FirstPanic 39 Posted October 16, 2017 19 hours ago, ProfTournesol said: The gaming world doesn't evolve only around mupliplayer base. Hmm... Steam statistics is not showing MP... it's showing Arma usage (MP + SP)... and there is a strong downtrend which I expect to go on. But that's just my personal opinion :-) Share this post Link to post Share on other sites
R0adki11 3949 Posted October 16, 2017 2 hours ago, FirstPanic said: Hmm... Steam statistics is not showing MP... it's showing Arma usage (MP + SP)... and there is a strong downtrend which I expect to go on. But that's just my personal opinion :-) i never pay attention to steam stats, the community was fine before we had steam. 5 Share this post Link to post Share on other sites
FirstPanic 39 Posted October 16, 2017 3 hours ago, R0adki11 said: i never pay attention to steam stats, the community was fine before we had steam. Hmm... I hope that BIS thinks different... ignoring Steam stats would mean to ignore the business and player/community realty ;-) 1 Share this post Link to post Share on other sites
ProfTournesol 956 Posted October 16, 2017 6 hours ago, FirstPanic said: Hmm... Steam statistics is not showing MP... it's showing Arma usage (MP + SP)... and there is a strong downtrend which I expect to go on. But that's just my personal opinion :-) Ah, ok then , i stand corrected. For such an old game, it seems great to me, even if it's decreasing, which is quite obvious after sometimes, despite the DCL's. I for myself do not play ArmA3 each day, but from times to times, depending on mods or DLC or my mood. But i never quit playing it (nor ArmA:CWA), contrary to most of other games i play. 1 Share this post Link to post Share on other sites
PuFu 4600 Posted October 16, 2017 8 hours ago, FirstPanic said: Hmm... I hope that BIS thinks different... ignoring Steam stats would mean to ignore the business and player/community realty ;-) if BI would listen to "community" and "the majority of players", they'd make a "life" game next, stop all modding, rent servers directly to "clans and groups" and sell "addons" for 1$ a pop... 6 4 Share this post Link to post Share on other sites
twisted 128 Posted October 16, 2017 if arma4 is enfusion + RHS content (literally AAA quality and attention to detail grounded in knowledge) + the engine improvements already made for arma3 + better animation system (dayz still feels unresponsive and klunky imo) then it'd be pretty much the game of the decade easily. Share this post Link to post Share on other sites
calin_banc 19 Posted October 23, 2017 On 9/25/2017 at 5:57 PM, ProfTournesol said: This game is a perpetual work in progess, that's because the studio is dedicated to their game, if you dislike that, you should buy the gazillion of other franchises where games are abandonware after the first release, or so. That said, OFP and Arma2 are stable platforms now Of course it's perpetual work in progress, it was launched as an early access type of game, you do need to add stuff to finish it. On 9/25/2017 at 6:08 PM, inlesco said: Exactly. The best recent example from large studios would be Mass Effect Andromeda. Fixed all the stuff they saw as important (in some cases, not even addressing the issues the community sees as critical) and what next? Goodbye, fellas. Until the next game, until our next chance to milk everything we can out of you ;) To be fair, ArmA 3 has lots of problems, starting from performance, to glitches, interface, AI, gameplay, etc. Just because the hardcore community doesn't mind that, it doesn't mean they don't exist. Player Unknown capitalized of the shortcomings of the MP in ArmA and made it great in its own way, while ArmA still struggles. Bohemia are following a recipe that works for them currently, but it's not going to bring in a stream of new, constant players unless the game will seriously improve with the next iteration. :) Share this post Link to post Share on other sites
Rich_R 1087 Posted October 23, 2017 48 minutes ago, calin_banc said: Of course it's perpetual work in progress, it was launched as an early access type of game, you do need to add stuff to finish it. To be fair, ArmA 3 has lots of problems, starting from performance, to glitches, interface, AI, gameplay, etc. Just because the hardcore community doesn't mind that, it doesn't mean they don't exist. Player Unknown capitalized of the shortcomings of the MP in ArmA and made it great in its own way, while ArmA still struggles. Bohemia are following a recipe that works for them currently, but it's not going to bring in a stream of new, constant players unless the game will seriously improve with the next iteration. :) To be fair, comparing a complex sandbox game such as Arma 3 to PUBG is very unfair. Its similar to everyone comparing the core game to Day Z when that title was all the rage. Arma 3 and PUBG is comparing Sand box military tactics to a timed survival game. Players who invest in their PC games and those who are looking for shorter periods of stimulation. As has been mentioned, BI continue to fix genuine glitches and make improvements, Do they have to? No and they should be thanked for their ongoing effort. I also disagree with your opinion of the 'problems' Performance - usually comes donw to the 'over-enthusiasm' of players. Generally speaking for the size of worlds and depth ofgameplay, it runs pretty well. Interface - ??? Gameplay - Its a sandbox (??) AI - Sure, as with any game its an issue. but certainly no worse than most of whats out there. We'll toodle along getting the MANY hours from Arma 3 until the next incarnation comes along and wait for that round of feedback and critique to throw at BI. In the meantime we have this thread 2 Share this post Link to post Share on other sites
calin_banc 19 Posted October 23, 2017 It's a fair comparison because that "mod" of the multiplayer of the game offers about the same experience as PUBG, but will less performance and a bunch of glitches. You nail down the technical issues, this can be PUBG, BF, whatever you wanted to be. Until then it's just a great concept with an outdated implementation. Performance is not at all ok, it doesn't have to do with "too big" anymore, it has to do with the developer's will to invest in the technical part - and in a way, I understand, since it's a product quite at its life end, really. Take Witcher 3 for example (just to show that is not a technical impossibility), in Novigrad, if you increase the number of AIs, the load on the CPU increases and thus you can differentiate between a lower core/dual core CPU, which is fine in a less demanding area, and an I7 (4c8t CPU). In ArmA when you increase the AI count, because the game is badly threaded, performance drops although you have the resources (see also Ashes Of The Singularity which scales great and is an RTS game). Same aspect is true in other aspects of the general "performance issue" subject. Interface: well, the action menu, inventory, pretty much everything needs an overhaul. It's a pain to manage your loadout and the loadout of your buddies (AI). I find it much much easier to control my squad mates in other games. Gameplay: shooting from vehicles incompletely and artificially limited to just some situations/positions, glitches like getting stuck more or less serious in different objects, no way to properly go over walls, climb stuff and other actions, animations issues which got me killed more than once (stuff like your character beginning to load a gun while standing straight up or crouched when I pick up a missile/rocket and not move at all; starting to go "up" one of those small walls on the terrain while it should get "stuck" in it, etc.), lack of civilian life/activity (which is connected to the capabilities of the engine), artificial limiting how many weapons and how you can carry them, no way to be undercover while using the uniform of a different faction (like it was initially presented and never got in the game) and I could go on... AI: it depends on your interactions with it per game. I don't mind and observe that often it's simple and not that complicated in your everyday game due to the nature of interaction in those games, but when each bullet can kill you or them and you tell them to do one thing which they still can't do as they should, it's slowly pushing me away and you start to see every problem... Don't get me wrong, love the game (or to be more precise, the idea behind it), have more than 700hrs in it, mostly in SP, I plan to upgrade also mainly based on the series performance on current hardware, but I can't be ok with the state the game is now and I truly can't find any other way than "they should" when we talk about Bohemia constantly supporting the game. I don't see any favor when they add stuff I think it should already be in - and I have the same mindset when I think about other games as well. Anyway, I hope they'll address most of these issues (if not all - one can hope) in ArmA 4. Besides this and Star Citizen, there isn't another game out there that aspires to be something special - at least from my point of view. :) 1 1 Share this post Link to post Share on other sites
rasa_be 17 Posted October 24, 2017 For all its flaws, the game is still the only one in its genre. I can't imagine playing the sort of online-community game I enjoy in another title. Many of the issues listed off in this thread are valid, but I feel a lot of it has to do with the sandbox nature of the game that tries to allow as many different variations of ArmA to be played. Sometimes, developing features in more detail might restrict our ability to bend the game to our wishes. 5 Share this post Link to post Share on other sites
M. Glade 524 Posted October 27, 2017 Guys, Jay said that there will be free platform improvements after Tanks DLC. Tanks DLC means the last bit of PAID content, not the last asset coming from BIS. 2 Share this post Link to post Share on other sites
esfumato 75 Posted October 27, 2017 1 hour ago, M. Glade said: Guys, Jay said that there will be free platform improvements after Tanks DLC. Tanks DLC means the last bit of PAID content, not the last asset coming from BIS. Content is Paid (weapons, vehicles, terrains,Missions...) and features or upgrades are free. So If nothing changes there is not going to be any new content for Arma 3. 1 Share this post Link to post Share on other sites
M. Glade 524 Posted October 27, 2017 Just now, esfumato said: Content is Paid (weapons, vehicles, terrains,Missions...) and features or upgrades are free. So If nothing changes there is not going to be any new content for Arma 3. So you're saying Malden is not a free platform update? There were many free updates which brought more (like you said) content, BIS never stated that they'd cease these updates which some of them mind you are essential to improve the game and eradicate bugs. Share this post Link to post Share on other sites
ProfTournesol 956 Posted October 27, 2017 I missed it too. 1 Share this post Link to post Share on other sites
M. Glade 524 Posted October 27, 2017 48 minutes ago, ProfTournesol said: I missed it too. 58 minutes ago, stburr91 said: I missed where Jay said there would be new platform updates after the Tanks DLC, where can I find Jay making that statement? This also has been reiterated on the A3 blog posts. 1 Share this post Link to post Share on other sites
esfumato 75 Posted October 28, 2017 Situation Report 202https://dev.arma3.com/post/sitrep-00202 Quote "...Now that we've turned most of our focus onto our next Roadmap goals, it's also fair to briefly address Arma 3's future. For example, our Dev-Branch ninjas might have noticed that the number of daily additions has decreased over these past weeks. This is simply because, even though we still support Arma 3 with a dedicated team of developers, we also need to steer some of our efforts into the direction of developing key new technologies, such as the Enfusion engine. This means that, aside from a couple of new features as part of the Tanks DLC, you should not expect any massive changes to Arma 3's core platform moving forward. However, there's absolutely no need to worry about Arma 3's future, because we still have people dedicated full-time to fixing bugs and increasing stability. Plus, we'll still be adding more content in our upcoming DLC - and of course not to forget all the amazing mods and addons that are still being released by our community on a daily basis!..." 1 Share this post Link to post Share on other sites
JOHN007 10 Posted October 28, 2017 No BAF DLC for Arma 3? Shameful BIS, please don't start shitting Arma's out like COD games bloody hell we can only just play ARMA2 MSO in Fallujah with todays technology running epic FPS. You would have to purchase an i9, overclock its arse off with some triple water loop to play Arma 3 at fluid FPS and you want to kick out Arma 4? BIS we don't have your CPU's. No to Arma 4. Share this post Link to post Share on other sites
M. Glade 524 Posted October 28, 2017 2 hours ago, esfumato said: Situation Report 202https://dev.arma3.com/post/sitrep-00202 What are you looking for mate? 30 new maps, 85 new factions? We have a highly developed game here, I for one was here since the Alpha build and holy hell theres been many great developments. When you asked for features I thought you meant some Eden tweaks and some improved gameplay, not completely new from scratch assets etc. If you can't do what you want to with vanilla make you're own mod, this game is built off community made expansions and nothing is stopping you from that. Christ, there are 10 DLCs and you're still asking for something more... 1 1 Share this post Link to post Share on other sites
jakerod 254 Posted October 28, 2017 3 hours ago, stburr91 said: I'm thinking it will be set in the years around 2020-2025. What makes you think that? Quote what time frame do you guys think A4 will be set in? Pretty sure only the Dev team (and maybe a few others) know and there is nothing that I have seen that indicates any type of time frame. Pretty sure anything anyone says now is just wishful thinking. Share this post Link to post Share on other sites
lexx 1412 Posted October 30, 2017 It would make sense to use a similar timeframe- this way, existing assets can be reused and don't have to be completely remade. 1 Share this post Link to post Share on other sites
M. Glade 524 Posted October 30, 2017 4 minutes ago, stburr91 said: It's pure speculation on my part. With the new third party DLC announcement today, it makes me think that A4 could be 3 or more years out, and this new strategy it to keep the community active. I agree that would save time, and development costs, however.... Arma 4 could be 7-8 years after Arma 3's release, I think people will want a new game, with a new storyline, and all new assets. I was thinking we would get an official A4 announcement sometime in 2018, but now I'm thinking it could be longer, again, that's pure speculation on my part. Nah, we love our Armaverse timeline. You can have a new story within a timeframe, like Apex. Share this post Link to post Share on other sites
esfumato 75 Posted October 31, 2017 At least I am glad they have left the "Early Acces" strategy. They will go for doing a new game engine and finishing Day Z. In the mean time, I am glad that with the third party DLC's and the BIS updates they will have everything in tune for their next games. For me, all good news. Also, I have to say that most of the Third Party DLC's that are worth buying, are the Famous Mods that are already available. For me. ACE3, Advanced Combat Environment Removing all those horrible Menus I'm in with more realism into arma 3. CUP, Community Upgrade Project Even since the alpha of Arma 3 people wanted to port the terrains and campaigns to arma 3, So if they manage to solve the issues like the water ponds, and update the content and textures I gladly would buy this. Arma 2 and previous correctly ported. Also... Bring back the CTI game mode to arma 3. Red Hammer Studios FFAA Fuerzas Armadas Unsung Vietnam And many more... Quote We'll be looking to select and publish new projects, but also existing projects that would be able to scale up in quality/quantity as a result of being published as a premium DLC. However, we'll always insist that any existing free Arma 3 addons and mods remain free. In other words, third-party DLC we publish should never replace something which was previously free. To this, Lets say ACE MOD version 1.0 is free and remain free at steam workshop. But ACE DLC version 2.0 is paid content... for me no problem at all, you can choose. Quote Lastly, we know from experience how difficult it can be to bring a project to completion. With that in mind, we currently anticipate that probably only a few third-party premium DLC packs will get published each year. Our intention is to ensure a steady flow of exciting new Arma 3 content over the next few years, while also making sure not to clutter the game with an excessive amount of premium DLC. To this, If I am not forced to download and update this content... who cares if there are hundred of third party DLC's each year, I will buy update the ones I want or any at all. New Third Party DLC's that are not available right now That I would like to buy. A really authentic Military Multiplayer Game Mode. No Money, No experience, No choosing your favourite weapon, just winning or loosing shooting... Teamplay... Share this post Link to post Share on other sites
esfumato 75 Posted February 11, 2018 As tanks DLC is going to be the last big update for Arma 3. I want to start a debate about the game. I like that the tanks and vehicles are going to have 3D interiors, probably some single player missions for the Tanks DLC. But I'm worried about that Arma 3, don't have a good set of vanilla multiplayer game modes. Once you have played all the single player content, there is no more to do in Arma 3. Yes, you can play more single player missions from the workshop, But I think that as we are having no more updates and we are going to be several years until bohemia finishes the new engine, DayZ and they finish Arma 4, it is going to be a necesity to have some good Multiplayer game modes that work good for Arma 3. It is not needed to be very complex modes, just copying some modes in the style of Rising Storm Vietnam and so on could do the trick. MP game modes for planes. MP game modes for Tanks. MP game modes for infantry. MP game modes that mixes everything in the style of the Arma 2 Capture The Island. Some game modes similar to the ones that Project Argo have, but with a bigger scale... Please, no money, purchasing or levels and so on. Just join select a class / role and play. Share this post Link to post Share on other sites
WastedMike_ 27 Posted March 4, 2018 They need a Naval DLC that adds more water assets for the three factions. 1 Share this post Link to post Share on other sites
lao fei mao 21 Posted March 7, 2018 ArmA3 is aging, shoud stop developing any new DLC or Expansion, focusing all energy on the ArmA4 pls. 2 Share this post Link to post Share on other sites