tEEzy 0 Posted February 10, 2017 Hy we USE ACE Menu for Items like your Placble items but i no idea for BarGate i cant find the ACE Menu Point on BarGate :P Share this post Link to post Share on other sites
KokaKolaA3 394 Posted February 11, 2017 19 hours ago, tEEzy said: Hy we USE ACE Menu for Items like your Placble items but i no idea for BarGate i cant find the ACE Menu Point on BarGate :P I'm not exactly sure what you mean. The Placeables Extension isn't out yet, that's why you can't find the Menu Point for BarGates obviously, and there will be no Bar Gates in the first version. Share this post Link to post Share on other sites
tEEzy 0 Posted February 11, 2017 ohh sry for my Bad English i mean we have Add action via call ace_interact_menu_fnc_addActionToClass on objcts i have build a place script for RodeBarire ect on mission like your ACEX but we have more Objects ect but on the BarGate i cant find the Point and have no idea to fix it Share this post Link to post Share on other sites
KokaKolaA3 394 Posted February 16, 2017 On 11.2.2017 at 7:25 PM, tEEzy said: ohh sry for my Bad English i mean we have Add action via call ace_interact_menu_fnc_addActionToClass on objcts i have build a place script for RodeBarire ect on mission like your ACEX but we have more Objects ect but on the BarGate i cant find the Point and have no idea to fix it I know what you mean now, there is a documentation about how to add the ace menu to objects, i don't have a link for you right now, but search on the ACE website. Share this post Link to post Share on other sites
tEEzy 0 Posted February 18, 2017 mhhhhh i know the documentation we have add ACE Menu to Many Objects. When i Add a ACE_Menu point to the BarGate i can't see the Menu Point (Jetzt doch mal in Deutsch Problem ist das ich auf der BarGate den Menu Punkt nicht finde bzw wie kann ich den Punkt eine Andere Position zuweisen ? geht das überhaupt dazu habe ich nix gefunden bzw dachte ich erst mit dem Position Parameter aber da hat sich auch nix getan) Share this post Link to post Share on other sites
KokaKolaA3 394 Posted February 18, 2017 8 hours ago, tEEzy said: mhhhhh i know the documentation we have add ACE Menu to Many Objects. When i Add a ACE_Menu point to the BarGate i can't see the Menu Point (Jetzt doch mal in Deutsch Problem ist das ich auf der BarGate den Menu Punkt nicht finde bzw wie kann ich den Punkt eine Andere Position zuweisen ? geht das überhaupt dazu habe ich nix gefunden bzw dachte ich erst mit dem Position Parameter aber da hat sich auch nix getan) add me on steam: KokaKolaA3 I will help you there Share this post Link to post Share on other sites
KokaKolaA3 394 Posted February 18, 2017 So, another short update! (the last one before release) I'm pretty much done with the first version, the only things i have to do are adding some icons and enabling dragging and carrying for some objects. But there is a problem, so far there are 2 Objects that aren't working properly. The Road Cone with Light and the Road Barrier with Light are not draggable yet, the normal Road Cones and Barriers are working fine. As soon as i fixed this issue, the mod will be released! 1 Share this post Link to post Share on other sites
KokaKolaA3 394 Posted February 18, 2017 Got it working! There is currently a closed testing phase going on. I hope that there are no game breaking bugs in it, so i can release it next week! 3 Share this post Link to post Share on other sites
KokaKolaA3 394 Posted February 19, 2017 Placeables Extension will be released tomorrow! 4 Share this post Link to post Share on other sites
KokaKolaA3 394 Posted February 19, 2017 ACE3 Extension (Placeables) Features: Ability to place specific Objects Ability to move them around and pick them back up Planned Features: More placeable Objects Requirement of Tools such as an Aku Drill More Screenshots: Screenshot 1 Screenshot 2 Screenshot 3Screenshot 4 Screenshot 5 Screenshot 6 Credits: Thanks to the ACE3 Team! Thanks to mihal190 for ideas and inspiration! Thanks to 654wak654 for helping me alot!!! Requirements: -Advanced Combat Environment 3 Download: Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=866772689 3 Share this post Link to post Share on other sites
KokaKolaA3 394 Posted February 20, 2017 My future plans to extend this mod will be announced after the next update, which will include new placeable Objects and the requirement of tools to build/place those Obejcts! 1 Share this post Link to post Share on other sites
mihal190 79 Posted February 20, 2017 IM IN CREDITS BITCHAS! My first time in credits lol :D 4 Share this post Link to post Share on other sites
Guest Posted February 20, 2017 Release frontpaged on the Armaholic homepage. ACE3 Extension (Placeables) v1.2 Advanced Combat Environment 3 (ACE 3)Community Base addons A3 Share this post Link to post Share on other sites
PTV-Jobo 820 Posted February 20, 2017 Have you been able to break through with some progress with the whole static poses is not working in MP? Share this post Link to post Share on other sites
KokaKolaA3 394 Posted February 20, 2017 6 minutes ago, yokhanan said: Have you been able to break through with some progress with the whole static poses is not working in MP? No, but there is one thing that came in my mind yesterday, that i have not tried yet. When there is any progress made, i will post it! 1 Share this post Link to post Share on other sites
PTV-Jobo 820 Posted February 20, 2017 Awesome, looking forward to it! :) Share this post Link to post Share on other sites
BadHabitz 235 Posted February 22, 2017 Can you pick stuff up and place it in your inventory? Share this post Link to post Share on other sites
KokaKolaA3 394 Posted February 22, 2017 5 hours ago, BadHabitz said: Can you pick stuff up and place it in your inventory? Yep Share this post Link to post Share on other sites
KokaKolaA3 394 Posted March 9, 2017 I'm still working on an update with some help from "Shukari". There is currently a major bug, when this bug is fixed, I can release the next version. Share this post Link to post Share on other sites
zafjr 50 Posted March 13, 2017 I keep getting an error when i start up arma with your mod: "No entry 'bin\config.bin/CfgMovesMaleSdr/Actions.CivilStandActions_LHD_krajPaluby'" Share this post Link to post Share on other sites
fathersarge 46 Posted May 28, 2017 You forgot an animation... 1 Share this post Link to post Share on other sites
KokaKolaA3 394 Posted June 13, 2017 It's been a while since I worked on these mods because of my final exams and other stuff, but last Weekend, I had some time to work on the Placeables Extension. I ran into a few errors, so I decided to give you guys at least the ammo crates for Zeus compatibility. Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=866772689 Update 13.06.2017 Version 1.2.1 Moved the Items from Magazines to Items in VA Added Ammo Crates -ACE Placeables (all) -ACE Placeables (Road) -ACE Placeables (Barricades) -ACE Placeables (Tools) The next thing on my list is, making the tools useful and the ability to place bigger Objects with vehicles. Once this is done, I will continue the Animations Extension. 2 Share this post Link to post Share on other sites
Guest Posted June 13, 2017 The Armaholic mirror has been updated with the new version: ACE3 Extension (Placeables) v1.2.1 Advanced Combat Environment 3 (ACE 3)Community Base addons A3 Share this post Link to post Share on other sites
SnakeDocc 72 Posted June 14, 2017 Thanks for the update man, did you manage to fix the bug where if you put two sandbags next to each other and clipped them together too much they would merge into 1 (clip perfectly into each other) and then you would loose the interaction point for both? it also happened when you tried to stack sandbags i think. Share this post Link to post Share on other sites