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RaVeN103

[WIP] RwG Addon Tunnels

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Hey guys,
now that i've seen some maps using tunnels, i thought i would make some models for that.
These are divided into individual modules and can therefore realize "theoretically" infinitely long tunnels.
In addition, there is a saving of resources, since Arma offers no models for such projects. End with eternal stacking of walls and blocks.

Here is the first finished project (without MC texture).

20190314222126_1.jpg?psid=1&width=1506&height=84720190314221428_1.jpg?psid=1&width=1506&height=847

20190314220934_1.jpg?psid=1&width=1506&height=84720190314220938_1.jpg?psid=1&width=1506&height=84720190314220942_1.jpg?psid=1&width=1506&height=84720190314220958_1.jpg?psid=1&width=1506&height=847

All models have at least
-3 C-LODs
-2 shadow LODs

in addition comes the

-Geometry

-Geometry Phys

-Roadway

-Fire Geometry

-View Geometry

-Memory - LOD

 

All models get their materials through the Multimats and are scaled differently depending on the LOD. The lowest poly is only textured by a combined _co map.

Currently I am working on this tube.

20190315014048_1.jpg?psid=1&width=1506&h

 

I hope I could leave a first, good impression.^^

If you are interested, suggestions or criticism you can contact me.

 

https://steamcommunity.com/id/HGRaVeN103/

 

other thread

 

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20190315231013_1.jpg?psid=1&width=1506&height=84720190315221035_1.jpg?psid=1&width=1506&height=84720190315221218_1.jpg?psid=1&width=1506&height=847

 

I love Substance Painter, Quixel and Photoshop😍

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These are fantastic, a damn fine job so far man, I love the proportions, I mean these are big! A fully joined version of those would make an awesome silo style model. ^^

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On 3/15/2019 at 3:00 AM, ZN Anhor said:

@RaVeN103 Corner and junction elements would be nice. God job so far.

 

 

I second this, it would really add to the versatility of the mod.  

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20190320033846_1.jpg?psid=1&width=1506&height=84720190320035450_1.jpg?psid=1&width=1506&height=847

 

I must to tweak some mc textures and the official release is imminent.

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