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2.5.04. (WIP Sneak Peak Preview)


- more armaments

- small improvements to BAE Hawk and PC-9

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2.5.05

- more tweaks to proxy system
- fixed wing vortices (thx to Firewill)

Edited by DSabre
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786BE4EBDD058826886C4E0CCCB7F0124646E0C4

 

2.5.06

- more armaments and tweaks to proxy system

- more normalmap details for mb339, pc7 and g91

 

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2.6.01

- added some interiors and details,
- fixed E-2 Radar (thx TeTeT),
- various small tweaks,
- added preview version of Mirage 2000,
- added preview version of Super Etendard

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71A9C624064744DAAE80A751979FA9F5CC5A2D38

 

2.6.02

- added Mirage interior,
- added Mirage AB,
- various small tweaks,

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Dev Update:

 

cnorqTX.jpg

Simple texture update for blu, green and opfor

 

UH2uICQ.jpg

Simple proxy texture update

 

LAjHtQZ.jpg

Free fall ordnance now displays impact point in pilot cam

 

 

 

 

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V.2.6.3.

 

- All aircraft now sorted in their own military aviation sub faction,
- Retired aircraft rebranded AI Only aircraft (C-160, A-12,...),
- Different generic liveries for Blue, Red and Greenfor,
- Ordnance texture update,
- added Sepecat Jaguar (WIP), F11 (WIP), SF 260 (WIP),
- various small tweaks,

- new server key

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Thank you for the F11, looking forward to seeing the cockpit and using this in cold war scenarios!

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- Next update will add increased airbrake and gear/flap drag,

(AI autolanding does not work for most planes anyway, so I stopped supporting it altogether),

- A few tweaks to armaments (increased splash damage),

- Some updates to a few aircraft (mainly Jaguar),

- All aircraft should be able to use FIR AWS pylon ordnance in future,

(usually no restrictions = your job to make sensible loadouts)

 

8aLBUGK.jpg

further refinements on red/opfor camo

(slightly darker colors)

 

VRo7UEC.jpg

moving the IAC liveries to the optional mil avi livery addon

 

CKr0ARj.jpg

adding another optional mil avi navy livery addon sometime soon

(intended as another template for texture/config mods)

 

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dev blog update

 

LPp87Nd.jpg   kHKBInl.jpg   lXT7Qol.jpg

Some interiors updated (Non-functional)

 

lmZqdnQ.jpg   2HUwjz3.jpg

slats for the Mirage, AB for the Jaguar

 

 

n9jaOvJ.jpg   hnUap6B.jpg

BAE Hawk Cockpit Downgrade/Upgrade WIP, gear update, fixed the nose, exchanged the canopy

 

That is a bit tricky actually as my T1, T2 and T-45 share the model but have different noses / gear.

I will end up with 3 different models eventually which triples workload : /

 

 

 

 

v. 2.6.5.

- increased airbrake and gear/flap drag,
(stopped support for ai autopilot - does not work most of the time anyway),
- a few tweaks to armaments (increased splash damage),
- all aircraft should again be able to use FIR AWS,
- IAC liveries moved to the optional milavi livery addon,
- some interiors were updated (Non-functional),
- some changes to BAE Hawk (gear, canopy, interior, tiny changes to UV map) - WIP

Edited by DSabre
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Dev Blog

 

?imw=1024&imh=576&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true

More Hawk: Fixed the canopy

 

?imw=1024&imh=576&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true

ram air turbine

 

41A9BCC1D90F9B167AFC448ED1DEA8E71D65E892

touchdown script

It adds smoke + tyre squeak for all aircraft in the mod.

 

BAB92427C68DD89710E351904BAA514E3A46BC26

drop tank and wingtip tank controller script

It's a simple script that manages external tanks and total available fuel.

 

Some of the aircraft will be able to use a center tank or 2 pylon mounted tanks. Additional tanks won't  have any effect.

The Panther and Mb339 will be able to activate/deactivate fixed proxy wing tip tanks in edit appearance - they won't benefit from pylon tanks.

 

 

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Hey bud,looking very cool.:)

Just a FYI,

There is a tyre screech sound entry in the f18.It needs some extra volume in the cfg though.Otherwise its pretty nice.

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?imw=1024&imh=576&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true   ?imw=1024&imh=576&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true   ?imw=1024&imh=576&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true   ?imw=1024&imh=576&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true   ?imw=1024&imh=576&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true

From left to right: new Pylons, new crew (unarmed), Preflight Check (R Key), subtle disclaimer, Canopy Cord now casts a shadow

 

v. 2.6.7.

 

- BAE Hawk update
  -new wip interior,

  -new pylons,

  -new canopy,

  -canopy explosive cord is now modeled and casts a shadow,

  -ram air turbine,

  -more T2 specific details,

  -gear redone)
- Eventhandlers added for all aircraft (touchdown effects, simple droptank controller)

- WIP Crew added

 

 

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Dev Update

 

DB51763F8CED345D6CC9A855A4E95BDB6C7D834D   B7958EF31D6286B3941D24BEA421D23F8D99F156

A new item can be used to lock planes down. Place them next to a plane in editor.

On map start it will lock the plane in position. No more rolling all over the place.

 

?imw=2048&imh=1152&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true   ?imw=2048&imh=1152&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true

Stop and shut down engine near service cone to lock the plane after landing

 

9FAF113AA07FEECA98385E767AD6ADB3EA5E3384

Use the service quad to place / remove cones

 

Also for next update:

- changed Afterburner to physX push mode

- added cam shake when breaking sound barrier

- added PhysX penalty if gear is extended beyond 450km/h

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18 hours ago, DSabre said:

Dev Update

 

DB51763F8CED345D6CC9A855A4E95BDB6C7D834D   B7958EF31D6286B3941D24BEA421D23F8D99F156

A new item can be used to lock planes down. Place them next to a plane in editor.

On map start it will lock the plane in position. No more rolling all over the place.

 

?imw=2048&imh=1152&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true   ?imw=2048&imh=1152&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true

Stop and shut down engine near service cone to lock the plane after landing

 

9FAF113AA07FEECA98385E767AD6ADB3EA5E3384

Use the service quad to place / remove cones

 

Also for next update:

- changed Afterburner to physX push mode

- added cam shake when breaking sound barrier

- added PhysX penalty if gear is extended beyond 450km/h

I love that F-104! Nice work! Which version is it?

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35 minutes ago, DSabre said:

It's Helijah's F-104. Afaik not specified which version exactly

https://sketchfab.com/3d-models/lockheed-f-104-starfighter-16375a59abdd4d7e9dc261de2823f6f2

It's at 99.9% a F-104C apparently, the USAF didn't use the F-104G (the most common variant and really common in Europe) and the F-104A didn't have the refuelling probe. 

 

I hope you are going to do some liveries representing also the F-104G and F-104S(this one had some more hardponts, a better radar and the possibility of using the sparrow missile, that's why it can be a good addition in Arma 😁) of the European countries!

 

Really nice work by the way! 

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The fuel probe can be hidden in the editors modify appearance. There will be generic blufor, greenfor and redfor camo options like for all other planes in this mod if/when I release it.

I may add a german livery to the texture mod template (mil avi liveries). Beyond that everyone is free to make their own textures/config mods for the planes in this mod.

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4CD3F6C9C8B85292E49FB836A1D6DC42A2606372  247DA0AF6D40B73290B0A69BAB95F052B12413F8

Etendard and BAE Hawk exterior updates

 

62E2A7D44FD2F7BD4A58A055FFB2B6A57D9CCC2D  4A3C499A514487316D92492478132364FE6718D3

Wheel Chock script (place mil avi lock cone, plane is locked down)

 

 

 

2.6.8.

 

- added Mirage IV (preview wip)

- updated Etendard (folding wings, slats, texture)

- some texture tweaks (BAE Hawk, Alpha Jet, Mirage 2000, Jaguar, ...)

- added wheel chock script

- changed Afterburner to physX push mode

- added cam shake when breaking sound barrier

- added PhysX penalty if gear is extended beyond 450km/h

 

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SABER , fantastic work, keep up the good work, really being enjoying the models, i was thinking it would be a good adition to the BAE line up to add a BAE 200 , the single seat variant could be a nice addition for the green team .

 

love your work  

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These planes are really nice!   Adds a great variety of aircraft and these older models would likely not get attention otherwise.    Looking forward to that F-4 on the list.

Thanks DSabre for your hours of hard work on this  :supercool:

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Don't think so. Most of the aircraft in this addon do not have radar - working as intended.

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On 6/18/2020 at 2:27 AM, DSabre said:

- Next update will add increased airbrake and gear/flap drag,

(AI autolanding does not work for most planes anyway, so I stopped supporting it altogether),

- A few tweaks to armaments (increased splash damage),

- Some updates to a few aircraft (mainly Jaguar),

- All aircraft should be able to use FIR AWS pylon ordnance in future,

(usually no restrictions = your job to make sensible loadouts)

 

8aLBUGK.jpg

further refinements on red/opfor camo

(slightly darker colors)

 

VRo7UEC.jpg

moving the IAC liveries to the optional mil avi livery addon

 

CKr0ARj.jpg

adding another optional mil avi navy livery addon sometime soon

(intended as another template for texture/config mods)

 

Sorry to be an ass, but could I get a link to the livery addon/s? I cant seem to find them anywhere. Love the mod so far.

C.

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there is a dropbox link in the first post/thread start

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