RaVeN103 77 Posted March 15, 2019 Hey guys, now that i've seen some maps using tunnels, i thought i would make some models for that. These are divided into individual modules and can therefore realize "theoretically" infinitely long tunnels. In addition, there is a saving of resources, since Arma offers no models for such projects. End with eternal stacking of walls and blocks. Here is the first finished project (without MC texture). All models have at least -3 C-LODs -2 shadow LODs in addition comes the -Geometry -Geometry Phys -Roadway -Fire Geometry -View Geometry -Memory - LOD All models get their materials through the Multimats and are scaled differently depending on the LOD. The lowest poly is only textured by a combined _co map. Currently I am working on this tube. I hope I could leave a first, good impression.^^ If you are interested, suggestions or criticism you can contact me. https://steamcommunity.com/id/HGRaVeN103/ other thread 11 2 Share this post Link to post Share on other sites
RaVeN103 77 Posted March 15, 2019 Aviable @ Workshop https://steamcommunity.com/sharedfiles/filedetails/?id=1682981940 3 Share this post Link to post Share on other sites
Xayhawk 31 Posted March 15, 2019 Looks great so far, thanks for making this! Share this post Link to post Share on other sites
ZN Anhor 40 Posted March 15, 2019 @RaVeN103 Corner and junction elements would be nice. God job so far. 1 Share this post Link to post Share on other sites
RaVeN103 77 Posted March 15, 2019 I love Substance Painter, Quixel and Photoshop😍 4 Share this post Link to post Share on other sites
EO 11275 Posted March 15, 2019 These are fantastic, a damn fine job so far man, I love the proportions, I mean these are big! A fully joined version of those would make an awesome silo style model. ^^ 2 Share this post Link to post Share on other sites
stburr91 1002 Posted March 16, 2019 On 3/15/2019 at 3:00 AM, ZN Anhor said: @RaVeN103 Corner and junction elements would be nice. God job so far. I second this, it would really add to the versatility of the mod. Share this post Link to post Share on other sites
RaVeN103 77 Posted March 17, 2019 All road signs can be customized😉 3 Share this post Link to post Share on other sites
RaVeN103 77 Posted March 17, 2019 MC texture has been redesigned 4 Share this post Link to post Share on other sites
RaVeN103 77 Posted March 18, 2019 shadow lod is a little bit creepy😅 1 1 Share this post Link to post Share on other sites
RaVeN103 77 Posted March 20, 2019 I must to tweak some mc textures and the official release is imminent. 2 Share this post Link to post Share on other sites
-ben- 499 Posted March 27, 2019 Nice work, not a kind of model i would have expected someone to make when talking about tunnels. Look good though, the wear and tear in the textures make it nice and believable. Once you are done with this, if you are interested in other modelling/texturing stuff for structures we could certainly use people with those skills for upcoming plans on CUP Terrains. 😄 Share this post Link to post Share on other sites