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joker006

Take on Helicopters Medium Helicopter; Huey and more

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New Update

  • Added Civilian 205 with customize texture via virtual garage
  • Added UH-1H US Army and Takistan Army armed with M240 and M21
  • Added AB-205 camo Italian Army 
  • Added Sling load with cargo hook for all huey

Screenshot

Bell 205A Larkin

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Bell 205A Vrana

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Bell 205A Interior

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B7C9F6CD408F16A9C47EE200B7B7045681ECA523

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UH-1H Iroquois M21 US Army

B30E825999021A40D69DE2E55B0EB206F322E47D

UH-1H Iroquois M21 Takistan Army

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UH-1H Iroquois M240 US Army

98F677BA8E950DCF5C874A90D8F3F0AE8B61F82A5EBCE93FF0D392FF42E9BC5CD2555C4FCA8F1096

UH-1H Iroquois M240 Takistan Army

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AB 205 Italian Army camo

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Sling Load

6590AF38883AF08D7897D80A0A3D432BC1EAFFD3

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Hey thanks for regularly updating this mod, I'm loving all these variants!

There are a few issues that are still present sadly:
- whenever the pilot gets in, the whole helicopter starts floating a little above the ground
- some interior textures on the VIP version appear white when viewed through the windows
- using the rudder in advanced flight model instantly destroys the tail rotor

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  On 4/29/2017 at 9:01 PM, kecske said:

Hey thanks for regularly updating this mod, I'm loving all these variants!

There are a few issues that are still present sadly:
- whenever the pilot gets in, the whole helicopter starts floating a little above the ground
- some interior textures on the VIP version appear white when viewed through the windows
- using the rudder in advanced flight model instantly destroys the tail rotor

Thanks for feedback. 

For destroy tail rotor disable stress damage and it works well while for interior texture on the VIP version  i already fixed and it will be available in the next release.

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Disabling stress damage is a poor workaround, not a fix. It indicates a problem with AFM configuration, globally disabling the relevant feature is not the answer. Whatever problem causes this will likely have further negative effects on handling with AFM.

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  On 5/2/2017 at 6:44 PM, dragon01 said:

Disabling stress damage is a poor workaround, not a fix. It indicates a problem with AFM configuration, globally disabling the relevant feature is not the answer. Whatever problem causes this will likely have further negative effects on handling with AFM.

I know, but as a temporary solution it works.

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New Update

  • Added UH-1C and AB-204
  • Added UH-1H Takistan Army Medevac
  • Added CH-146A Fia
  • Added HH-1H Coast Guard and Bell 205 skin Wasp
  • Added instruments illuminated when the engine is started  in three different color red, green, white
  • Added more details and sensor feature from Jet DLC on UH-205A MEP

if you have skin for huey or medium helicopter send me and i can add it in the mod.

Screenshot

UH-1C Huey Hog (Armed)

668B97F762CA7A89FE1F7E1850D080CB279EEB1B

UH-1C Huey Hog

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AB-204B Italian Army

6415833B77DF9DD0331A4254D9FC49727EBE8710

3D0CCE74F8D46E5E251E2A905AB0256532F18F2C

UH-1C Takistan army

71DC70A26DAB6937D489187B082A863DA8098471

UH-1H Medevac Takistan Army

2A28160D8C3012377807627EEBFA870A52E296D1

HH-1H Coast Guard

EB881F458AD89E6DA1DCAD9C88314C264A28CE26

Bell 205 Wasp

B0F4EFCAA23296E3D123D2B6CF3D7EF944CC6742

CH-146A FIA

B09251CD6CD2D5DDF4D4168F70720469B40BCF04

UH-205 MEP

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Jet DLC sensor

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6CACF9C04B1B36C77E5B4B07873C55C0ABA01B6D

88DA59B93E0EBC40896F8028CC35683FFA9A1BB7

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Second Release

This second release contain:

  • Fix bug for medium helicopter
  • Add Huey model
  • Feature from jet dlc

Changelog 

v 2.0

  • Added instruments illuminated when the engine is started for all helicopters
  • Added new Takistan Army skin for Medium Helicopter
  • Added CH-146A Fia and Syndikat
  • Added new radar for UH-146EP (nose radar) variant
  • Added UH-1H armed, medevac, M21 for US Army and Takistan Army
  • Added UH-1D for US Army and Takistan Army
  • Added UH-1C and armed version
  • Added AB205 armed, MEP (Mission Equipment Package), M21, medevac for Italian Army
  • Added AB204
  • Added Bell 205 civilian
  • Changed the horrible glass now it is standard Arma 3
  • Fixed wrong rotation for right gunner for Medium Helicopter
  • Fixed wrong position for copilot in UH-146 Griffin
  • Fixed external view for Medium Helicopters
  • Fixed flight model for Medium Helicopters

Download Link

Google Drive: https://drive.google.com/open?id=0B_ZGzgM0iwY-aEFmWElHaEJvc0E

 

Know Bugs

  Reveal hidden contents

 

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  On 2/10/2017 at 1:38 PM, joker006 said:

                                                                                                               Take on Helicopters

                                                                                                              Medium Helicopter port

75D51685D580A2AE8CE2CDCF913BD0C4C149AFD6

 

This is my import helicopter from Take on Helicopter.

 Features:

  • Sling Load
  • Advanced Helicopter Flight Model (RotorLib)
  • Collission Lights
  • Animation door pilot, co-pilot and rear 
  • Animation stick, lever and pedals pilot and co-pilot
  • PIP

Roadmap

  1. First release with only original Medium Helicopter  with military variants; medical variant and civilian.
  2. Second release add variant UH-1H military and Bell 205 for civilian.
  3. Third release add variant Bell 412 and Bell 212 military and civilian.
  4. Bonus release?

Download: latest version 2.0

Google Drive 

https://drive.google.com/file/d/0B_ZGzgM0iwY-aEFmWElHaEJvc0E/view?usp=sharing

Armaholic

http://www.armaholic.com/page.php?id=32564

Screenshot

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DACC9A20755FF46BDA8AD9CE61B1EF6D8FDE93A4

84A2E38A7DE81F93FFC4837394BE3AD311CE70CB

If you don't mind me asking, what aircraft are those in the background? Are they something else you're working on?

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  On 5/20/2017 at 10:12 PM, Polyus said:

If you don't mind me asking, what aircraft are those in the background? Are they something else you're working on?

These plane is from Take on Helicopters i did many other mods but I have not released them yet.

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  On 5/30/2017 at 6:31 AM, radioheadmemes said:

Will this mod be released on the Steam Workshop?

Maybe later.

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  On 5/30/2017 at 8:30 AM, joker006 said:

Maybe later.

Would love to see a steam workshop release somewhere down the line.

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Work in Progress

I starting to work on AB 412 and Bell 412 in various variant.

 

Screenshot

HH-412 Griffon Italian Army

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B5B20ABC68BB87B646D52277DB308B8A1B36C8CE

A1363511479FF3A7587DC9126AA6317322F37DB7

2F164AFA0FCDA633266D23E90B9F8510D78B8DED

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Working in Progress

 

Working on SH-412 Koala Navy variant

  • Added AB-412 Grifone ISAF variant Italian Army
  • Reworking M21 model on AB205 and UH-1H 

Screenshot

SH-412 Koala (Uss Freedom) (WIP)

41DDDA1BB82207100187AF9FE66BB0D7BC7E3FD1

B8E2B7403770DE32B916CA9BAB07FC66F1DD8635

E0011201E4F0AC55BAC9021D4E66392974136084

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AB-205 Huey with reworked M21 model

D41CBAF9D0F618D22AA2750E1351EC03215FC9AD

136BD05CD737A7EFC8C0066BE0C9ECD580913952

AB-412 Grifone (ISAF)

C7062423AFCF53C32A340FBB4E0E8576F8ED7B12

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Nice work so far, appears to be coming together well.

Just a small bug report and some suggestions from what I've tried so far. I've highlighted the main issues in my opinion. 

 

UH-1:
- Shadow texture/lod on fuselage with the doors closed models
- Very slow on the roll rate. Pitch and roll are all good, although you seem to get into a blackfoot like situation where you turn too quickly and it stalls, unable to pull up in a reasonable vertical space.
- Tail rotor texture in motion seems a bit odd, I'm guessing there's no blur texture?
- Landing skids 'Stick' when attempting to do a moving landing.
- M240 armed model Left gunner has incorrect aim point.
- MG3 armed Italian model has incorrect point and fire appears to come from the engines.
 
CH-146:
- Airspeed increases in a sharp turn. At low altitudes this causes a crash where normally you could do a side flare while at higher altitudes it'll just pull a 180 at double the speed.
- Base FLIR model has limited zoom.
- All flir models have range finding scope but lack a range finder/Laser
- No door actions internally
- Doors close when crew embark/disembark.
- On a few models the main doors a labeled 'Co-pilot door' instead of Rear door.
- Some Auxillary doors are only able to be opened from the outside and closed from the inside.
- CH-146 SAR has Passenger #3 sitting in a pile of gear.
 
Game-play tweaks:
- DAGR armed helo should probably have a laser designator for full function of the missiles.
- BGM-71 TOW missile model has a reload time between missiles.
- BGM-71 TOW's appear to be lock guided, IRL they're wire guided and require a operator to aim them to the target, even from a helicopter. Although wireless models exist, they've never been used.
- Consider merging Co-pilot and FLIR operator role into one to reduce crew and make it easier to manage and more effective as a co-pilot.
- Consider Adding FFV seats for crew, especially side gunners on unarmed models.
 
Otherwise very nicely done.
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Thanks for the feedback in the next patch I will try to fix it.

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If you get this one up to speed pretty quick I think I can pull out the old Medium Ultility Helo mod from our current mission and replace it with these.

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Work in Progress

  • Added  Civilian Bell 412
  • Added  HH-412A  armed and medevac variant Italian Army
  • Added PO-412EP Transport and Armed variant for CSAT
  • Added Dynamic Loadout for MH-146 (DAGR) and PO-412EP Armed
  • Changed  SH-412 Koala skin
  • Fixed various bugs

Screenshot

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1CCB3133D5F329A561CE5060DDC6D0A1259F777B

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36BC6104DA75CFDFAF08B350025021E4B3D24063

BC6645B7D1C2FBE0743D409E9176539DEC259FE5

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Fantastic. Can t wait for Bell 212/UH-1N.

 

Regards.

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Any chance you'll release that ArmA 2 Cobra?  The poor thing is an endangered species.

 

Beautiful helicopters, thank you very much for the mod!

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  On 9/17/2017 at 12:43 PM, helicopterenthusiast said:

Is the searchlight movable in these choppers?

Yes it work on all choppers.

 

  On 9/18/2017 at 3:49 AM, HaceElOso said:

Any chance you'll release that ArmA 2 Cobra?  The poor thing is an endangered species.

 

Beautiful helicopters, thank you very much for the mod!

Maybe :icon_cool:

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  Quote

Yes it work on all choppers.

Awesome! Not even vanilla choppers have movable searchlights.

And any chance to implement the winch system?

Take on Helicopters has one already. It is used in SAR missions where you save AI trapped on ships.

 

Doing so would be EPIC !!!!!!

 

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