Jump to content

Recommended Posts

logo.png

(Mod Logo)

 

This mod aims to add modern Japanese-style architectures and props.

It will help to make terrains that themed Japan.

But it's based on realistic Japan, so there is no building like Gama Hospital in Hitman.

There is much to do, and I haven't made 3d models before, so it may take a long time until it is released, please look forward until it's done. I'll do my best.

If you have anything you would like to see added to this mod, please contact me!

 

[All of the content is subject to change without notice.]

 

I'm Japanese and not good at using English, so I'm sorry if my English isn't correct.

 

Thank you for watching!

Contents

 

▼Buildings

 

Housing Complex(団地)

apart_v2.png

Apartments

apart_v1.png

Some houses

Construction site

Convenience store

Commercial buildings

Bridge

Shrine

Temple

Factory

Train station

And more…


 

▼Props

Vending machine

107410_20200812021521_1.png

Utility poles(and varieties!)

Land_powerlines_pole_01_F.png

Road marking

107410_20200823120340_1.png

traffic light

Land_trafficlight_1_F.png

patterned walls, fences

Concrete_Block_stair_middle.png

sign

Tombstone

Lamp

 

And more too...

  • Like 17

Share this post


Link to post
Share on other sites

Nice. Are there any Japanese terrains out there already? New themes/buildings are always great though!

  • Thanks 1

Share this post


Link to post
Share on other sites
1 hour ago, beno_83au said:

Nice. Are there any Japanese terrains out there already? New themes/buildings are always great though!

Thanks!

There are some terrains of Japan in Steam Workshop: Iwagi, Niijima, and more.

But they use buildings of Altis or Tanoa and it makes them less Japanese. This mod exists for terrains like them.

In addition, I'm planning to make a terrain map themed on Ogasawara(Bonin) Islands.

  • Like 2

Share this post


Link to post
Share on other sites
3 hours ago, mossstone said:

But they use buildings of Altis or Tanoa and it makes them less Japanese.

 

Agreed, the urban areas don't really portray a Japanese style. Good luck with the project.

  • Like 1

Share this post


Link to post
Share on other sites

Ping!

I would make an update every week or two weeks, but please note my busyness may unable to post.

Today's update is ...nothing(´・ω・`)

I'm struggling to apply multi-material texture correctly.

107410_20201013020022_1.pngNow I'm making greenhouses.

Implementation of housing complex may be delayed, please bear with me.

  • Like 5

Share this post


Link to post
Share on other sites

Weekly update:

Added

+Greenhouse (large)

+Greenhouse (large, destroyed)

107410_20201019013027_1.png

 

107410_20201019013145_1.png

 

The issues about textures of housing complex is wip. It will take so long time.

  • Like 8

Share this post


Link to post
Share on other sites

Weekly Update:

Added:

Utility Poles and wires

107410_20201102002325_1.png

Now I'm making the new one.

The housing complex is wip, but it will may be back to square one.

  • Like 6

Share this post


Link to post
Share on other sites

Weekly Update:

Added:

+The utility pole with PAS(Pole mounted Air insulated Switch)

20201109_075408.jpg

 

+ Concrete walls(and rubble)

20201109_074830.jpg

I'll let that walls breakable, but now walls still alive when they have destroyed.

If you know how to fix this issues, please tell me.

 

  • Like 6

Share this post


Link to post
Share on other sites

I'm creating a house, and accessories

Accessory models are almost completed, the exterior of the house models are completed and the interior is currently being worked on.
Sorry I haven't been able to update you on the progress for a while!
447.pngunknown.png

  • Like 9
  • Thanks 1

Share this post


Link to post
Share on other sites

unknown-34.jpgUpdate

Added: Public telephone box

and now applying animation of doors

 

  • Like 2

Share this post


Link to post
Share on other sites

suddenly this props remember me the japanese mod for BF2 "CQB"

  • Haha 1

Share this post


Link to post
Share on other sites

It's been a while.
I apologize for not being able to contact you for a long time.

 

Updates:
- The roadmap has been released!
Future plans will be listed in this.
- The model of the convenience store has been completed!

107410_20210208021211_1.png

Now I'm working on the door animation and lighting.

 

Information:
Small progress is tweeted on Twitter, so please look up #Jprops if you are interested.

  • Like 10

Share this post


Link to post
Share on other sites

Looks great mossstone! I lived in Japan for a few years and these models look very authentic!

  • Like 1

Share this post


Link to post
Share on other sites

Update

Added:

+ Sign (fire hydrant)

20210217_153807.jpg

 

+Sign (pole, convenience store)

20210217_153725.jpg

20210217_153728.jpg

 

And now I polishing the lighting of convenience store.

 

On 2/16/2021 at 2:20 AM, chops said:

Looks great mossstone! I lived in Japan for a few years and these models look very authentic!

Thanks,  I wasn't confident if my work could properly recreate the atmosphere of Japan.

So your comment inspire me more than you think!

 

  • Like 4

Share this post


Link to post
Share on other sites

Update

Added:
+ Concrete wall angle variants ( ±5°, ±30°, ±45°, ±60°)
Eufq2n9VcAIkkfN?format=jpg&name=large
Eufq2n9VcAQ1MHi?format=jpg&name=large

 

21 hours ago, Lopalmcivet _ said:

もし二次大戦時の建物があっだらいいなと思う

Sorry, this mod aims to make “modern” japanese-style props so I don't make a building in WW2.

Edited by mossstone
Applied rule13
  • Like 2

Share this post


Link to post
Share on other sites

@Lopalmcivet _

@mossstone

 

Just a friendly reminder of forum rule 13...

Quote

13) Write in English

Please write only in English on the public forums. Avoid writing in any other language or any kind of slang or txt speak since the majority of the members most likely won't understand. In private messages you are of course welcome to write in any language you wish

 

  • Like 1
  • Thanks 2

Share this post


Link to post
Share on other sites

Hi,
It's been a long time since I last updated this forum.
I've been posting my progress on Twitter, but I apologize for not posting it on forum.
Now the mod is slowly but surely getting closer to release.
I've found a few bugs (especially with the breaking glass) and am working on fixing them, as well as polishing some assets I've made in the past.

 

Update

Added:

+Jizo statue

20210614_135904.jpg

 

+Convex mirrors (with variants)

20210614_135910.jpg

 

+Traffic Light

20210614_135930.jpg

 

 

Polished:

»Fixed material and texture for concrete walls

 20210614_141030.jpg

 

 

WIP:

House (partly destroyed, ruin)

EyTaySZVEAgREsF?format=png

E0xLwTaVgAIqAre?format=png

 

Information:
Small progress is tweeted on Twitter, so please look up #Jprops if you are interested.

  • Like 6

Share this post


Link to post
Share on other sites

That looks amazing! Keep it up!

  • Like 1

Share this post


Link to post
Share on other sites

Thanks for the update mosstone! You're making some great progress. This will be a really unique and very welcome achievement in Arma 3.

  • Like 1
  • Thanks 1

Share this post


Link to post
Share on other sites

 

 

Information

In another month, it will have been about a year since I started making Jprops.
However, making a mod requires a lot of things. Recently, I am almost out of funds for my mods.

So, if there is anyone who would like to support my work, I would love for you to join my patreon! patreon opened today.
Depending on the amount of support, I can give you access to the pre-release version of JProps!
All the money you support will be used for mod development only.

 thank you

patbanner.png?width=1440&height=360

Become a Patreon

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×