added: + Sign (fire hydrant) +Sign (pole, convenience store) And now I polishing the lighting of convenience store. On 2/16/2021 at 2:20 AM, chops said: Looks great mossstone! I lived in Japan for a few years and these models look very authentic! Thanks, I wasn't confident if my work could properly recreate the atmosphere of Japan. So your comment inspire me more than you think! 4 Share this post Link to post Share on other sites
mossstone 94 Posted February 18, 2021 (edited) Update Added: + Concrete wall angle variants ( ±5°, ±30°, ±45°, ±60°) 21 hours ago, Lopalmcivet _ said: もし二次大戦時の建物があっだらいいなと思う Sorry, this mod aims to make “modern” japanese-style props so I don't make a building in WW2. Edited February 19, 2021 by mossstone Applied rule13 2 Share this post Link to post Share on other sites
EO 11275 Posted February 18, 2021 @Lopalmcivet _ @mossstone Just a friendly reminder of forum rule 13... Quote 13) Write in English Please write only in English on the public forums. Avoid writing in any other language or any kind of slang or txt speak since the majority of the members most likely won't understand. In private messages you are of course welcome to write in any language you wish 1 2 Share this post Link to post Share on other sites
mossstone 94 Posted June 14, 2021 Hi, It's been a long time since I last updated this forum. I've been posting my progress on Twitter, but I apologize for not posting it on forum. Now the mod is slowly but surely getting closer to release. I've found a few bugs (especially with the breaking glass) and am working on fixing them, as well as polishing some assets I've made in the past. Update Added: +Jizo statue +Convex mirrors (with variants) +Traffic Light Polished: »Fixed material and texture for concrete walls WIP: House (partly destroyed, ruin) Information: Small progress is tweeted on Twitter, so please look up #Jprops if you are interested. 8 Share this post Link to post Share on other sites
opteryx 1562 Posted June 14, 2021 That looks amazing! Keep it up! 1 Share this post Link to post Share on other sites
chops 111 Posted June 15, 2021 Thanks for the update mosstone! You're making some great progress. This will be a really unique and very welcome achievement in Arma 3. 1 1 Share this post Link to post Share on other sites
mossstone 94 Posted June 20, 2021 Information In another month, it will have been about a year since I started making Jprops. However, making a mod requires a lot of things. Recently, I am almost out of funds for my mods. So, if there is anyone who would like to support my work, I would love for you to join my patreon! patreon opened today. Depending on the amount of support, I can give you access to the pre-release version of JProps! All the money you support will be used for mod development only. thank you Become a Patreon Share this post Link to post Share on other sites
JFXAM 19 Posted September 22, 2021 Looking good! I've always been looking for japanese styled maps, but they always use vanilla or arma 2 buildings. I've never been to Japan but from what i've seen, the objects look really good. I can't wait for a playable release! 1 Share this post Link to post Share on other sites
mossstone 94 Posted September 25, 2021 Hello. During August to September, I worked on creating some assets. I have created modules for windows, doors, garage doors, etc. These are meant to streamline the work and save materials in creating assets. However, the number of assets is still too small to build a city. We will continue to develop the game vigorously, so please support us. I am releasing a pre-release version for supporters on patreon, so if you are interested, please click on the link. Thank you. Added: +House (brown) Spoiler and interior Spoiler +Apartment (old) Spoiler and interior too Spoiler +Torii +Stone lantern Spoiler 3 Share this post Link to post Share on other sites
froggyluv 2135 Posted September 25, 2021 Curious did you ever solve the destructible wall problems? 1 Share this post Link to post Share on other sites
mossstone 94 Posted September 25, 2021 10 minutes ago, froggyluv said: Curious did you ever solve the destructible wall problems? Yes, At first I was trying to make the wall collapse like a brick, but I found that setting it as a wall in the named propaties of the model caused a glitch, so I set it to collapse like any other wall asset. Share this post Link to post Share on other sites