vPzBtl33_Hunger 457 Posted May 27, 2018 Okay guys, there will be the first performance test in 2 weeks, i think we can set up an alpha version till then. The first test will be vLehrBrig16 internal. After the test in 2 weeks, i will hopefully be able to solve the last problems etc. Until then, we still have a lot of work. Some other screenshots: greetings, Hunger & Chrissy 11 1 Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted May 28, 2018 These pics look very nice Hunger ! Keep up the Good work! 1 Share this post Link to post Share on other sites
dk-vcb 31 Posted June 1, 2018 On 5/23/2018 at 8:25 AM, vPzBtl33_Hunger said: Depends on the range. SR5, 6 and 7 are pretty flat, these are basic armored training ranges. 8, 9 and 10 are slightly hilldown with some light hills everywhere. 14 is pretty flat, 15 is a desert like range, also pretty flat. 16 has a small height and a gravel pit behind it. 17 varies in height with hills and slopes. well remember even on a flat tank range they arent even all the time..... cause of the hole movement of the tracks.. will make it uneven.. :) will also happen on dirt roads if they drive there cause of the way the tracks dig in when driving... but im just talking about the astetic of it but keep it up... looks really good Share this post Link to post Share on other sites
vPzBtl33_Hunger 457 Posted June 1, 2018 Beeing a tank commander for several years, i know very well how Tank Ranges look like. The question is what you can do in 3 Months of time and tools like L3DT and Buldozer. As much as i wish to create a 100% realistic, original looking terrain, I just cant invest so much time. 3 Share this post Link to post Share on other sites
dk-vcb 31 Posted June 1, 2018 im sry wasnt ment to offend was not ment for that... was only ment as a suggestion. anyways keep up the good work Share this post Link to post Share on other sites
vPzBtl33_Hunger 457 Posted June 2, 2018 All good buddy, no problem! As I said, its just a matter of how much time you have Share this post Link to post Share on other sites
loopdk 92 Posted June 2, 2018 An keeping wating to a minimum ;) Share this post Link to post Share on other sites
vPzBtl33_Hunger 457 Posted June 2, 2018 Doing the Alpha-Crunch NOW, that will be the last crunch till the performance test next friday. If this will be sucessfull und the map is working good, it should be released in 2 weeks. Greetings, Hunger 3 3 Share this post Link to post Share on other sites
EO 11277 Posted June 2, 2018 Really looking forward to this terrain, the additional content you have made from scratch gives it a unique look to what's gone before. I can offer a little something that may (or may not) enhance your island further... For a little extra ambient life you could add some crows and eagles to the Ambient System, by adding this to your config... Spoiler class AmbientA3 { maxCost=500; class Radius440_500 { areaSpawnRadius=70; areaMaxRadius=200; spawnCircleRadius=30; spawnInterval=4.6999998; class Species { class Eagle_F { maxCircleCount="((1 - night) * 2 * (1 - (WaterDepth interpolate [1,30,0,1])) + (2 * (hills))) * (1 - night) * (1-rain)"; maxWorldCount=1; cost=3; spawnCount=1; groupSpawnRadius=20; maxAlt=30; minAlt=-20; }; class Crowe { maxCircleCount="((1 - night) * 2 * (1 - (WaterDepth interpolate [1,30,0,1])) + (2 * (hills))) * (1 - night) * (1-rain)"; maxWorldCount=2; cost=3; spawnCount=1; groupSpawnRadius=10; maxAlt=20; minAlt=-15; }; }; }; }; }; }; 1 2 Share this post Link to post Share on other sites
Flinty 454 Posted June 2, 2018 Could we have sheep too? :P Share this post Link to post Share on other sites
EO 11277 Posted June 2, 2018 Sheep don't like tanks... 1 Share this post Link to post Share on other sites
Flinty 454 Posted June 2, 2018 Only if you get one mangled up in the tracks, then it's a bit of a mess... 1 Share this post Link to post Share on other sites
Rich_R 1087 Posted June 3, 2018 You say bit of a mess... I say lamb stew:) 1 Share this post Link to post Share on other sites
wsxcgy 1960 Posted June 3, 2018 I dunno... lamb pressed down flat like that... I say it would make better gyros. we're in the Mediterranean anyways. Share this post Link to post Share on other sites
vPzBtl33_Hunger 457 Posted June 3, 2018 UPDATED FIRST POST! 4 Share this post Link to post Share on other sites
Flinty 454 Posted June 3, 2018 15 hours ago, Rich_R said: You say bit of a mess... I say lamb stew:) 14 hours ago, wsxcgy said: I dunno... lamb pressed down flat like that... I say it would make better gyros. we're in the Mediterranean anyways. Either way gents, I think we can agree it would be a 'baaaaaaa'd situation what do you think? Anyways back on topic :P Looking good man! 2 1 Share this post Link to post Share on other sites
vPzBtl33_Hunger 457 Posted June 8, 2018 We'll propably stream the scouting/performance test tonight, i'll post a link! All patreon bakers and george floros are invited to join the performance test, will post ts data when im home 1 Share this post Link to post Share on other sites
tillee 48 Posted June 8, 2018 Awesome work, as always! :) Share this post Link to post Share on other sites
GEORGE FLOROS GR 4207 Posted June 8, 2018 3 hours ago, vPzBtl33_Hunger said: All patreon bakers and george floros are invited to join the performance test Thank you very much Hunger ! Share this post Link to post Share on other sites
vPzBtl33_Hunger 457 Posted June 8, 2018 Stream Link:: (Will start 2030, GMT+2) https://gaming.youtube.com/c/virtuelleLehrbrigade16/live 1 Share this post Link to post Share on other sites
Flinty 454 Posted June 9, 2018 Looks like all that hard work has paid off mate! My german isn't the best... but I did manage to understand that you were testing multiplayer performance :P Share this post Link to post Share on other sites