Jump to content

Recommended Posts

 

22 hours ago, simcardo said:

it looks this way to avoid clipping

22 hours ago, simcardo said:

start to clip

I'm sorry, I really do not know what you're talking about, but I guess you'll have your reasons

Share this post


Link to post
Share on other sites
49 minutes ago, Yurichenk said:

 

I'm sorry, I really do not know what you're talking about, but I guess you'll have your reasons

 

Clipping means wonky overlapping of gear/uniforms/whatever. Like if a unit has a vest on, but the uniform is a different size so the uniform pokes through the vest at certain points. 

  • Like 2
  • Thanks 1

Share this post


Link to post
Share on other sites

I understand, thanks for the explanation. Well, I guess that really would be a problem at the moment using the reins of FoW, but if really Simcardo plans to create their own Gears, I could think about this when it comes to adjusting the measurements.

Share this post


Link to post
Share on other sites

Still no, because I'd like to have my uniforms remain compatible with fow gear as well. I already hate the fact that ifa3 and fow each have different uncompatible proportions. Therefore, I refuse to make an entirely new proportion that wont be compatible with anything but my own. 

 

And tbh, if it was up to me (which isn't), I'd want all factions (and possibly of both mods) to have the same proportions so they can interchange gear and stuff, for example so i can wear british web gear with american uniform, something like in vanilla A3. But oh well

 

Although in a way it isn't necessary, like, why would I wear a german web gear along with an american uniform? I guess it's just some kind of OCD that i have

  • Like 4
  • Thanks 1

Share this post


Link to post
Share on other sites

It is true that we would all be very happy if ifa3 and fow shared proportions. You do not know how hateful it is for me to have to decide between using the GEIST models and camouflages or the FoW models because the hamstrings do not fit well with each other. But hey, I suppose that it is a question that we choose which is more suited to what each one prefers. Right now I have this list for WW2 in ArmA 3:

IFA3_AIO_LITE: Weapons, Vehicles and Maps (and soon, English assets)

IFA3 Liberation ACE: More Vehicles

Sabers Secret Weapons: Aircraft and Ships

GEIST: High quality textures for Germans, Russians, secondary nations and some weapons

US General Equipment and Accssories (US G.E.A): High quality uniforms for Americans

Faces of War: Provisionally provides English assets and reins for US G.E.A

Share this post


Link to post
Share on other sites

warning! this pack will be updated (hopefuly) some time before 6/6 and all classnames are changed (for several reasons), therefore all missions that are using this thing will be broken

just in case, get ur mission unbinerised so u can remove dependencies

Share this post


Link to post
Share on other sites
14 minutes ago, simcardo said:

warning! this pack will be updated (hopefuly) some time before 6/6 and all classnames are changed (for several reasons), therefore all missions that are using this thing will be broken

just in case, get ur mission unbinerised so u can remove dependencies

Thanks for the warning 

Share this post


Link to post
Share on other sites
Posted (edited)

20190606012310_1.jpg

 

Update 6 June 2019

 

Edit

- added m1 helmets by motta and ethridge, units now wear these new helmets instead of IFA3 ones
- added webbings, combined work of Justin N., Tannenbaum, and brainfag, therefore units (except usmc) are no longer using FoW webbings
- added m44 packs
- added m36 packs/suspenders
- updated most existing models/textures (at least to some extent) to some extent
- Added Jeep cap Variants
- Added USN Deck Jackets
- Added Kapok Life Vest
- Added Paratrooper M1942 Uniform

- Added Rolled sleeve M43s w/ buckle boots

- added C47 retextures

- Added CC2 M41s
- Added M7 Gas Bags (worn on legs and chest) and brassards (worn on right arm) as glass/nvg item

 

aside from that, this mod changes most of the classnames of all the units, uniforms, packs, everything in the mod, therefore it is likely to break any mission that uses this pack (you have been warned tho!)

 

Download (Requires FoW and IFA3):

Steam Workshop

 

20190516051224_1.jpg

 

20190606005004_1.jpg

 

P.S. I just realised that it has been a year + 3 days since this thing is first released; so much has changed hmmm.... hmm

Edited by simcardo
Fixed typo
  • Like 6
  • Thanks 3

Share this post


Link to post
Share on other sites

Your usual great work Simcardo. Thanks!

  • Thanks 1

Share this post


Link to post
Share on other sites

Because of your update, I am so happy to spend my 10 hours re-gearing my unit in my mission for this Friday and my community picture for 75th D-Day Anniversary! Thank you, Simcardo!

61951140_2309423719152049_65828590813781

  • Like 1
  • Thanks 1

Share this post


Link to post
Share on other sites

Thanks! I do hope those 10 hours were worth it haha

Share this post


Link to post
Share on other sites

love the update i've gone for the band of brothers look for winter and d-day but would it be possible just to add the bayonet to the webbing and leg? and make the airborne musette bag slightly bigger?

 

like the IFA3 airborne musette bag but a little bit smaller

Share this post


Link to post
Share on other sites

Sure if you'd model a bayonet for me

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×