john111 76 Posted July 1, 2017 Will there be some system to auto-add planes on the carrier? I`ve never tried to place stuff on it before...Btw,the German Alpha Jet ,when switched to 2:nd seat...wont allow you to get back to front and has no guns-or I don`t now how to do it yet. Share this post Link to post Share on other sites
Colince411 38 Posted July 2, 2017 Mod looks great! Really looking forward to seeing your U-2 and C-2A! Share this post Link to post Share on other sites
Polyus 139 Posted July 3, 2017 Do you think you could do some more '60s-'70s era fighters in the future? Like maybe the Su-7 and Mig-17/Mig-19? Share this post Link to post Share on other sites
Luke_z_Brna 958 Posted July 4, 2017 Hey Sabre could you please tell me how you did that the C2/E2 has folded wings? :) Best regards DonbassCZ Share this post Link to post Share on other sites
DSabre 2332 Posted July 4, 2017 what do you mean? The actual animation or making it selectable in editor/garage? The latter is done by simply adding displayname = "name"; to the animation source in cfgvehicles. Share this post Link to post Share on other sites
accuracythruvolume 547 Posted August 27, 2017 Any thoughts on doing a bronco? Maybe you can get permission to port this one here: http://www.armaholic.com/page.php?id=15975 More CAS / COIN type plane would be sweet --ATV Share this post Link to post Share on other sites
wld427 1705 Posted August 27, 2017 @[Dust]Sabre if you need any weapons for that Mystere ive got nice mattras, magics, and anything else you might need. 1 Share this post Link to post Share on other sites
DSabre 2332 Posted August 31, 2017 sounds great wld. Sure. Are you using the pylon system already? In that case I would only need the hardpoint name, like this. and whenever your mod would be running the Mystere could be equipped with your arsenal hardpoints[] = {O_BOMB_PYLON, B_BOMB_PYLON, 20MM_TWIN_CANNON}; Share this post Link to post Share on other sites
Polyus 139 Posted August 31, 2017 What do you plan on adding next? An Su-11 or MiG-19 would be quite nice. Share this post Link to post Share on other sites
DSabre 2332 Posted February 17, 2018 V 2.01 -removed dependencies -all planes are now standalone (each pbo is self sufficient) -fixed the issues caused by the 1.78 Arma Update -a few cockpits were upgraded -the U2 and the 737 did not make it -added Yak 29 7 Share this post Link to post Share on other sites
ArmaFiend 122 Posted May 26, 2018 I have an odd issue. When loading this mod with CUP also the script command "moveincargo" is no longer working for cup helicopters. I have found a small workaround with _player action ["getInCargo", _veh]; but even with that it is unreliable and sometimes the user is not put in aircraft. Are there any ideas on why this may be or any workarounds anyone else can see? Share this post Link to post Share on other sites
DSabre 2332 Posted July 24, 2018 Sorry, no idea about that issue. The Cargo planes use the vanilla vehicle in vehicle loading system. Maybe some update messed it up Currently looking into some models I had made a year or two ago. Maybe I can make some of them fly BAE Hawk Spoiler BAE Hawk T1 https://skfb.ly/6Az9o 60 % finished. It will only feature a rudimentary cockpit (probably not animated) and basic Jet DLC sensors. Nothing fancy L-29 Delfin Spoiler L-29 Delfin. Early stage early stage. Jet intakes are annoying to model : S Pilatus PC-7 Spoiler Pilatus PC-7 very early stage. Fun plane 4 Share this post Link to post Share on other sites
yasotay 198 Posted July 24, 2018 My kingdom for an A-29 Turcano! 1 Share this post Link to post Share on other sites
DSabre 2332 Posted July 25, 2018 There's a Super Tucano on armaholic... ...this thread is about the things I am working on, not a mod request thread Share this post Link to post Share on other sites
ShadowSix 24 Posted July 25, 2018 My God, Sabre! When I messaged you the other day, I didn't expect you to be hard at work on a Hawk! :O Quick work there, too bro! Well done indeed! Share this post Link to post Share on other sites
ShadowSix 24 Posted July 26, 2018 7 hours ago, yasotay said: Cool! Bye. Bloody rude, mate. Sabre does this out of the goodness of his heart. He releases projects on the merits of his skill and what is needed as he sees necessary for the community. As he's pointed out, there already is a Super Tucano available, and therefore he has no room for such a request, when there are things like jet trainers that are missing that could do benefit to the overall ArmA community. This sub-forum is related to COMPLETED mods and updates on already-released projects, not requests. If you have a request, put it in the relevant sub-forum. Share this post Link to post Share on other sites
DSabre 2332 Posted July 26, 2018 First carrier operations - successful! (some shadow lod issues and it's the Hawk - not the Goshawk) 2 Share this post Link to post Share on other sites
Phantom Hawk 44 Posted July 26, 2018 Loving that Hawk will it have an RAF skin aswell? Share this post Link to post Share on other sites
DSabre 2332 Posted July 26, 2018 I am more into 3d modeling these days and not really into proper texturing. Hopefully some volunteer(s) will make some once it is released (I will provide a uv map template) 1 Share this post Link to post Share on other sites
evrik 844 Posted July 27, 2018 Awesome work. Lovely to see more jets on the way. Share this post Link to post Share on other sites
ShadowSix 24 Posted July 27, 2018 13 hours ago, DSabre said: I am more into 3d modeling these days and not really into proper texturing. Hopefully some volunteer(s) will make some once it is released (I will provide a uv map template) I know for certain that I'll be banging up an RAAF texture, so I'm sure I could put my hand up and help. I can probably do a T-45A/C Goshawk in a VT-9 livery like what I did for your Aermacchi MB339 too, bro. AWESOME job, dude. Massive kudos! Share this post Link to post Share on other sites
DSabre 2332 Posted August 5, 2018 v 2.10 - added preview version of the Pilatus PC-7 - compability patch for Nimitz operations - MD 454/Mystere improved - fixed recoil on some aircraft - can someone make new sounds for the T-28 please? It sounds terrible no T-45/BAE Hawk in this update. I got to a point where I'd like to restart the whole thing from scratch : S Let's see 2 1 Share this post Link to post Share on other sites
ShadowSix 24 Posted August 6, 2018 Hey Sabre, Thanks for your update bro! Two things: 1. On my part that was retarded, I realise I missed part of the red on the left aileron on the MB339. New texture enroute to you to fix the issue. 2. Looks like the dynamic loadout is no longer working on the MB339. If you need anything, hit me up. <3 Share this post Link to post Share on other sites
DSabre 2332 Posted August 9, 2018 -just give me the new texture when you have it. -yea I must have destroyed the mb339s component config when copy/pasting it into the hawk : ) Share this post Link to post Share on other sites
DSabre 2332 Posted August 11, 2018 v 2.2 -added preview of BAE Hawk and T45 Goshawk -added Launchbar mem point for Nimitz 2 Share this post Link to post Share on other sites